lp:~widelands-dev/widelands/multiplayer-ui

Created by Toni Förster on 2018-08-19 and last modified on 2018-08-22
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bzr branch lp:~widelands-dev/widelands/multiplayer-ui
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Branch information

Owner:
Widelands Developers
Project:
widelands
Status:
Merged

Recent revisions

8792. By Toni Förster on 2018-08-22

merged trunk

8791. By Toni Förster on 2018-08-19

merge trunk

8790. By Toni Förster on 2018-08-19

multiplayer-ui tweaks

less empty spaces and more space for important content.

* chat has more space
* map_info scales better
* client_info has no height restriction

8789. By Wideland's Bunnybot <email address hidden> on 2018-08-17

Merged lp:~widelands-dev/widelands/macos_build_app_compiler:
choose between compiler clang or gcc, specify build type: debug or release

8788. By Wideland's Bunnybot <email address hidden> on 2018-08-16

Merged lp:~widelands-dev/widelands/bug-1786163:
When AI finds a second ship in expedition - it cancels the expedition. AI is written to control only one expedition at once.

8787. By Wideland's Bunnybot <email address hidden> on 2018-08-15

Merged lp:~widelands-dev/widelands/fix-frisian-trainingsites-food-help:
Fix food help for Frisian Training Camp.

8786. By Wideland's Bunnybot <email address hidden> on 2018-08-14

Merged lp:~widelands-dev/widelands/remove_executable_bit:
remove executable bit from files that are not supposed to have it

8785. By Wideland's Bunnybot <email address hidden> on 2018-08-14

Merged lp:~widelands-dev/widelands/bug-1619402-port-work-area-on-expedition:
Redesigned and fixed the showing of workarea overlays

- While placing a building, the overlays are now always on
- Removed the global "Show workarea preview" option
- When a new building window is opened, the workarea overlay is off
  by default
- When a wanted window is created, the state of its predecessor is remembered
- Hide overlays for dismantlesites

8784. By Wideland's Bunnybot <email address hidden> on 2018-08-14

Merged lp:~widelands-dev/widelands/lenient_allowed_buildings:
When loading a game, simply skip buildings in the allowed list if they no longer exist

8783. By Wideland's Bunnybot <email address hidden> on 2018-08-14

Merged lp:~widelands-dev/widelands/bug-1785404-chat-scrolling:
Fixing broken auto-scrolling of multi-line text areas.

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