Merge lp:~alocritani/widelands/translations_typos into lp:widelands

Proposed by Angelo Locritani
Status: Merged
Merged at revision: 6170
Proposed branch: lp:~alocritani/widelands/translations_typos
Merge into: lp:widelands
Diff against target: 219 lines (+20/-20)
14 files modified
campaigns/t01.wmf/scripting/texts.lua (+1/-1)
campaigns/t02.wmf/scripting/mission_thread_texts.lua (+2/-2)
campaigns/t03.wmf/scripting/texts.lua (+1/-1)
src/map_io/widelands_map_players_messages_data_packet.cc (+1/-1)
src/network/netclient.cc (+1/-1)
src/network/nethost.cc (+2/-2)
src/ui_fsmenu/launchMPG.cc (+4/-4)
src/ui_fsmenu/launchSPG.cc (+1/-1)
src/wlapplication.cc (+2/-2)
tribes/atlanteans/smoked_meat/conf (+1/-1)
tribes/barbarians/lime-burner/conf (+1/-1)
tribes/empire/shepherd/conf (+1/-1)
tribes/empire/wool/conf (+1/-1)
worlds/greenland/conf (+1/-1)
To merge this branch: bzr merge lp:~alocritani/widelands/translations_typos
Reviewer Review Type Date Requested Status
Widelands Developers Pending
Review via email: mp+86407@code.launchpad.net

Description of the change

fixed a bit of misspelled words.

