[GLES] Port cube plugin to use GLVertexBuffer rather than GLWindow::Geometry
Bug #999017 reported by
Sam Spilsbury
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Compiz |
Fix Released
|
Medium
|
Compiz Linaro Team |
Bug Description
Cube is currently using the old unsupported GLWindow::Geometry API - it should be ported to use GLVertexBuffer
Changed in compiz-core: | |
status: | New → Invalid |
status: | Invalid → Confirmed |
importance: | Undecided → Medium |
assignee: | nobody → Compiz Linaro Team (compiz-linaro-team) |
milestone: | none → 0.9.8.0 |
Changed in compiz-core: | |
milestone: | 0.9.8.0 → gles-0.9.8 |
Changed in compiz: | |
assignee: | nobody → Compiz Linaro Team (compiz-linaro-team) |
importance: | Undecided → Medium |
status: | New → Confirmed |
Changed in compiz: | |
milestone: | none → 0.9.8.0 |
summary: |
- Port cube plugin to use GLVertexBuffer rather than GLWindow::Geometry + [GLES] Port cube plugin to use GLVertexBuffer rather than + GLWindow::Geometry |
tags: | added: gles |
no longer affects: | compiz-core |
Changed in compiz: | |
status: | Confirmed → In Progress |
Changed in compiz: | |
milestone: | 0.9.8.0 → none |
Changed in compiz: | |
status: | Fix Committed → Fix Released |
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Hi guys, I don't know if this could help, but before leaving the gles team with Linaro in March, I had come up with a nice working CUBE plugin under GLES. (without skydome, though).
So here's the quick patch I had then, for what it's worth.
Hope this helps !
cheers !