Merge lp:~widelands-dev/widelands/logic_directory_layout into lp:widelands
- logic_directory_layout
- Merge into trunk
Status: | Merged | ||||
---|---|---|---|---|---|
Merged at revision: | 7696 | ||||
Proposed branch: | lp:~widelands-dev/widelands/logic_directory_layout | ||||
Merge into: | lp:widelands | ||||
Diff against target: |
5181 lines (+806/-844) 246 files modified
src/ai/ai_help_structs.h (+6/-5) src/ai/defaultai.cc (+10/-10) src/ai/defaultai.h (+4/-4) src/economy/CMakeLists.txt (+2/-0) src/economy/cmd_call_economy_balance.h (+1/-1) src/economy/economy.cc (+3/-3) src/economy/economy.h (+3/-3) src/economy/economy_data_packet.cc (+1/-1) src/economy/expedition_bootstrap.cc (+2/-2) src/economy/expedition_bootstrap.h (+3/-3) src/economy/flag.cc (+5/-5) src/economy/flag.h (+1/-1) src/economy/fleet.cc (+2/-2) src/economy/fleet.h (+1/-1) src/economy/idleworkersupply.cc (+5/-5) src/economy/portdock.cc (+3/-3) src/economy/portdock.h (+2/-2) src/economy/request.cc (+6/-6) src/economy/request.h (+2/-2) src/economy/road.cc (+3/-3) src/economy/road.h (+1/-1) src/economy/route.h (+1/-1) src/economy/router.h (+1/-1) src/economy/routing_node.h (+1/-1) src/economy/shippingitem.cc (+1/-1) src/economy/shippingitem.h (+1/-1) src/economy/supply.h (+1/-1) src/economy/test/test_road.cc (+1/-1) src/economy/test/test_routing.cc (+1/-1) src/economy/transfer.cc (+3/-3) src/economy/ware_instance.cc (+4/-4) src/economy/ware_instance.h (+2/-2) src/economy/warehousesupply.h (+2/-2) src/economy/wares_queue.cc (+1/-1) src/economy/wares_queue.h (+1/-1) src/editor/editorinteractive.cc (+3/-3) src/editor/map_generator.cc (+2/-2) src/editor/map_generator.h (+1/-1) src/editor/tools/editor_decrease_resources_tool.cc (+2/-2) src/editor/tools/editor_delete_bob_tool.cc (+1/-1) src/editor/tools/editor_delete_immovable_tool.cc (+1/-1) src/editor/tools/editor_increase_resources_tool.cc (+3/-3) src/editor/tools/editor_info_tool.cc (+3/-3) src/editor/tools/editor_place_bob_tool.cc (+2/-2) src/editor/tools/editor_place_immovable_tool.cc (+1/-1) src/editor/tools/editor_set_port_space_tool.cc (+1/-1) src/editor/tools/editor_set_resources_tool.cc (+2/-2) src/editor/tools/editor_set_starting_pos_tool.cc (+1/-1) src/editor/ui_menus/categorized_item_selection_menu.h (+1/-1) src/editor/ui_menus/editor_main_menu_new_map.cc (+2/-2) src/editor/ui_menus/editor_main_menu_random_map.cc (+1/-1) src/editor/ui_menus/editor_player_menu.cc (+2/-2) src/editor/ui_menus/editor_tool_change_resources_options_menu.cc (+2/-2) src/editor/ui_menus/editor_tool_place_bob_options_menu.cc (+2/-2) src/editor/ui_menus/editor_tool_place_immovable_options_menu.cc (+1/-1) src/editor/ui_menus/editor_tool_set_terrain_options_menu.cc (+3/-3) src/editor/ui_menus/editor_tool_set_terrain_options_menu.h (+1/-1) src/game_io/game_interactive_player_packet.cc (+1/-1) src/game_io/game_player_economies_packet.cc (+1/-1) src/game_io/game_player_info_packet.cc (+1/-1) src/graphic/animation.cc (+2/-2) src/graphic/game_renderer.cc (+1/-1) src/graphic/gl/dither_program.h (+1/-1) src/graphic/gl/fields_to_draw.h (+1/-1) src/graphic/gl/terrain_program.h (+1/-1) src/graphic/minimap_renderer.cc (+2/-2) src/graphic/render_queue.h (+1/-1) src/graphic/rendertarget.cc (+1/-1) src/logic/CMakeLists.txt (+88/-91) src/logic/cmd_incorporate.h (+1/-1) src/logic/cmd_queue.cc (+2/-2) src/logic/editor_game_base.cc (+9/-9) src/logic/editor_game_base.h (+2/-2) src/logic/findbob.cc (+1/-1) src/logic/findimmovable.cc (+3/-3) src/logic/findimmovable.h (+1/-1) src/logic/findnode.cc (+1/-2) src/logic/game.cc (+6/-6) src/logic/game_settings.h (+1/-1) src/logic/map.cc (+5/-5) src/logic/map.h (+1/-1) src/logic/map_objects/attackable.h (+3/-3) src/logic/map_objects/bob.cc (+6/-6) src/logic/map_objects/bob.h (+5/-5) src/logic/map_objects/buildcost.cc (+3/-3) src/logic/map_objects/buildcost.h (+3/-3) src/logic/map_objects/checkstep.cc (+1/-1) src/logic/map_objects/checkstep.h (+3/-3) src/logic/map_objects/immovable.cc (+6/-6) src/logic/map_objects/immovable.h (+5/-5) src/logic/map_objects/immovable_program.h (+5/-5) src/logic/map_objects/map_object.cc (+1/-1) src/logic/map_objects/map_object.h (+3/-3) src/logic/map_objects/terrain_affinity.cc (+2/-2) src/logic/map_objects/terrain_affinity.h (+3/-3) src/logic/map_objects/tribes/battle.cc (+2/-2) src/logic/map_objects/tribes/battle.h (+4/-4) src/logic/map_objects/tribes/bill_of_materials.h (+3/-3) src/logic/map_objects/tribes/building.cc (+6/-6) src/logic/map_objects/tribes/building.h (+8/-9) src/logic/map_objects/tribes/carrier.cc (+1/-1) src/logic/map_objects/tribes/carrier.h (+4/-4) src/logic/map_objects/tribes/constructionsite.cc (+3/-3) src/logic/map_objects/tribes/constructionsite.h (+4/-4) src/logic/map_objects/tribes/dismantlesite.cc (+3/-3) src/logic/map_objects/tribes/dismantlesite.h (+5/-5) src/logic/map_objects/tribes/militarysite.cc (+5/-5) src/logic/map_objects/tribes/militarysite.h (+7/-7) src/logic/map_objects/tribes/partially_finished_building.cc (+3/-3) src/logic/map_objects/tribes/partially_finished_building.h (+4/-4) src/logic/map_objects/tribes/production_program.cc (+10/-10) src/logic/map_objects/tribes/production_program.h (+6/-7) src/logic/map_objects/tribes/productionsite.cc (+6/-6) src/logic/map_objects/tribes/productionsite.h (+7/-7) src/logic/map_objects/tribes/program_result.h (+3/-3) src/logic/map_objects/tribes/requirements.cc (+2/-2) src/logic/map_objects/tribes/requirements.h (+4/-4) src/logic/map_objects/tribes/road_textures.cc (+1/-1) src/logic/map_objects/tribes/road_textures.h (+3/-3) src/logic/map_objects/tribes/ship.cc (+4/-4) src/logic/map_objects/tribes/ship.h (+4/-4) src/logic/map_objects/tribes/soldier.cc (+8/-8) src/logic/map_objects/tribes/soldier.h (+5/-5) src/logic/map_objects/tribes/soldiercontrol.h (+4/-3) src/logic/map_objects/tribes/training_attribute.h (+3/-3) src/logic/map_objects/tribes/trainingsite.cc (+5/-5) src/logic/map_objects/tribes/trainingsite.h (+6/-6) src/logic/map_objects/tribes/tribe_basic_info.cc (+1/-1) src/logic/map_objects/tribes/tribe_basic_info.h (+3/-3) src/logic/map_objects/tribes/tribe_descr.cc (+13/-13) src/logic/map_objects/tribes/tribe_descr.h (+11/-11) src/logic/map_objects/tribes/tribes.cc (+1/-1) src/logic/map_objects/tribes/tribes.h (+17/-17) src/logic/map_objects/tribes/ware_descr.cc (+2/-2) src/logic/map_objects/tribes/ware_descr.h (+4/-4) src/logic/map_objects/tribes/warehouse.cc (+8/-8) src/logic/map_objects/tribes/warehouse.h (+7/-7) src/logic/map_objects/tribes/warelist.cc (+1/-1) src/logic/map_objects/tribes/warelist.h (+3/-3) src/logic/map_objects/tribes/wareworker.h (+3/-3) src/logic/map_objects/tribes/workarea_info.h (+3/-3) src/logic/map_objects/tribes/worker.cc (+13/-13) src/logic/map_objects/tribes/worker.h (+5/-5) src/logic/map_objects/tribes/worker_descr.cc (+6/-6) src/logic/map_objects/tribes/worker_descr.h (+5/-5) src/logic/map_objects/tribes/worker_program.cc (+1/-1) src/logic/map_objects/tribes/worker_program.h (+7/-7) src/logic/map_objects/walkingdir.cc (+1/-1) src/logic/map_objects/walkingdir.h (+3/-3) src/logic/map_objects/world/critter.cc (+4/-4) src/logic/map_objects/world/critter.h (+4/-4) src/logic/map_objects/world/critter_program.h (+4/-4) src/logic/map_objects/world/editor_category.cc (+1/-1) src/logic/map_objects/world/editor_category.h (+3/-3) src/logic/map_objects/world/map_gen.cc (+2/-2) src/logic/map_objects/world/map_gen.h (+4/-4) src/logic/map_objects/world/resource_description.cc (+1/-1) src/logic/map_objects/world/resource_description.h (+3/-3) src/logic/map_objects/world/terrain_description.cc (+3/-3) src/logic/map_objects/world/terrain_description.h (+4/-4) src/logic/map_objects/world/world.cc (+7/-7) src/logic/map_objects/world/world.h (+3/-3) src/logic/mapastar.cc (+1/-1) src/logic/path.cc (+1/-1) src/logic/player.cc (+9/-9) src/logic/player.h (+4/-4) src/logic/playercommand.cc (+5/-5) src/logic/playercommand.h (+4/-4) src/logic/queue_cmd_factory.cc (+1/-1) src/logic/single_player_game_settings_provider.cc (+1/-1) src/logic/soldier_counts.h (+0/-31) src/map_io/map_allowed_building_types_packet.cc (+1/-1) src/map_io/map_allowed_worker_types_packet.cc (+1/-1) src/map_io/map_bob_packet.cc (+2/-2) src/map_io/map_building_packet.cc (+2/-2) src/map_io/map_buildingdata_packet.cc (+11/-11) src/map_io/map_flagdata_packet.cc (+2/-2) src/map_io/map_heights_packet.cc (+1/-1) src/map_io/map_node_ownership_packet.cc (+1/-1) src/map_io/map_object_loader.cc (+1/-1) src/map_io/map_object_loader.h (+1/-1) src/map_io/map_object_packet.cc (+5/-5) src/map_io/map_object_packet.h (+1/-1) src/map_io/map_object_saver.cc (+4/-4) src/map_io/map_player_names_and_tribes_packet.cc (+1/-1) src/map_io/map_players_view_packet.cc (+2/-3) src/map_io/map_resources_packet.cc (+2/-2) src/map_io/map_roaddata_packet.cc (+2/-2) src/map_io/map_saver.cc (+1/-1) src/map_io/map_scripting_packet.cc (+1/-1) src/map_io/map_terrain_packet.cc (+2/-2) src/map_io/s2map.cc (+2/-2) src/map_io/widelands_map_loader.cc (+1/-1) src/network/netclient.cc (+1/-1) src/network/nethost.cc (+1/-1) src/network/network_player_settings_backend.cc (+1/-1) src/profile/CMakeLists.txt (+0/-1) src/profile/profile.cc (+1/-3) src/scripting/lua_bases.cc (+4/-4) src/scripting/lua_game.cc (+1/-1) src/scripting/lua_game.h (+1/-1) src/scripting/lua_map.cc (+10/-10) src/scripting/lua_map.h (+9/-9) src/scripting/lua_root.cc (+5/-5) src/ui_fsmenu/launch_mpg.cc (+1/-1) src/ui_fsmenu/launch_spg.cc (+1/-1) src/wlapplication.cc (+0/-1) src/wui/actionconfirm.cc (+2/-2) src/wui/attack_box.cc (+1/-1) src/wui/attack_box.h (+3/-3) src/wui/building_statistics_menu.cc (+3/-3) src/wui/building_statistics_menu.h (+1/-1) src/wui/building_ui.cc (+1/-1) src/wui/buildingwindow.cc (+6/-6) src/wui/constructionsitewindow.cc (+1/-1) src/wui/dismantlesitewindow.cc (+1/-1) src/wui/encyclopedia_window.cc (+5/-5) src/wui/encyclopedia_window.h (+2/-2) src/wui/fieldaction.cc (+4/-4) src/wui/game_debug_ui.cc (+5/-5) src/wui/game_message_menu.cc (+1/-1) src/wui/general_statistics_menu.cc (+2/-2) src/wui/helpwindow.cc (+1/-1) src/wui/helpwindow.h (+1/-1) src/wui/interactive_base.cc (+3/-3) src/wui/interactive_gamebase.cc (+1/-1) src/wui/interactive_player.cc (+6/-6) src/wui/itemwaresdisplay.cc (+1/-1) src/wui/militarysitewindow.cc (+1/-1) src/wui/multiplayersetupgroup.cc (+1/-1) src/wui/playerdescrgroup.cc (+1/-1) src/wui/portdockwaresdisplay.cc (+1/-1) src/wui/productionsitewindow.cc (+5/-5) src/wui/productionsitewindow.h (+1/-1) src/wui/shipwindow.cc (+3/-3) src/wui/soldiercapacitycontrol.cc (+1/-1) src/wui/soldierlist.cc (+4/-4) src/wui/stock_menu.cc (+1/-1) src/wui/trainingsitewindow.cc (+1/-1) src/wui/transport_ui.cc (+2/-2) src/wui/ware_statistics_menu.cc (+2/-2) src/wui/warehousewindow.cc (+1/-1) src/wui/waresdisplay.cc (+3/-3) src/wui/waresdisplay.h (+3/-3) src/wui/waresqueuedisplay.h (+2/-2) src/wui/watchwindow.cc (+1/-1) |
||||
To merge this branch: | bzr merge lp:~widelands-dev/widelands/logic_directory_layout | ||||
Related bugs: |
|
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
SirVer | Approve | ||
Review via email: mp+280354@code.launchpad.net |
Commit message
Created subdirectories in src/logic to make understanding and navigating the code easier.
Description of the change
This is a cleanup branch.
I have changed the directory layout for src/logic: there is now a new subdirectory "map_objects", which then includes the "tribes" and "world". The CMake packages haven't changed because there is a lot of interdependency, but I still think that this will make the code easier to navigate for new coders. And I also renamed instances.h/cc to map_object.h/cc - this file name has always bothered me.
bunnybot (widelandsofficial) wrote : | # |
bunnybot (widelandsofficial) wrote : | # |
Travis build 118 has changed state to: failed. Details: https:/
bunnybot (widelandsofficial) wrote : | # |
Travis build 118 has changed state to: failed. Details: https:/
bunnybot (widelandsofficial) wrote : | # |
Travis build 212 has changed state to: passed. Details: https:/
TiborB (tiborb95) wrote : | # |
I compiled and briefly tested it - I saw no issues...
GunChleoc (gunchleoc) wrote : | # |
Thanks! There seems to be a new text conflict, so I'll resolve that before a merge.
