Merge lp:~chuckw20/widelands/balance_farm_productivity into lp:widelands
Proposed by
Chuck Wilder
Status: | Merged |
---|---|
Merged at revision: | not available |
Proposed branch: | lp:~chuckw20/widelands/balance_farm_productivity |
Merge into: | lp:widelands |
Diff against target: |
132 lines (+18/-18) 5 files modified
tribes/atlanteans/farm/conf (+4/-4) tribes/atlanteans/farmer/conf (+3/-3) tribes/barbarians/farm/conf (+4/-4) tribes/empire/farm/conf (+4/-4) tribes/empire/farmer/conf (+3/-3) |
To merge this branch: | bzr merge lp:~chuckw20/widelands/balance_farm_productivity |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Widelands Developers | Pending | ||
Review via email: mp+24132@code.launchpad.net |
Description of the change
The recent addition of 9 more seconds of animation for the barbarian farmer had the effect of reducing the farm's throughput. To mitigate this, adjustments were made to the farm sleep cycles. These changes were replicated across all of the tribes to balance their production rate.
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