Code review comment for lp:~cimi/unity8/fix-1536745

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Andrea Cimitan (cimi) wrote :

> The return; in if (scopeView.width >= units.gu(70)) { makes artShapeSize not
> be set, no?

it should not require being changed anyway, but I moved it up in the onLoaded of the loader because it's better there since it doesnt need to be recalculated twice :)

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