The main Armagetron Advanced source module. Contains everything by the team to build the game on Unix and OSX.
- 1454. By Manuel Moos on 2015-09-22
Suspensions and silencings are now stored in ePlayerNetID-
datastructures immediately. You can't wriggle your way out of them
that easily any more.
- 1453. By Manuel Moos on 2015-09-20
Compatibility with c++11's changed exception specification for operator new.
- 1450. By Manuel Moos on 2015-02-24
Fixing bug that caused the master server not disconnecting clients as soon as they have the full list.
- 1448. By Manuel Moos on 2015-02-06
Kill clients that send no or wonky turn time information as soon as their rubber runs out.
- 1447. By z-man on 2015-01-29
Merging version script adaptions to new svn format.
- Branch format:
- Branch format 6
- Repository format:
- Bazaar pack repository format 1 with rich root (needs bzr 1.0)