Merge lp:~fboucault/unity-2d/fix_use_opengl into lp:unity-2d
Proposed by
Florian Boucault
Status: | Merged |
---|---|
Approved by: | Alberto Mardegan |
Approved revision: | 772 |
Merged at revision: | 772 |
Proposed branch: | lp:~fboucault/unity-2d/fix_use_opengl |
Merge into: | lp:unity-2d |
Diff against target: |
44 lines (+9/-3) 3 files modified
launcher/app/launcher.cpp (+3/-1) places/app/places.cpp (+3/-1) spread/app/spread.cpp (+3/-1) |
To merge this branch: | bzr merge lp:~fboucault/unity-2d/fix_use_opengl |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Alberto Mardegan (community) | Approve | ||
Review via email: mp+81706@code.launchpad.net |
Description of the change
D-Conf option 'use-opengl' was not taken into account because the absence of
command line parameter -opengl was overriding it.
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Various indicators show that OpenGL is used: FRAMERATE= 1, the results differ greatly
- performance changes
- some bugs specific to the OpenGL backend appear (e.g. headers in the dash change position upon mouse hover)
- if run with QML_SHOW_