PANIC save/autosave Lua API
Bug #573178 reported by
Mitch
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
High
|
Unassigned |
Bug Description
bzr5285 ./build_and_run.sh
ubuntu 64 lucid
single player
Map : Comet Island
Game Type : Tribes together
[game type : autocrat works ok]
if i click save.. or when the first auto save happens
Writing Waredata Data ... done!
Writing Bobdata Data ... done!
Writing Node Ownership Data ... done!
Writing Exploration Data ... done!
Writing Players Unseen Data ... done!
Writing Scripting Data ... nwritten: 11471
done!
Writing Objective Data ... done!
Game: Writing Map Data done!
Game: Writing Player Economies Info ... done
Game: Writing Command Queue Data ... PANIC: unprotected error in call to Lua API (Attempt to persist a C function)
summary: |
- Segfault on save/autosave Lua API + PANIC save/autosave Lua API |
Changed in widelands: | |
assignee: | SirVer (sirver) → nobody |
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I've encountered the same or similar crashes when running under Ubuntu 9.10, most notably when hosting a multi-player game with 3-4 AI players.