> Hey, good job! That 2D clipping again... :)
>
> Just a minor "fix": http://pastebin.ubuntu.com/12425108/
>
> It's better to push the Modelview matrix at the end of save_state() to avoid
> the double call to glMatrixMode. The result will be exactly the same.
>
> Apart from that, cool! :-D
> Hey, good job! That 2D clipping again... :) pastebin. ubuntu. com/12425108/
>
> Just a minor "fix": http://
>
> It's better to push the Modelview matrix at the end of save_state() to avoid
> the double call to glMatrixMode. The result will be exactly the same.
>
> Apart from that, cool! :-D
Done!