lp:piglit

Created by Tormod Volden on 2011-01-14 and last modified on 2018-06-11
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bzr branch lp:piglit

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Branch information

Owner:
xorg crack pushers
Project:
piglit
Status:
Development

Import details

Import Status: Failed

This branch is an import of the HEAD branch of the Git repository at git://anongit.freedesktop.org/piglit.

The import has been suspended because it failed 5 or more times in succession.

Last successful import was on 2018-06-11.

Import started on 2018-06-15 on alnitak and finished on 2018-06-15 taking 15 seconds — see the log
Import started on 2018-06-13 on izar and finished on 2018-06-13 taking 15 seconds — see the log
Import started on 2018-06-12 on alnitak and finished on 2018-06-12 taking 15 seconds — see the log
Import started on 2018-06-12 on alnitak and finished on 2018-06-12 taking 15 seconds — see the log

Recent revisions

10153. By Jordan Justen <email address hidden> on 2018-06-11

ARB_get_program_binary: Test that restoring active program takes effect

Ref: https://bugs.freedesktop.org/show_bug.cgi?id=106810
Signed-off-by: Jordan Justen <email address hidden>
Reviewed-by: Timothy Arceri <email address hidden>

10152. By Jordan Justen <email address hidden> on 2018-06-11

ARB_get_program_binary: Test that uniforms are reset on program reload (API)

Signed-off-by: Jordan Justen <email address hidden>
Reviewed-by: Timothy Arceri <email address hidden>

10151. By Jordan Justen <email address hidden> on 2018-06-11

ARB_get_program_binary: Add some common functions

Signed-off-by: Jordan Justen <email address hidden>
Reviewed-by: Timothy Arceri <email address hidden>

10150. By Jordan Justen <email address hidden> on 2018-06-11

ARB_get_program_binary: Test that uniforms are reset on program reload

Signed-off-by: Jordan Justen <email address hidden>
Reviewed-by: Timothy Arceri <email address hidden>

10149. By Jordan Justen <email address hidden> on 2018-06-11

shader_runner: Add 'program binary save restore' command

Signed-off-by: Jordan Justen <email address hidden>
Reviewed-by: Timothy Arceri <email address hidden>

10148. By Jordan Justen <email address hidden> on 2018-06-11

shader_runner: Support SHADER_RUNNER_GET_PROGRAM_BINARY env var

If set to 1/yes/true, SHADER_RUNNER_GET_PROGRAM_BINARY will run as if
the -get-program-binary parameter were used.

This allows comparing piglit runs with and without shader runner using
GetProgramBinary.

Signed-off-by: Jordan Justen <email address hidden>
Reviewed-by: Timothy Arceri <email address hidden>

10147. By Jordan Justen <email address hidden> on 2018-06-11

util: Add piglit_env_var_as_boolean

This is copied from Mesa's env_var_as_boolean.

Signed-off-by: Jordan Justen <email address hidden>
Reviewed-by: Timothy Arceri <email address hidden>

10146. By Jordan Justen <email address hidden> on 2018-06-11

shader_runner: Add -get-program-binary parameter

This parameter will test ARB_get_program_binary and
OES_get_program_binary with any shader runner test.

If -get-program-binary, then shader_runner will check to see if the
extension is supported, and if 1 or more binary formats are supported.
If the extensions are not supported, or 0 formats are supported, then
the test will result in a skip.

If the program binary extension is supported and 1 or more binary
formats are supported, then following a successful link of the shader
runner program:

1. GetProgramBinary will be used to get the program
2. A new program will be generated
3. ProgramBinary will be used on the new program with the previously
   returned binary
4. The old program will be deleted
5. The shader runner will continue to run using the new program

Although this is not a focused test of the get_program_binary
extensions, it does allow any of the thousands of previously written
shader runner tests to be run while testing get_program_binary.

Signed-off-by: Jordan Justen <email address hidden>
Reviewed-by: Timothy Arceri <email address hidden>

10145. By Jordan Justen <email address hidden> on 2018-06-10

shader_runner: Support testing GL_NUM_PROGRAM_BINARY_FORMATS

Signed-off-by: Jordan Justen <email address hidden>
Reviewed-by: Timothy Arceri <email address hidden>

10144. By Timothy Arceri <email address hidden> on 2018-06-09

glsl-1.10: fix broken indentation in test

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