lp:~glmark2-dev/glmark2/texgen
Created by
Jesse Barker
and last modified
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Recent revisions
- 225. By Jesse Barker
-
SceneTexture: Add new option for generating texture coordinates in the shader
rather than in the application (and sending them down as a vertex attribute).
Also gets a new shader to facilitate this process. - 222. By Alexandros Frantzis
-
MainLoop,Android: Display average frame time in addition to FPS for each scene.
- 217. By Alexandros Frantzis
-
Android: Don't treat unused parameter warnings as errors when building with the NDK.
The stlport C++ library exports code with unused parameters, causing builds
to fail if we treat unused parameter warnings as errors.
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- Branch format 7
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- Stacked on:
- lp:glmark2/2011.11