Created by Armagetron Advanced Developers on 2008-02-07 and last modified on 2015-10-11

The main Armagetron Advanced source module. Contains everything by the team to build the game on Unix and OSX.

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bzr branch lp:armagetronad/0.2.8
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Armagetron Advanced Developers
Armagetron Advanced

Recent revisions

1456. By Manuel Moos on 2015-10-11

Adding /vote silence, voice.

1455. By Manuel Moos on 2015-09-22

Don't accept clientside created AIs. Just in case.

1454. By Manuel Moos on 2015-09-22

Suspensions and silencings are now stored in ePlayerNetID-independent
datastructures immediately. You can't wriggle your way out of them
that easily any more.

1453. By Manuel Moos on 2015-09-20

Compatibility with c++11's changed exception specification for operator new.

1452. By Manuel Moos on 2015-09-10

Lowering default CONNECTION_LIMIT setting from 100 to 5.

1451. By Manuel Moos on 2015-09-10

Mode range check when looking up aspect ratios.

1450. By Manuel Moos on 2015-02-24

Fixing bug that caused the master server not disconnecting clients as soon as they have the full list.

1449. By Manuel Moos on 2015-02-07

"Keep Window Active" now defaults to true.

1448. By Manuel Moos on 2015-02-06

Kill clients that send no or wonky turn time information as soon as their rubber runs out.

1447. By z-man on 2015-01-29

Merging version script adaptions to new svn format.

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