Created by GunChleoc on 2018-02-20 and last modified on 2019-09-17
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bzr branch lp:~widelands-dev/widelands/ware_routing_fps
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Widelands Developers

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8598. By GunChleoc on 2018-03-04

Merged trunk.

8597. By GunChleoc on 2018-02-24

Merged trunk.

8596. By GunChleoc on 2018-02-20

For testing: print FPS and economy sizes when FPS gets too low and abort with an exception.

8595. By Wideland's Bunnybot <email address hidden> on 2018-02-19

Merged lp:~widelands-dev/widelands/bug-1750343-priorities-barracks:
Fixing bug 1750343: When doing a Ctrl+Click on a priority button and the building also has a worker queue, the game crashes. Problem was a missing check whether the priority button of the queue exists before modifying it.

8594. By Wideland's Bunnybot <email address hidden> on 2018-02-19

Merged lp:~widelands-dev/widelands/ai_colonization_update:
Changes to AI in regard to colonization (exploration):

- AI nows considers whether possible sea direction leads to unknown territories (using Player.vision() = 0) and these are preferred to normal open sea (know territories only)
- Logic for building ports and shipyard was tweaked to increase AI's willingness to build them

8593. By Wideland's Bunnybot <email address hidden> on 2018-02-19

Merged lp:~widelands-dev/widelands/bug-1669230-lastbastion-finetune:
Minor fixes to Last Bastion map. See LP bug 1669230 for details.

8592. By GunChleoc on 2018-02-18

Disable explicit Boolean comparison codecheck rule for comments.

8591. By Wideland's Bunnybot <email address hidden> on 2018-02-17

Merged lp:~widelands-dev/widelands/ai_militarysites_prohibited.

8590. By Wideland's Bunnybot <email address hidden> on 2018-02-16

Merged lp:~widelands-dev/widelands/findpath_modification.

8589. By GunChleoc on 2018-02-15

Fetched translations and updated catalogues.

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