Hey, good job! That 2D clipping again... :)
Just a minor "fix": http://pastebin.ubuntu.com/12425108/
It's better to push the Modelview matrix at the end of save_state() to avoid the double call to glMatrixMode. The result will be exactly the same.
Apart from that, cool! :-D
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Hey, good job! That 2D clipping again... :)
Just a minor "fix": http:// pastebin. ubuntu. com/12425108/
It's better to push the Modelview matrix at the end of save_state() to avoid the double call to glMatrixMode. The result will be exactly the same.
Apart from that, cool! :-D