lp:~widelands-dev/widelands/tribe-immovable-file-structure
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GunChleoc
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Diff: 2763 lines (+301/-553)128 files modifieddata/campaigns/bar01.wmf/scripting/starting_conditions.lua (+1/-1)
data/campaigns/bar01.wmf/scripting/texts.lua (+1/-1)
data/campaigns/bar02.wmf/scripting/starting_conditions.lua (+1/-1)
data/campaigns/emp02.wmf/scripting/starting_conditions.lua (+1/-1)
data/campaigns/emp03.wmf/scripting/starting_conditions.lua (+1/-1)
data/campaigns/emp04.wmf/scripting/starting_conditions.lua (+1/-1)
data/campaigns/fri01.wmf/scripting/mission_thread.lua (+2/-2)
data/campaigns/fri01.wmf/scripting/starting_conditions.lua (+2/-2)
data/campaigns/fri01.wmf/scripting/texts.lua (+3/-3)
data/campaigns/fri02.wmf/scripting/starting_conditions.lua (+2/-2)
data/campaigns/tutorial02_warfare.wmf/scripting/starting_conditions.lua (+1/-1)
data/maps/MP_Scenarios/Smugglers.wmf/scripting/starting_conditions.lua (+2/-2)
data/maps/The_Green_Plateau.wmf/scripting/initial_conditions.lua (+2/-2)
data/maps/Trident_of_Fire.wmf/scripting/initial_conditions.lua (+1/-1)
data/tribes/barbarians.lua (+10/-10)
data/tribes/buildings/militarysites/frisians/fortress/init.lua (+2/-2)
data/tribes/buildings/militarysites/frisians/outpost/init.lua (+2/-2)
data/tribes/buildings/militarysites/frisians/sentinel/init.lua (+1/-1)
data/tribes/buildings/militarysites/frisians/tower/init.lua (+2/-2)
data/tribes/buildings/militarysites/frisians/wooden_tower/init.lua (+1/-1)
data/tribes/buildings/militarysites/frisians/wooden_tower_high/init.lua (+1/-1)
data/tribes/buildings/productionsites/barbarians/ax_workshop/init.lua (+1/-1)
data/tribes/buildings/productionsites/barbarians/bakery/init.lua (+1/-1)
data/tribes/buildings/productionsites/barbarians/barracks/init.lua (+1/-1)
data/tribes/buildings/productionsites/barbarians/big_inn/init.lua (+1/-1)
data/tribes/buildings/productionsites/barbarians/brewery/init.lua (+1/-1)
data/tribes/buildings/productionsites/barbarians/charcoal_kiln/init.lua (+1/-1)
data/tribes/buildings/productionsites/barbarians/helmsmithy/init.lua (+2/-2)
data/tribes/buildings/productionsites/barbarians/inn/init.lua (+1/-1)
data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua (+1/-1)
data/tribes/buildings/productionsites/barbarians/micro_brewery/init.lua (+1/-1)
data/tribes/buildings/productionsites/barbarians/reed_yard/helptexts.lua (+2/-2)
data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua (+1/-1)
data/tribes/buildings/productionsites/barbarians/smelting_works/init.lua (+1/-1)
data/tribes/buildings/productionsites/barbarians/tavern/init.lua (+1/-1)
data/tribes/buildings/productionsites/barbarians/warmill/init.lua (+1/-1)
data/tribes/buildings/productionsites/barbarians/weaving_mill/helptexts.lua (+1/-1)
data/tribes/buildings/productionsites/barbarians/weaving_mill/init.lua (+3/-3)
data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/armor_smithy_large/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/armor_smithy_small/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/bakery/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/barracks/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/beekeepers_house/helptexts.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/berry_farm/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua (+5/-5)
data/tribes/buildings/productionsites/frisians/brewery/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/brick_kiln/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/charcoal_kiln/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/clay_pit/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/coalmine/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/collectors_house/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/drinking_hall/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/farm/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/fishers_house/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/foresters_house/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/furnace/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