Oh .. I wasnt aware there is a mismatch between the x11 graphics and input probing. Soooo.. a host-socket setting should win over a DISPLAY env, shouidnt it?
That should be a simple fix in graphics.cpp.
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Oh .. I wasnt aware there is a mismatch between the x11 graphics and input probing.
Soooo.. a host-socket setting should win over a DISPLAY env, shouidnt it?
That should be a simple fix in graphics.cpp.