On 18/11/2016 12:29, Michael Zanetti wrote:
> * IMO you're exaggerating with the debug messages. unity8.toplevelsurfacelist was already very annoying and this seems to have even more prints. Sure, you can argue that I could turn them off with the debug filter, which is what I do, but then I get none any more while the most important ones like raise() added() and removed() would still make sense.
Reduced the logging output. Should be the way you prefer now.
On 18/11/2016 12:29, Michael Zanetti wrote: toplevelsurface list was already very annoying and this seems to have even more prints. Sure, you can argue that I could turn them off with the debug filter, which is what I do, but then I get none any more while the most important ones like raise() added() and removed() would still make sense.
> * IMO you're exaggerating with the debug messages. unity8.
Reduced the logging output. Should be the way you prefer now.