Merge lp:~alocritani/widelands/bug585987 into lp:widelands
Proposed by
Angelo Locritani
Status: | Merged | ||||
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Merged at revision: | 6202 | ||||
Proposed branch: | lp:~alocritani/widelands/bug585987 | ||||
Merge into: | lp:widelands | ||||
Diff against target: |
183 lines (+26/-3) 13 files modified
src/logic/warehouse.cc (+10/-2) src/logic/warehouse.h (+4/-0) tribes/atlanteans/headquarters/conf (+1/-0) tribes/atlanteans/port/conf (+1/-0) tribes/atlanteans/warehouse/conf (+1/-0) tribes/barbarians/headquarters/conf (+1/-0) tribes/barbarians/headquarters_interim/conf (+1/-0) tribes/barbarians/port/conf (+1/-0) tribes/barbarians/warehouse/conf (+1/-0) tribes/empire/headquarters/conf (+1/-0) tribes/empire/headquarters_shipwreck/conf (+2/-1) tribes/empire/port/conf (+1/-0) tribes/empire/warehouse/conf (+1/-0) |
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To merge this branch: | bzr merge lp:~alocritani/widelands/bug585987 | ||||
Related bugs: |
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Reviewer | Review Type | Date Requested | Status |
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SirVer | Approve | ||
Review via email: mp+89525@code.launchpad.net |
Description of the change
just a proposal: healing in warehouses and headquarters, not in training. Logic: when soldiers are idle, their health increases: while training they are "busy" doing other things so no healing.
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This will not suffice. The proper code will also need to be done to Warehouse class in the code. There is a comment in warehouse.cc somewhere.