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1=== modified file 'campaigns/t01.wmf/scripting/texts.lua'
2--- campaigns/t01.wmf/scripting/texts.lua 2010-11-15 21:23:02 +0000
3+++ campaigns/t01.wmf/scripting/texts.lua 2011-12-20 14:35:43 +0000
4@@ -58,7 +58,7 @@
5 _"The elder remarks..." ..
6 "</p></rt><rt image=map:khantrukh.png><p line-spacing=3 font-size=12>" ..
7 _[[ "Obviously, it would be too exhausting for our people to walk all the way to the lumberjack's hut through the wilderness. We will have to build a road between our hall and the lumberjack's hut. It's not a hard guess that the men would appreciate a way as short and plain as possible - the wood will surely be heavy enough, nevertheless."<br><br>-- NEW OBJECTIVE --<br> ]] ..
8-_"* Build a road between your headquarters and the construction site of the lumberjack's hut.<br> When you place the lumberjack's hut, a flag is created for it. You need to connect it to another flag by building a road between them.<br> If you click on a flag and select to build a road, little symbols will appear around it to show you in which directions you can build it.<br> The colour of these symbols indicates how steep this part of the road will be. Green is for flat, yellow means steep and red stands for very steep. The steeper the road is, the harder it will be for your people to walk on it (and your wares will be transported more slowly).<br> You can click on any of the symbols to build the first part of the road there. New symbols will appear to show you where the next part of the road can go, and so on. However, you can also click farer away from the flag to build several steps at once. Click on the flag at the headquarters to finish the road." ..
9+_"* Build a road between your headquarters and the construction site of the lumberjack's hut.<br> When you place the lumberjack's hut, a flag is created for it. You need to connect it to another flag by building a road between them.<br> If you click on a flag and select to build a road, little symbols will appear around it to show you in which directions you can build it.<br> The colour of these symbols indicates how steep this part of the road will be. Green is for flat, yellow means steep and red stands for very steep. The steeper the road is, the harder it will be for your people to walk on it (and your wares will be transported more slowly).<br> You can click on any of the symbols to build the first part of the road there. New symbols will appear to show you where the next part of the road can go, and so on. However, you can also click farther away from the flag to build several steps at once. Click on the flag at the headquarters to finish the road." ..
10 "</p></rt>"
11
12 khantrukh_4 = "<rt><p font-size=24 font-face=FreeSerif font-weight=bold font-color=8080FF>" ..
13
14=== modified file 'campaigns/t02.wmf/scripting/mission_thread_texts.lua'
15--- campaigns/t02.wmf/scripting/mission_thread_texts.lua 2011-08-06 16:45:37 +0000
16+++ campaigns/t02.wmf/scripting/mission_thread_texts.lua 2011-12-20 14:35:43 +0000
17@@ -309,14 +309,14 @@
18 body=khantrukh(_"The elder jumps into the air...", _
19 [["Wisdom commands to seek variety.<br> North of the great mountain is a large
20 plain - why don't we use the space Mother Nature gave us and build a farm? I
21-sure would enjoy a freshly baken pitta bread for a change..."]]) ..
22+sure would enjoy a freshly baked pitta bread for a change..."]]) ..
23 new_objectives(obj_begin_farming)
24 }
25
26 order_msg_11_basic_food_began = {
27 title=_"Your loyal companion",
28 body=boldreth(_"Boldreth cheers up...", _
29-[[ "Our hunters are out in the forests, Thron.<br> I promise you, before the sun sets today you will have a magnificient meal fit for the chieftain of all clans!" ]]
30+[[ "Our hunters are out in the forests, Thron.<br> I promise you, before the sun sets today you will have a magnificent meal fit for the chieftain of all clans!" ]]
31 )
32 }
33
34
35=== modified file 'campaigns/t03.wmf/scripting/texts.lua'
36--- campaigns/t03.wmf/scripting/texts.lua 2011-07-08 11:25:40 +0000
37+++ campaigns/t03.wmf/scripting/texts.lua 2011-12-20 14:35:43 +0000
38@@ -90,7 +90,7 @@
39 body= "<rt><p line-spacing=3 font-size=12>" ..
40 _"* Build a warehouse to the west of the mountains." ..
41 "<br>" ..
42-_"-> Warehouses are similiar to your headquarters, with the only difference that it is not defended by soldiers. It is often wise to build a warehouse when your territory is growing and the paths to your headquarters get longer and longer." ..
43+_"-> Warehouses are similar to your headquarters, with the only difference that it is not defended by soldiers. It is often wise to build a warehouse when your territory is growing and the paths to your headquarters get longer and longer." ..
44 "</p></rt>",
45 }
46
47
48=== modified file 'src/map_io/widelands_map_players_messages_data_packet.cc'
49--- src/map_io/widelands_map_players_messages_data_packet.cc 2011-11-30 21:38:37 +0000
50+++ src/map_io/widelands_map_players_messages_data_packet.cc 2011-12-20 14:35:43 +0000
51@@ -101,7 +101,7 @@
52 throw game_data_error
53 (_
54 ("the value %u is not allowed as duration; it is "
55- "a specal value meaning forever, which is the "
56+ "a special value meaning forever, which is the "
57 "default; omit the duration key to make the "
58 "message exist forever"),
59 Forever());
60
61=== modified file 'src/network/netclient.cc'
62--- src/network/netclient.cc 2011-12-18 22:16:48 +0000
63+++ src/network/netclient.cc 2011-12-20 14:35:43 +0000
64@@ -850,7 +850,7 @@
65 s.Unsigned8(NETCMD_CHAT);
66 s.String
67 (_
68- ("/me checked the recieved file. Although md5 check summing succeded, "
69+ ("/me checked the received file. Although md5 check summing succeeded, "
70 "I can not handle the file."));
71 s.send(d->sock);
72 }
73
74=== modified file 'src/network/nethost.cc'
75--- src/network/nethost.cc 2011-12-18 22:16:48 +0000
76+++ src/network/nethost.cc 2011-12-20 14:35:43 +0000
