> Since 0 is a valid value it may come up again when our global/local frameno > counts wrap around.
that doesn't matter if last_consumed has been written - it is only the first frame number used that can trigger the failure.
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> Since 0 is a valid value it may come up again when our global/local frameno
> counts wrap around.
that doesn't matter if last_consumed has been written - it is only the first frame number used that can trigger the failure.