Code review comment for ~dirk.zimoch/epics-base:iocLogClientFixesTry2

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mdavidsaver (mdavidsaver) wrote :

> Stop iocLogServer and restart it

A related test would be to suspend (SIGSTOP) iocLogServer. This way the socket remains allocated, which is a better simulation of a non-responsive peer.

You might also want to try sending (large) log messages until the various queues fill up. Messages will be lost at some point.

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