lp:~zhurikhin/freeorion/trunk
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Recent revisions
- 5198. By eleazzaar
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A few more theories removed, catagories fixed, and the short description for supply techs fixed.
- 5197. By eleazzaar
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Some missing bits from my previous commit, especialy updating the AI list with new tech names.
- 5195. By eleazzaar
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Aggressive, and incomplete refactoring of the tech tree. Primarily the number of empty theories is reduced.
An intelligence catagory is introduced and some tech names are changed. I.e. SHP_RADAR to SPY_RADAR. Translations are updated to use the new tech identifiers. - 5194. By geoffthemedio
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AI update by Dilvish, mainly to unbreak the AI after the recent changes to the main codebase, and to make it more resistant to breaking due to future changes.
- 5192. By geoffthemedio
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-Made some ship hulls more expensive and their cost increase with number of owned ships in hope of reducing numbers of player owned ships in longer games.
-Added safety check in FlattenAndNestedConditions. - 5191. By geoffthemedio
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Experimental attempt to reduce memory consumption by storing some gamestate data - primarily meter values - in single-precision float instead of double-precision floating point variable.
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