Code review comment for lp:~dandrader/unity8/ddaImprovements

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Michael Zanetti (mzanetti) wrote :

2838- if (status !== DirectionalDragArea.Recognized || launcher.state == "visible")
2839+ if (!dragging || launcher.state == "visible")

This seems to make the launcher jump a little... also design wants to see the launcher's shadow immediately when you touch the edge.

My suggestion would be a "pressed" property in the DirectionalDragArea that could be used for that.

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