lp:~amacleod/game/installation-instructions
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Allister MacLeod
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- 50. By Allister MacLeod <amacleod@cthulhu>
-
Added comments about loading terrain and the client UI to README.
- 47. By Allister MacLeod <amacleod@cthulhu>
-
Now the README has a section about running the tests too.
- 46. By Allister MacLeod <amacleod@cthulhu>
-
Updated network-client and network_client.py to be a little more
friendly to invoke. - 43. By Jean-Paul Calderone
-
Make sure that the voxel used to scale up storage doesn't actually contribute any terrain data.
- 42. By Jean-Paul Calderone
-
When loading terrain from a Surface, handle a zero pixel value (if not optimally, at least without error).
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