Merge lp:~fboucault/unity-2d/declarativeview_transparent_background_property into lp:unity-2d/3.0
Proposed by
Florian Boucault
Status: | Merged |
---|---|
Approved by: | Ugo Riboni |
Approved revision: | 592 |
Merged at revision: | 608 |
Proposed branch: | lp:~fboucault/unity-2d/declarativeview_transparent_background_property |
Merge into: | lp:unity-2d/3.0 |
Diff against target: |
117 lines (+27/-19) 5 files modified
launcher/app/launcherview.cpp (+1/-7) libunity-2d-private/src/unity2ddeclarativeview.cpp (+17/-0) libunity-2d-private/src/unity2ddeclarativeview.h (+8/-0) places/app/dashdeclarativeview.cpp (+1/-8) spread/app/spread.cpp (+0/-4) |
To merge this branch: | bzr merge lp:~fboucault/unity-2d/declarativeview_transparent_background_property |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Ugo Riboni (community) | Approve | ||
Review via email: mp+64351@code.launchpad.net |
Description of the change
Added property Unity2DDeclarat
Removed spread specific optimisations that are now part of Unity2DDeclarat
Note: setting attribute WA_TranslucentB
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I didn't spot any regressions with and without a compositor running.
Code looks ok.