Created by treba on 2013-04-20 and last modified on 2013-04-23
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8698. By treba on 2013-04-23

- removed declarations of lua bindings from video.h
- replaced resolution calls with the following two:
 GetCurrentResolution() -- array with width and height of current resolution. if called at startup, the optimal resolution is given
 GetAvailableResolutions() -- two dimensional array with available resolutions. in window mode gives nil

8697. By treba on 2013-04-20

added lua queries to determine the default resolution of a screen aswell as queries to for supported resolutions.

GetVideoResolutionsNr() - get number of available resolutions
GetResolutionsWidth(i) - get width of resolution i
GetResolutionsHeight(i) - see above
GetCurrentResolutionsWidth() - get current resolution width. if queried on startup, it's the default/optimal resolution
GetCurrentResolutionsHeight() - see above

8696. By Joris Dauphin on 2013-04-20

Remove unused growingTree.
make more CTileset member private

8695. By Joris Dauphin on 2013-04-19

Fix typo (case5) in QuadFromTile.
Fix CTileset::getTileNumber.

8694. By Joris Dauphin on 2013-04-19

Add CTileset::getTileNumber and fillSolidTiles
cleanup editloop.cpp
Use loop.

8693. By Joris Dauphin on 2013-04-18

Add CTileset::findTileIndex{,ByTile}.
Redisplay terrain names in editor in debug.

8692. By Joris Dauphin on 2013-04-18

Clean up tileset.

8691. By Joris Dauphin on 2013-04-17

Clean up tileset.

8690. By Joris Dauphin on 2013-04-17

Replace some raw arrays by std::vector.

8689. By Joris Dauphin on 2013-04-16

Clean up tileset.

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