lp:~afrantzis/glmark2/visual-select
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- 208. By Alexandros Frantzis
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CanvasX11*: Use the preferred visual configuration parameters to select EGL/GLX config.
- 206. By Alexandros Frantzis
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GLVisualConfig: Introduce class to hold GL visual configuration parameters.
- 205. By Alexandros Frantzis
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Ensure that the framebuffer is drawn opaquely.
Some rendering operations draw translucent pixels to the framebuffer,
leading to inconsistent visual results on different platforms and
compositing managers. This commit ensures that pixels drawn to the
framebuffer by the various scenes are opaque. - 204. By Alexandros Frantzis
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Android: Don't treat unused parameters as an error.
The AOSP ships some header files which contain functions with unused parameters.
Because we have strict compilation flags, the unused parameters break the build.
To work around this issue, this commit stops treating unused parameters as an
error, at least until the AOSP code is fixed upstream.
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