Merge lp:~agateau/unity-2d/keep-launcher-when-menu-is-visible into lp:unity-2d/3.0
Proposed by
Aurélien Gâteau
Status: | Merged |
---|---|
Approved by: | Ugo Riboni |
Approved revision: | 446 |
Merged at revision: | 452 |
Proposed branch: | lp:~agateau/unity-2d/keep-launcher-when-menu-is-visible |
Merge into: | lp:unity-2d/3.0 |
Prerequisite: | lp:~agateau/unity-2d/launcher-need-attention |
Diff against target: |
74 lines (+31/-0) 3 files modified
launcher/LauncherList.qml (+11/-0) launcher/UnityApplications/launchermenu.cpp (+14/-0) launcher/UnityApplications/launchermenu.h (+6/-0) |
To merge this branch: | bzr merge lp:~agateau/unity-2d/keep-launcher-when-menu-is-visible |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Ugo Riboni (community) | Approve | ||
Review via email: mp+52866@code.launchpad.net |
Commit message
[launcher] Do not hide launcher while a menu is visible
Adds two signals to LauncherContext
Description of the change
Do not hide launcher while a menu is visible
Adds two signals to LauncherContext
Note that this is built on top of this branch: lp:~agateau/unity-2d/launcher-need-attention
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From a general design point of view, wouldn't it be more consistent with the QML way of doing things to have a bool property visible and then connecting to onVisibleChanged ?
Having it as a property will help for the cases where we don't need to call functions as an effect of the menu visibility change, but we can just bind the property to some other property.