lp:~unity-2d-team/unity-2d/unity-2d-shell

Created by Ugo Riboni and last modified
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Branch information

Owner:
unity-2d-team
Project:
unity-2d
Status:
Merged

Recent revisions

1006. By Albert Astals Cid

Do not try to be wider than the total screen geometry

Happens sometimes on startup when the enabled and availableGeometry are still in flux and it might end up meaning a badly sized shell view

1005. By Florian Boucault

Reactivated gesture handling:
- 4 fingers tap to toggle the dash
- 3 fingers pinch to zoom in/out of the spread
- 4 fingers drag to reveal/dismiss the launcher

Missing feature:
When revealing the launcher by dragging, the launcher should lock in place if dragged further than it's shown position. By lock in place, we mean that its hideMode should be set to 0.

Approved by Albert Astals Cid

1004. By Albert Astals Cid

Merge lp:unity-2d

1003. By Florian Boucault

Merged from trunk

1002. By Albert Astals Cid

Disable some bindings to gain speed

Updating the monitoredArea and the inputShapedArea when the animation of the launcher
is happening is an overkill since they are quite expensive and the animation triggers them
a few times

1001. By Albert Astals Cid

Improvements to ShellDeclarativeView::updateShellPosition

Add comment about why the function is needed
Adapt the code so that more than one StrutManager is supported

Approved by Florian Boucault

1000. By Florian Boucault

Finer change notification for property SpreadMonitor::shown

Approved by Albert Astals Cid

999. By Florian Boucault

Removed DashClient.activePage() getter, setActivePage() setter and activePageChanged signal

Approved by Albert Astals Cid

998. By Florian Boucault

Simplified implementation of:
- ShellDeclarativeView::toggleDash()
- ShellDeclarativeView::setDashActive()

Details:
- Removed ShellDeclarativeView::isSpreadActive().
- Moved forceActivateWindow() from ShellDeclarativeView::setDashActive() to Dash.qml
- Fixed ShellDeclarativeView::toggleDash: no need to setFocus() as forceActivateWindow() will be called upon setting dash.active to true.

Added comments to ShellDeclarativeView::onAltF1Pressed().

ShellDeclarativeView::dashActive property is now only used as storage for the boolean. All behavior is done in Dash.qml's active property.

Approved by Albert Astals Cid

997. By Albert Astals Cid

Fix merge from lp:unity-2d

Somehow the creation of the panel was not merged in

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