xf86-video-intel hosts its code at git://anongit.freedesktop.org/xorg/driver/xf86-video-intel.

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xf86-video-intel has 2 active branches owned by 1 person and 1 team. There were 2 commits by 2 people in the last month.

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Name Status Last Modified Last Commit
lp:xserver-xorg-video-intel
Series: trunk
1 Development 2019-02-21 22:26:50 UTC 2019-02-21
8549. Fix build on i686 Presumably this on...

Author: Adam Jackson
Revision Date: 2019-02-21 22:26:50 UTC

Fix build on i686

Presumably this only matters for i686 because amd64 implies sse2, but:

BUILDSTDERR: In file included from gen4_vertex.c:34:
BUILDSTDERR: gen4_vertex.c: In function 'emit_vertex':
BUILDSTDERR: sna_render_inline.h:40:26: error: inlining failed in call to always_inline 'vertex_emit_2s': target specific option mismatch
BUILDSTDERR: static force_inline void vertex_emit_2s(struct sna *sna, int16_t x, int16_t y)
BUILDSTDERR: ^~~~~~~~~~~~~~
BUILDSTDERR: gen4_vertex.c:308:25: note: called from here
BUILDSTDERR: #define OUT_VERTEX(x,y) vertex_emit_2s(sna, x,y) /* XXX assert(!too_large(x, y)); */
BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~
BUILDSTDERR: gen4_vertex.c:360:2: note: in expansion of macro 'OUT_VERTEX'
BUILDSTDERR: OUT_VERTEX(dstX, dstY);
BUILDSTDERR: ^~~~~~~~~~

The bug here appears to be that emit_vertex() is declared 'sse2' but
vertex_emit_2s is merely always_inline. gcc8 decides that since you said
always_inline you need to have explicitly cloned it for every
permutation of targets. Merely saying inline seems to do the job of
cloning vertex_emit_2s as much as necessary.

So to reiterate: if you say always-inline, it won't, but if you just say
maybe inline, it will. Thanks gcc, that's helpful.

lp:~danteabate/xserver-xorg-video-intel/dante_h 1 Development 2010-06-14 01:26:14 UTC 2010-06-14 This branch has not been pushed to yet.
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