Hmm I suppose that is possible, we could use a lock instead, but in order to address that particular issue, I believe we'd have to lock for the entire registerRPCWorkerConnection() and _updateConnection(), which might be fine, but it might be a problem if many connections come in at once.
Hmm I suppose that is possible, we could use a lock instead, but in order to address that particular issue, I believe we'd have to lock for the entire registerRPCWork erConnection( ) and _updateConnecti on(), which might be fine, but it might be a problem if many connections come in at once.