Comment 3 for bug 999017

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Frederic Plourde (fredinfinite23) wrote :

>> Thanks fredric.
>> I have cube working in the gles2 branch as it stands,

good :-)

>> but it lacks skydome support (like this patch does). Were you able to get caps working using the normal GLVertexBuffer calls?

same here !... no skydome support (because it involves more rewritting)
and no caps working (nor any attempt to make them work yet)

>> I had to add some custom code there to make it work.