lp:~fboucault/unity-2d/fix_use_opengl
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- bzr branch lp:~fboucault/unity-2d/fix_use_opengl
Branch merges
- Alberto Mardegan (community): Approve
-
Diff: 44 lines (+9/-3)3 files modifiedlauncher/app/launcher.cpp (+3/-1)
places/app/places.cpp (+3/-1)
spread/app/spread.cpp (+3/-1)
Related bugs
Bug #887957: OpenGL disabled regardless of use-opengl setting | Medium | Fix Released |
Related blueprints
Branch information
Recent revisions
- 772. By Florian Boucault
-
D-Conf option 'use-opengl' was not taken into account because the absence of
command line parameter -opengl was overriding it. - 771. By Gerry Boland
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[launcher] Fix GestureHandler crash on shutdown when gestures are not supported. Also fixed source of previous compiler warning.
- 769. By Gerry Boland
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[launcher] Fix possible GestureHandler crash on shutdown when gestures are not supported.
- 768. By Gerry Boland
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[launcher] In Contextual menu, make the app name clickable to activate app. Fix bug:865391
- 767. By Alberto Mardegan
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[launcher] Display GNOME background when running in non composite mode
Fix the loading of the background, as well as its positioning inside of the GnomeBackground QML item.
- 765. By Gerry Boland
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[launcher] Emitting dismissedByKeyEvent before hiding ContextualMenu makes sure focus is returned to Launcher before Menu hides. Fixes bug:878371
- 764. By Gerry Boland
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[launcher] Via keyboard a11y, pressing left out of context menu always highlighted BFB instead of
app tile (bug:877344). Behaviour fixed.
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:unity-2d