Frame rates of GL clients are limited to 60Hz on Android, even with swapinterval=0
Bug #1206400 reported by
Daniel van Vugt
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mir |
Fix Released
|
Medium
|
Kevin DuBois | ||
mir (Ubuntu) |
Fix Released
|
Medium
|
Unassigned |
Bug Description
Frame rates are limited to 60Hz on Android, even with swapinterval=0.
For example:
mir_
...
60 FPS
60 FPS
60 FPS
60 FPS
It looks like maybe we haven't implemented swapinterval=0 for GL on Android yet?
Software clients seem to honour swapinterval=0 correctly.
Related branches
lp:~kdub/mir/android-client-swapinterval-signal
- Alberto Aguirre (community): Approve
- Alexandros Frantzis (community): Approve
- PS Jenkins bot (community): Approve (continuous-integration)
-
Diff: 57 lines (+27/-3)3 files modifiedsrc/client/android/client_surface_interpreter.cpp (+3/-3)
tests/integration-tests/client/test_client_render.cpp (+12/-0)
tests/unit-tests/client/android/test_client_surface_interpreter.cpp (+12/-0)
summary: |
- Frame rates limited to 60Hz on Android, even with swapinterval=0 + Frame rates of GL clients are limited to 60Hz on Android, even with + swapinterval=0 |
description: | updated |
Changed in mir: | |
status: | New → Triaged |
importance: | Undecided → Medium |
tags: | added: performance |
Changed in mir: | |
status: | Triaged → Fix Committed |
milestone: | none → 0.2.0 |
assignee: | nobody → Kevin DuBois (kdub) |
Changed in mir: | |
status: | Fix Committed → Fix Released |
Changed in mir (Ubuntu): | |
importance: | Undecided → Medium |
status: | New → Fix Released |
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thanks for tagging!