3. This looks like important code that will cause regressions if removed: - int result = scene_changed ? 1 : 0;
That tells us to redraw the screen if a window has been dragged, but no windows contents changed. Obviously was missing a test.
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3. This looks like important code that will cause regressions if removed:
- int result = scene_changed ? 1 : 0;
That tells us to redraw the screen if a window has been dragged, but no windows contents changed. Obviously was missing a test.