Building CXX object src/wui/CMakeFiles/wui_common.dir/mapdetails.cc.o
/home/travis/build/widelands/widelands/src/wui/load_or_save_game.cc: In member function ‘std::unique_ptr<const SavegameData> LoadOrSaveGame::entry_selected()’:
/home/travis/build/widelands/widelands/src/wui/load_or_save_game.cc:201:9: error: could not convert ‘result’ from ‘std::unique_ptr<SavegameData>’ to ‘std::unique_ptr<const SavegameData>’
return result;
^
/home/travis/build/widelands/widelands/src/wui/load_or_save_game.cc:202:1: error: control reaches end of non-void function [-Werror=return-type]
Now we're getting a compiler error:
Building CXX object src/wui/ CMakeFiles/ wui_common. dir/mapdetails. cc.o
/home/travis/ build/widelands /widelands/ src/wui/ load_or_ save_game. cc: In member function ‘std::unique_ ptr<const SavegameData> LoadOrSaveGame: :entry_ selected( )’:
/home/travis/ build/widelands /widelands/ src/wui/ load_or_ save_game. cc:201: 9: error: could not convert ‘result’ from ‘std::unique_ ptr<SavegameDat a>’ to ‘std::unique_ ptr<const SavegameData>’
return result;
^
/home/travis/ build/widelands /widelands/ src/wui/ load_or_ save_game. cc:202: 1: error: control reaches end of non-void function [-Werror= return- type]
}
^