Code review comment for lp:~f-thiessen/widelands/barbarian3

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Ferdinand T. (f-thiessen) wrote :

Thank you for adding to the group ;)
I think I fixed the issues, sorry for the weird English.
The check_player_completely_defeated function is in my opinion ok, because this are the building the enemies have (hard-coded in start conditions of this campaign, and the AI is not allowed to build new and/or other buildings).
But for a flexible function your suggestion would be helpful!

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