lp:~fboucault/unity-2d/declarativeview_transparent_background_property

Created by Florian Boucault and last modified
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Owner:
Florian Boucault
Project:
unity-2d
Status:
Merged

Recent revisions

592. By Florian Boucault

Added property Unity2DDeclarativeView::transparentBackground.
Removed spread specific optimisations that are now part of Unity2DDeclarativeView.

Note: setting attribute WA_TranslucentBackground internally sets the attribute WA_NoSystemBackground.

591. By Olivier Tilloy

Updated bzr ignore rules.

590. By Ugo Riboni

Add support for removing rows by implementing the virtual method QAbstractItemModel::removeRows in WindowsList and ListAggregatorModel.
Make the internal list in WindowsList protected instead of private.

589. By Florian Boucault

Made LauncherApplicationsList dependency on Unity2dApplication soft.

Instantiating LauncherApplicationsList with the application not being a
Unity2dApplication instance was crashing.
The same technique is used in KeyboardModifiersMonitor.

588. By Florian Boucault

Moved all features of UnityApplications QML plugin into the Unity2d QML plugin.

- /usr/lib/qt4/imports/UnityApplications and its content do not exist anylonger.
- All references to UnityApplications have been updated to reflect the change.
  In particular QML imports of UnityApplications have been replaced with imports of Unity2d.
- Build instructions have been transferred from launcher/UnityApplications/CMakeLists.txt
  into libunity-2d-private/Unity2d/CMakeLists.txt.
- Registrations of classes have been transferred from launcher/UnityApplications/plugin.cpp
  into libunity-2d-private/Unity2d/plugin.cpp.
- As a consequence launchermenutest had to be moved into libunity-2d-private/tests

587. By Didier Roche-Tolomelli

* debian/libunity-2d-private0.install:
  - install everything in Unity2d private directory

586. By Ugo Riboni

[dash][launcher] Implement real transparency when there's a compositor running.

585. By Andrea Grandi

I've fixed bug #715611. Now when you delete something and you're using Unity-2D the Trash icon is updated as expected: if there are some files in the Trash the icon is the full Trash one, else is the empty one.

584. By Olivier Tilloy

[panel] Show the current window’s menu only when the mouse cursor hovers over the appname applet, not the whole panel.

583. By Aurélien Gâteau

[launcher] In *Hide behaviors, show launcher when hitting left edge

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