lp:~glmark2-dev/glmark2/texgen

Created by Jesse Barker and last modified
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Owner:
glmark2 developers
Project:
glmark2
Status:
Merged

Recent revisions

225. By Jesse Barker

SceneTexture: Add new option for generating texture coordinates in the shader
rather than in the application (and sending them down as a vertex attribute).
Also gets a new shader to facilitate this process.

224. By Alexandros Frantzis

Build,Doc: Update files for 2012.06 release.

223. By Alexandros Frantzis

CanvasX11,Doc: Support running in fullscreen mode (--fullscreen).

222. By Alexandros Frantzis

MainLoop,Android: Display average frame time in addition to FPS for each scene.

221. By Alexandros Frantzis

Build: Exclude *.pyc files from the distribution tarball.

220. By Alexandros Frantzis

Build: Update waf to 1.6.11 and unpack it as required by debian policy.

See: http://wiki.debian.org/UnpackWaf

219. By Alexandros Frantzis

Build,Doc: Update files for 2012.05 release.

218. By Alexandros Frantzis

Android: Fix crash when 'args' extra parameter is undefined.

217. By Alexandros Frantzis

Android: Don't treat unused parameter warnings as errors when building with the NDK.

The stlport C++ library exports code with unused parameters, causing builds
to fail if we treat unused parameter warnings as errors.

216. By Alexandros Frantzis

SceneIdeas: Return ValidationUnknown as a validation result.

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Stacked on:
lp:glmark2/2011.11
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