> > > compile and works well.
> > >
> > > However, we try now to enforce sane dconf values, and not only for desrt
> ;)
> > > so, can you please use as a gsettings path some /com/canonical/ one?
> instead
> > > of /desktop/unity-2d (it should match the id com.canonical.* for non
> > > relocatable schemas)
> > >
> >
> > I was not sure so I followed what Unity was doing. Should I definitely do
> what
> > you suggest?
> Yeah, Unity will change that in the coming release
>
Done.
> >
> > >
> > > Maybe a stupid question, but shouldn't updateSuperKeyMonitoring() SLOT
> take
> > > the bool parameter rather than asking dconf again about which value for
> this
> > > property?
> > >
> >
> > Not a stupid question. I wanted the change to be minimal and strictly about
> > migrating to dconf so I kept it as is.
>
> Ok, nice enhancement target for the future then?
Yes
> >
> > > Apart from that, all looks good, it works and changing the value in dconf-
> > > editor has indeed some effect. Nice work :)
> >
> > Thanks for the testing!
>
> So, approved with once the change #1 is done :)
> > > compile and works well.
> > >
> > > However, we try now to enforce sane dconf values, and not only for desrt
> ;)
> > > so, can you please use as a gsettings path some /com/canonical/ one?
> instead
> > > of /desktop/unity-2d (it should match the id com.canonical.* for non
> > > relocatable schemas)
> > >
> >
> > I was not sure so I followed what Unity was doing. Should I definitely do
> what
> > you suggest?
> Yeah, Unity will change that in the coming release
>
Done.
> > onitoring( ) SLOT
> > >
> > > Maybe a stupid question, but shouldn't updateSuperKeyM
> take
> > > the bool parameter rather than asking dconf again about which value for
> this
> > > property?
> > >
> >
> > Not a stupid question. I wanted the change to be minimal and strictly about
> > migrating to dconf so I kept it as is.
>
> Ok, nice enhancement target for the future then?
Yes
> >
> > > Apart from that, all looks good, it works and changing the value in dconf-
> > > editor has indeed some effect. Nice work :)
> >
> > Thanks for the testing!
>
> So, approved with once the change #1 is done :)