lp:~z-man/+junk/godot_tron_test

Created by Manuel Moos on 2016-10-09 and last modified on 2016-10-09
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Owner:
Manuel Moos
Status:
Development

Recent revisions

26. By Manuel Moos on 2016-10-09

Added crude main menu.

25. By Manuel Moos on 2016-10-09

Avoiding double turns.

24. By Manuel Moos on 2016-10-09

Added touch input. Maybe.

23. By Manuel Moos on 2016-10-08

Explode!

22. By Manuel Moos on 2016-10-08

Prettied up floor.

21. By Manuel Moos on 2016-10-07

Raycast execution order changed, raycast length proportional to speed
so we should not miss anything (as long as speed does not change too
drastically).

20. By Manuel Moos on 2016-10-07

Added raycast to test collisions, just stop moving for now. Crude, but
works.

19. By Manuel Moos on 2016-10-07

Setting up collision polygon for wall segments.

18. By Manuel Moos on 2016-10-07

Making wall segment visible in editor, abusing some for a fake rim.
Moving camera down to avoid glitches.

17. By Manuel Moos on 2016-10-05

Added borrowed lightcylce blender model.

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