lp:~afrantzis/glmark2/visual-select

Created by Alexandros Frantzis and last modified
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Owner:
Alexandros Frantzis
Project:
glmark2
Status:
Development

Recent revisions

211. By Alexandros Frantzis

Temp.

210. By Alexandros Frantzis

Doc: Add documentation for the 'visual-config' command-line option.

209. By Alexandros Frantzis

Main,Options: Add and use the 'visual-config' command-line option.

208. By Alexandros Frantzis

CanvasX11*: Use the preferred visual configuration parameters to select EGL/GLX config.

207. By Alexandros Frantzis

Canvas: Add method to set the preferred visual configuration.

206. By Alexandros Frantzis

GLVisualConfig: Introduce class to hold GL visual configuration parameters.

205. By Alexandros Frantzis

Ensure that the framebuffer is drawn opaquely.

Some rendering operations draw translucent pixels to the framebuffer,
leading to inconsistent visual results on different platforms and
compositing managers. This commit ensures that pixels drawn to the
framebuffer by the various scenes are opaque.

204. By Alexandros Frantzis

Android: Don't treat unused parameters as an error.

The AOSP ships some header files which contain functions with unused parameters.
Because we have strict compilation flags, the unused parameters break the build.
To work around this issue, this commit stops treating unused parameters as an
error, at least until the AOSP code is fixed upstream.

203. By Alexandros Frantzis

Build,Doc: Update files for 2012.03 release.

202. By Alexandros Frantzis

Canvas*: Add support for rendering to an off-screen surface.

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Stacked on:
lp:glmark2/2011.11
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