/goldmine/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/honey_bread_bakery/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/hunters_house/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/ironmine/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/mead_brewery/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/quarry/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/recycling_center/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/reed_farm/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/reindeer_farm/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/rockmine/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/scouts_house/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/sewing_room/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/shipyard/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/smokery/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/tailors_shop/init.lua (+1/-1)
data/tribes/buildings/productionsites/frisians/tavern/init.lua (+2/-2)
data/tribes/buildings/productionsites/frisians/weaving_mill/init.lua (+4/-4)
data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua (+1/-1)
data/tribes/buildings/trainingsites/barbarians/battlearena/init.lua (+2/-2)
data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua (+1/-1)
data/tribes/buildings/trainingsites/frisians/training_arena/init.lua (+2/-2)
data/tribes/buildings/trainingsites/frisians/training_camp/init.lua (+2/-2)
data/tribes/buildings/warehouses/barbarians/port/init.lua (+2/-2)
data/tribes/buildings/warehouses/barbarians/warehouse/init.lua (+1/-1)
data/tribes/buildings/warehouses/frisians/port/init.lua (+2/-2)
data/tribes/buildings/warehouses/frisians/warehouse/init.lua (+2/-2)
data/tribes/empire.lua (+5/-5)
data/tribes/frisians.lua (+6/-6)
data/tribes/immovables/reedfield/medium/init.lua (+3/-3)
data/tribes/immovables/reedfield/ripe/init.lua (+2/-2)
data/tribes/immovables/reedfield/small/init.lua (+3/-3)
data/tribes/immovables/reedfield/tiny/init.lua (+3/-3)
data/tribes/immovables/wheatfield/harvested/init.lua (+2/-2)
data/tribes/immovables/wheatfield/medium/init.lua (+3/-3)
data/tribes/immovables/wheatfield/ripe/init.lua (+3/-3)
data/tribes/immovables/wheatfield/small/init.lua (+3/-3)
data/tribes/immovables/wheatfield/tiny/init.lua (+3/-3)
data/tribes/init.lua (+32/-32)
data/tribes/scripting/starting_conditions/barbarians/fortified_village.lua (+1/-1)
data/tribes/scripting/starting_conditions/barbarians/headquarters.lua (+1/-1)
data/tribes/scripting/starting_conditions/barbarians/trading_outpost.lua (+1/-1)
data/tribes/scripting/starting_conditions/barbarians/village.lua (+1/-1)
data/tribes/scripting/starting_conditions/frisians/fortified_village.lua (+2/-2)
data/tribes/scripting/starting_conditions/frisians/headquarters.lua (+1/-1)
data/tribes/scripting/starting_conditions/frisians/trading_outpost.lua (+2/-2)
data/tribes/scripting/starting_conditions/frisians/village.lua (+2/-2)
data/tribes/wares/cloth/helptexts.lua (+1/-1)
data/tribes/wares/reed/helptexts.lua (+4/-4)
data/tribes/wares/reed/init.lua (+3/-3)
data/tribes/workers/barbarians/gardener/helptexts.lua (+1/-1)
data/tribes/workers/barbarians/gardener/init.lua (+1/-1)
data/tribes/workers/frisians/reed_farmer/helptexts.lua (+1/-1)
data/tribes/workers/frisians/reed_farmer/init.lua (+1/-1)
src/economy/ware_instance.cc (+2/-2)
src/game_io/game_player_info_packet.cc (+5/-1)
src/logic/map_objects/immovable.cc (+2/-6)
src/logic/map_objects/tribes/worker.cc (+2/-5)
src/logic/player.cc (+4/-4)
src/logic/player.h (+1/-1)
src/map_io/tribes_legacy_lookup_table.cc (+31/-281)
src/map_io/tribes_legacy_lookup_table.h (+8/-7)
test/maps/expedition.wmf/scripting/init.lua (+2/-2)
test/maps/lua_testsuite.wmf/scripting/baseimmovables.lua (+2/-2)
test/maps/lua_testsuite.wmf/scripting/immovables_descriptions.lua (+2/-2)
test/maps/market_trading.wmf/scripting/tribes/market/init.lua (+2/-2)
test/maps/port_space.wmf/scripting/init.lua (+2/-2)
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- Branch format 7
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- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:widelands