lp:~widelands-dev/widelands/busy_roads_for_buildings
Created by
GunChleoc
and last modified
Branch merges
Propose for merging
No branches
dependent on this one.
- GunChleoc: Approve
-
Diff: 1276 lines (+341/-140)34 files modifiedsrc/economy/flag.cc (+4/-2)
src/economy/road.cc (+7/-7)
src/graphic/game_renderer.cc (+7/-0)
src/graphic/gl/fields_to_draw.h (+5/-1)
src/graphic/gl/road_program.cc (+39/-51)
src/graphic/gl/road_program.h (+6/-15)
src/logic/CMakeLists.txt (+2/-0)
src/logic/bob.h (+1/-1)
src/logic/buildcost.h (+1/-1)
src/logic/building.h (+1/-1)
src/logic/editor_game_base.cc (+42/-12)
src/logic/editor_game_base.h (+5/-3)
src/logic/field.h (+2/-2)
src/logic/immovable.h (+1/-1)
src/logic/player.cc (+6/-6)
src/logic/player.h (+4/-4)
src/logic/production_program.h (+1/-1)
src/logic/road_textures.cc (+38/-0)
src/logic/road_textures.h (+45/-0)
src/logic/roadtype.h (+8/-8)
src/logic/tribe.cc (+50/-0)
src/logic/tribe.h (+25/-2)
src/logic/ware_descr.h (+1/-1)
src/logic/warehouse.h (+1/-1)
src/logic/worker_descr.h (+1/-1)
src/map_io/map_players_view_packet.cc (+12/-12)
src/scripting/lua_game.h (+1/-1)
src/scripting/lua_map.cc (+3/-3)
src/wui/encyclopedia_window.h (+1/-1)
src/wui/interactive_base.cc (+1/-1)
src/wui/waresdisplay.h (+1/-1)
tribes/atlanteans/conf (+6/-0)
tribes/barbarians/conf (+5/-0)
tribes/empire/conf (+8/-0)
Related bugs
Bug #992598: Improve road visibility for the color-blind | Wishlist | Fix Released | |
Bug #1328637: Road textures are hard to see in some worlds | Medium | Fix Released |
Related blueprints
Branch information
Recent revisions
This branch has not been scanned yet.
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:widelands