Unfortunately my understanding is that this won't go in for raring. It requires both a Unity and Nux change in order to ensure that there isn't a performance /regression/ (because of Unity's brain-dead damageScreen-on-any-damage hook), and those changes are quite substantial.
Sadly, the ps-team had three months to review these changes and I kept them up-to-date during that entire time, but the feet-dragging has effectively meant its come to a point where they won't be merged :(
Ah, cool that you got it working on intel hw.
Unfortunately my understanding is that this won't go in for raring. It requires both a Unity and Nux change in order to ensure that there isn't a performance /regression/ (because of Unity's brain-dead damageScreen- on-any- damage hook), and those changes are quite substantial.
Sadly, the ps-team had three months to review these changes and I kept them up-to-date during that entire time, but the feet-dragging has effectively meant its come to a point where they won't be merged :(