Perhaps we need a animation standard for showing/hiding? Each showable seems to use it's own values.
Need to ask design about this. Can you add a TODO.
60 + if (!showAnimation.running && !hideAnimation.running /*&& !revealer.hintingAnimation.running*/) {
Can you remove the comment?
244 - item.reset()
245 + //item.reset()
why commented out?
374 + property real showAnimationProgress: MathLocal.clamp(1 + x / width, 0, 1)
375 +
not used.
348 + property real unitProgress: height / parent.height
Should change between 0.0 and 1.0, but runs between about 0.04 and 0.95 meaning that background will always be slightly darkened.
Semi-colons (mostly in tests). ------- ------- ------- -
-------
68 - function handlePress() { hideAll( ) activateContent ()
69 - menuContent.
70 - menuContent.
71 - indicators.state = "hint"
72 - }
Indicator menu's don't populate anymore. Need to call activateContent before showing.
41 + showAnimation: StandardAnimation {
42 + property: "height"
43 + duration: 350
44 + to: pinnedMode ? openedHeight - panelHeight : openedHeight
45 + easing.type: Easing.OutCubic
46 + }
48 + hideAnimation: StandardAnimation {
49 + property: "height"
50 + duration: 350
51 + to: panelHeight
52 + easing.type: Easing.OutCubic
53 + }
Perhaps we need a animation standard for showing/hiding? Each showable seems to use it's own values.
Need to ask design about this. Can you add a TODO.
60 + if (!showAnimation .running && !hideAnimation. running /*&& !revealer. hintingAnimatio n.running* /) {
Can you remove the comment?
244 - item.reset()
245 + //item.reset()
why commented out?
374 + property real showAnimationPr ogress: MathLocal.clamp(1 + x / width, 0, 1)
375 +
not used.
348 + property real unitProgress: height / parent.height
Should change between 0.0 and 1.0, but runs between about 0.04 and 0.95 meaning that background will always be slightly darkened.
------- ------- ------- --
All tests passed.