On 01/06/2016 09:42, Nick Dedekind wrote:
>> +QDebug operator<<(QDebug dbg, const unityapp::MirSurfaceListInterface &surfaceListConst)
> I don't see this actually being used anywhere.
>
It is not. This is just a facility to help with debugging when you add
ad-hoc, temporary, qDebug() entries to investigate something.
So you can just do "qDebug() << someMirSurfaceList" and its contents
will be nicely printed.
Similar to what most Qt classes have (like QPoint, QRect etc).
On 01/06/2016 09:42, Nick Dedekind wrote: :MirSurfaceList Interface &surfaceListConst)
>> +QDebug operator<<(QDebug dbg, const unityapp:
> I don't see this actually being used anywhere.
>
It is not. This is just a facility to help with debugging when you add
ad-hoc, temporary, qDebug() entries to investigate something.
So you can just do "qDebug() << someMirSurfaceList" and its contents
will be nicely printed.
Similar to what most Qt classes have (like QPoint, QRect etc).