77@@ -2613,7 +2613,7 @@
78
79 case NETCMD_NEW_FILE_AVAILABLE: {
80 if (!file) // Do we have a file for sending
81- throw DisconnectException(_("Client requests file altough none is available to send."));
82+ throw DisconnectException(_("Client requests file although none is available to send."));
83 sendSystemChat
84 (_("Started to send file %s to %s!"),
85 file->filename.c_str(),
86@@ -2624,7 +2624,7 @@
87
88 case NETCMD_FILE_PART: {
89 if (!file) // Do we have a file for sending
90- throw DisconnectException(_("Client requests file altough none is available to send."));
91+ throw DisconnectException(_("Client requests file although none is available to send."));
92 uint32_t part = r.Unsigned32();
93 std::string x = r.String();
94 if (x != file->md5sum) {
95
96=== modified file 'src/ui_fsmenu/launchMPG.cc'
97--- src/ui_fsmenu/launchMPG.cc 2011-11-30 21:38:37 +0000
98+++ src/ui_fsmenu/launchMPG.cc 2011-12-20 14:35:43 +0000
99@@ -408,7 +408,7 @@
100 "The file was: %s\n"
101 "If this happens, the host might have selected a file that you do "
102 "not own. Normally such a file should be send from the host to "
103- "you, but perhaps the transfer was not yet finnished!?!"),
104+ "you, but perhaps the transfer was not yet finished!?!"),
105 m_settings->settings().mapfilename.c_str());
106 if (m_settings->canLaunch())
107 end_modal(1);
108@@ -428,7 +428,7 @@
109 m_client_info.set_font(m_fn, m_fs, UI_FONT_CLR_WARNING);
110 m_client_info.set_text
111 (_("The selected file can not be found. If it is not automatically "
112- "transfered to you, please write the host about this problem."));
113+ "transferred to you, please write the host about this problem."));
114 } else {
115 // Reset font color
116 m_client_info.set_font(m_fn, m_fs, UI_FONT_CLR_FG);
117@@ -635,7 +635,7 @@
118 if (m_help)
119 delete m_help;
120 m_help = new UI::HelpWindow(this, _("Multiplayer Game Setup"), m_fs);
121- m_help->add_paragraph(_("You are in the multi player launch game menu."));
122+ m_help->add_paragraph(_("You are in the multiplayer launch game menu."));
123 m_help->add_heading(_("Client settings"));
124 m_help->add_paragraph
125 (_
126@@ -665,7 +665,7 @@
127 m_help->add_picture_li(_("Closed."), "pics/stop.png");
128 m_help->add_block
129 (_
130- ("The later three are only setable by the hosting client by left clicking the \"type\" button of a "
131+ ("The later three are only settable by the hosting client by left clicking the \"type\" button of a "
132 "player. Hosting players can further set the initializations of each player (the set of buildings, "
133 "wares and workers the player starts with) and the tribe an team for computer players"));
134 m_help->add_block
135
136=== modified file 'src/ui_fsmenu/launchSPG.cc'
137--- src/ui_fsmenu/launchSPG.cc 2011-11-30 21:38:37 +0000
138+++ src/ui_fsmenu/launchSPG.cc 2011-12-20 14:35:43 +0000
139@@ -259,7 +259,7 @@
140 "If this happens in a network game, the host might have selected "
141 "a file that you do not own. Normally such a file should be send "
142 "from the host to you, but perhaps the transfer was not yet "
143- "finnished!?!"),
144+ "finished!?!"),
145 m_filename.c_str());
146 if (m_settings->canLaunch()) {
147 end_modal(1 + m_is_scenario);
148
149=== modified file 'src/wlapplication.cc'
150--- src/wlapplication.cc 2011-11-30 21:38:37 +0000
151+++ src/wlapplication.cc 2011-12-20 14:35:43 +0000
152@@ -1,4 +1,4 @@
153-/*
154+t/*
155 * Copyright (C) 2006-2011 by the Widelands Development Team
156 *
157 * This program is free software; you can redistribute it and/or
158@@ -1673,7 +1673,7 @@
159 NetGGZ::ref().data();
160 if (10 < time(0) - secs)
161 throw warning
162- (_("Connection timeouted"), "%s",
163+ (_("Connection timed out"), "%s",
164 _
165 ("Widelands has not been able to get the IP "
166 "address of the server in time.\n"
167
168=== modified file 'tribes/atlanteans/smoked_meat/conf'
169--- tribes/atlanteans/smoked_meat/conf 2010-11-02 12:13:56 +0000
170+++ tribes/atlanteans/smoked_meat/conf 2011-12-20 14:35:43 +0000
171@@ -1,4 +1,4 @@
172-help=_Smoked meat is made out of meat in a smokery. It is delivered to the mines and training sites (labyrinth and dungeon) where the miners and soldiers prepare a nutricious lunch for themselves.
173+help=_Smoked meat is made out of meat in a smokery. It is delivered to the mines and training sites (labyrinth and dungeon) where the miners and soldiers prepare a nutritious lunch for themselves.
174
175
176 preciousness=2
177
178=== modified file 'tribes/barbarians/lime-burner/conf'
179--- tribes/barbarians/lime-burner/conf 2010-08-01 14:35:38 +0000
180+++ tribes/barbarians/lime-burner/conf 2011-12-20 14:35:43 +0000
181@@ -1,4 +1,4 @@
182-help=_Burns lime in the lime kilm.
183+help=_Burns lime in the lime kiln.
184
185 [buildcost]
186 carrier=1
187
188=== modified file 'tribes/empire/shepherd/conf'
189--- tribes/empire/shepherd/conf 2011-10-03 15:51:56 +0000
190+++ tribes/empire/shepherd/conf 2011-12-20 14:35:43 +0000
191@@ -1,4 +1,4 @@
192-help=_Keeping sheeps.
193+help=_Keeping sheep.
194
195 [buildcost]
196 carrier=1
197
198=== modified file 'tribes/empire/wool/conf'
199--- tribes/empire/wool/conf 2009-04-27 16:01:08 +0000
200+++ tribes/empire/wool/conf 2011-12-20 14:35:43 +0000
201@@ -1,4 +1,4 @@
202-help=_Wool is the hair of sheeps. Weaving mills use it to make cloth.
203+help=_Wool is the hair of sheep. Weaving mills use it to make cloth.
204 default_target_quantity=4
205 preciousness=2
206
207
208=== modified file 'worlds/greenland/conf'
209--- worlds/greenland/conf 2009-01-25 19:40:02 +0000
210+++ worlds/greenland/conf 2011-12-20 14:35:43 +0000
211@@ -1,7 +1,7 @@
212 [world]
213 author=_The Widelands Development Team
214 name=_Greenland
215-descr=_"These are the beauty and bountifull countries of the barbarians"
216+descr=_"These are the beauty and bountiful countries of the barbarians"
217
218 [immovable types]
219 bush1=_Bush

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