lp:~der-treba/stratagus/stratagus

Created by treba and last modified
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Owner:
treba
Project:
Stratagus
Status:
Development

Recent revisions

8698. By treba

- removed declarations of lua bindings from video.h
- replaced resolution calls with the following two:
 GetCurrentResolution() -- array with width and height of current resolution. if called at startup, the optimal resolution is given
 GetAvailableResolutions() -- two dimensional array with available resolutions. in window mode gives nil

8697. By treba

added lua queries to determine the default resolution of a screen aswell as queries to for supported resolutions.

GetVideoResolutionsNr() - get number of available resolutions
GetResolutionsWidth(i) - get width of resolution i
GetResolutionsHeight(i) - see above
GetCurrentResolutionsWidth() - get current resolution width. if queried on startup, it's the default/optimal resolution
GetCurrentResolutionsHeight() - see above

8696. By Joris Dauphin

Remove unused growingTree.
make more CTileset member private

8695. By Joris Dauphin

Fix typo (case5) in QuadFromTile.
Fix CTileset::getTileNumber.

8694. By Joris Dauphin

Add CTileset::getTileNumber and fillSolidTiles
cleanup editloop.cpp
Use loop.

8693. By Joris Dauphin

Add CTileset::findTileIndex{,ByTile}.
Redisplay terrain names in editor in debug.

8692. By Joris Dauphin

Clean up tileset.

8691. By Joris Dauphin

Clean up tileset.

8690. By Joris Dauphin

Replace some raw arrays by std::vector.

8689. By Joris Dauphin

Clean up tileset.

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