lp:~widelands-dev/widelands/bug-1810062-territorial-calculations
Created by
Toni Förster
and last modified
Branch merges
Propose for merging
No branches
dependent on this one.
- hessenfarmer: Approve
- GunChleoc: Approve
- Toni Förster: Approve (testing)
- kaputtnik (community): Approve (testing)
-
Diff: 962 lines (+428/-112)16 files modifieddata/scripting/win_conditions/artifacts.lua (+17/-16)
data/scripting/win_conditions/territorial_functions.lua (+0/-23)
data/scripting/win_conditions/territorial_lord.lua (+8/-3)
data/scripting/win_conditions/territorial_time.lua (+6/-3)
data/scripting/win_conditions/wood_gnome.lua (+9/-15)
src/logic/field.h (+6/-2)
src/logic/game.cc (+19/-3)
src/logic/game.h (+5/-0)
src/logic/map.cc (+111/-3)
src/logic/map.h (+6/-0)
src/logic/replay.cc (+0/-1)
src/scripting/lua_map.cc (+149/-38)
src/scripting/lua_map.h (+4/-0)
src/wui/interactive_gamebase.cc (+2/-0)
test/maps/lua_testsuite.wmf/scripting/cfield.lua (+78/-5)
test/maps/two_ponds.wmf/scripting/test_seafaring.lua (+8/-0)
Related bugs
Bug #1622307: Fix Map "Glacier Lake" for territorial lord | Undecided | Fix Released | |
Bug #1810062: Calculations for Territorial winconditions are wrong | Undecided | Fix Released |
Related blueprints
Branch information
Recent revisions
This branch has not been scanned yet.
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:widelands