Created by Armagetron Advanced Developers on 2008-02-07 and last modified on 2018-12-12

The main Armagetron Advanced source module. Contains everything by the team to build the game on Unix and OSX.

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bzr branch lp:armagetronad/0.2.8
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Armagetron Advanced Developers
Armagetron Advanced

Recent revisions

1490. By Manuel Moos <email address hidden> on 2018-12-12

Merge branch 'eclipse-ignores' into 'legacy_0.2.8'

Added eclipse ignores (patch by Light)

See merge request armagetronad/armagetronad!1

1489. By Manuel Moos <email address hidden> on 2018-12-12

Added .gitignore (merge from master).

1488. By Manuel Moos on 2018-12-07

Making char buffer sprintf targets larger to silence warnings.

1487. By Manuel Moos on 2018-11-24

Fix for bug #180489: Do not check null->IsSilenced(). Also, check whether the SENDER of a vote is silenced, not the receiver.

1486. By Manuel Moos on 2018-11-21

Another fix for a silly auto_ptr null dereference.

1485. By Manuel Moos on 2018-11-21

Softening GCC's fallthrough warning. The cases we have are on purpose and have been marked accordingly with comments (which GCC notices). https://developers.redhat.com/blog/2017/03/10/wimplicit-fallthrough-in-gcc-7/

1484. By Manuel Moos on 2018-06-04

Fixing more instances of reliance on the undefined behavior that previously allowed if(this) tests to work.

1483. By Manuel Moos on 2017-01-20

Removing any regard for the client transmitted time in obsolete function eNetGameObject::ReceiveControlNet.
Leaving the control mechanism around for very old regular clients,
even though chances are not good it still works; the IDs used to
identify actions are assigned in a broken way and have drifted off.

1482. By Manuel Moos on 2016-12-10

Removing NOP glscale call.

1481. By Manuel Moos on 2016-12-06

Corrected menu background aspect ratio for 16:9 screens and fixed jumpy scrolling.

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