I would prefer that we keep crashing so that Unity gets fixed, rather than hiding the crashes indefinitely. It's not impossible to fix them; I remember in 11.04 (and 11.10?) we managed to fix most of the Unity crashes that were triggered from plugin reloads. So fixing the new crashes in Unity 5 shouldn't be that hard...
I would prefer that we keep crashing so that Unity gets fixed, rather than hiding the crashes indefinitely. It's not impossible to fix them; I remember in 11.04 (and 11.10?) we managed to fix most of the Unity crashes that were triggered from plugin reloads. So fixing the new crashes in Unity 5 shouldn't be that hard...