Hey, do you think it would make sense to make this both a build-time and run-time option? I.e. so that we can easily switch between "emulated touch" and "real pointer" interaction without rebuilding?
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Hey, do you think it would make sense to make this both a build-time and run-time option? I.e. so that we can easily switch between "emulated touch" and "real pointer" interaction without rebuilding?