Comment 2 for bug 1738054

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Benedikt Straub (nordfriese) wrote :

Here´s the branch with a simple example:
https://code.launchpad.net/~widelands-dev/widelands/bug-1738054-random-battle-animations
bzr branch lp:~widelands-dev/widelands/bug-1738054-random-battle-animations

The barbarian soldier shows the first observation – there are several random animations in each of the tables, but no animation called die_e or die_w exists in the animations table.
The empire soldier is for the other point: The tables for die_e and die_w do not contain the animations named die_e and die_w but those are the ones that will be shown at the soldier´s death.

I found this bug while working on the frisians branch, I made two die animations for the soldier. I didn´t upload them because of this bug.