GunChleoc (gunchleoc) wrote : | # |
@bunnybot merge
Preview Diff
1 | === modified file 'src/ai/ai_help_structs.h' |
2 | --- src/ai/ai_help_structs.h 2015-12-04 12:55:19 +0000 |
3 | +++ src/ai/ai_help_structs.h 2016-01-08 21:02:12 +0000 |
4 | @@ -26,15 +26,16 @@ |
5 | #include "ai/ai_hints.h" |
6 | #include "economy/flag.h" |
7 | #include "economy/road.h" |
8 | -#include "logic/checkstep.h" |
9 | #include "logic/findnode.h" |
10 | #include "logic/game.h" |
11 | -#include "logic/instances.h" |
12 | #include "logic/map.h" |
13 | +#include "logic/map_objects/checkstep.h" |
14 | +#include "logic/map_objects/map_object.h" |
15 | +#include "logic/map_objects/tribes/ship.h" |
16 | +#include "logic/map_objects/world/terrain_description.h" |
17 | +#include "logic/map_objects/world/world.h" |
18 | #include "logic/player.h" |
19 | -#include "logic/ship.h" |
20 | -#include "logic/world/terrain_description.h" |
21 | -#include "logic/world/world.h" |
22 | + |
23 | |
24 | namespace Widelands { |
25 | |
26 | |
27 | === modified file 'src/ai/defaultai.cc' |
28 | --- src/ai/defaultai.cc 2016-01-05 20:54:26 +0000 |
29 | +++ src/ai/defaultai.cc 2016-01-08 21:02:12 +0000 |
30 | @@ -34,22 +34,22 @@ |
31 | #include "economy/portdock.h" |
32 | #include "economy/road.h" |
33 | #include "economy/wares_queue.h" |
34 | -#include "logic/constructionsite.h" |
35 | #include "logic/findbob.h" |
36 | #include "logic/findimmovable.h" |
37 | #include "logic/findnode.h" |
38 | #include "logic/map.h" |
39 | -#include "logic/militarysite.h" |
40 | +#include "logic/map_objects/tribes/constructionsite.h" |
41 | +#include "logic/map_objects/tribes/militarysite.h" |
42 | +#include "logic/map_objects/tribes/productionsite.h" |
43 | +#include "logic/map_objects/tribes/ship.h" |
44 | +#include "logic/map_objects/tribes/soldier.h" |
45 | +#include "logic/map_objects/tribes/trainingsite.h" |
46 | +#include "logic/map_objects/tribes/tribe_descr.h" |
47 | +#include "logic/map_objects/tribes/tribes.h" |
48 | +#include "logic/map_objects/tribes/warehouse.h" |
49 | +#include "logic/map_objects/world/world.h" |
50 | #include "logic/player.h" |
51 | #include "logic/playercommand.h" |
52 | -#include "logic/productionsite.h" |
53 | -#include "logic/ship.h" |
54 | -#include "logic/soldier.h" |
55 | -#include "logic/trainingsite.h" |
56 | -#include "logic/tribes/tribe_descr.h" |
57 | -#include "logic/tribes/tribes.h" |
58 | -#include "logic/warehouse.h" |
59 | -#include "logic/world/world.h" |
60 | |
61 | // following is in miliseconds (widelands counts time in ms) |
62 | constexpr int kFieldInfoExpiration = 12 * 1000; |
63 | |
64 | === modified file 'src/ai/defaultai.h' |
65 | --- src/ai/defaultai.h 2015-12-13 19:33:22 +0000 |
66 | +++ src/ai/defaultai.h 2016-01-08 21:02:12 +0000 |
67 | @@ -28,10 +28,10 @@ |
68 | #include "ai/ai_help_structs.h" |
69 | #include "ai/computer_player.h" |
70 | #include "base/i18n.h" |
71 | -#include "logic/immovable.h" |
72 | -#include "logic/ship.h" |
73 | -#include "logic/soldier.h" |
74 | -#include "logic/trainingsite.h" |
75 | +#include "logic/map_objects/immovable.h" |
76 | +#include "logic/map_objects/tribes/ship.h" |
77 | +#include "logic/map_objects/tribes/soldier.h" |
78 | +#include "logic/map_objects/tribes/trainingsite.h" |
79 | |
80 | namespace Widelands { |
81 | struct Road; |
82 | |
83 | === modified file 'src/economy/CMakeLists.txt' |
84 | --- src/economy/CMakeLists.txt 2014-11-28 16:40:55 +0000 |
85 | +++ src/economy/CMakeLists.txt 2016-01-08 21:02:12 +0000 |
86 | @@ -6,6 +6,8 @@ |
87 | economy.h |
88 | economy_data_packet.cc |
89 | economy_data_packet.h |
90 | + expedition_bootstrap.cc |
91 | + expedition_bootstrap.h |
92 | flag.cc |
93 | flag.h |
94 | fleet.cc |
95 | |
96 | === modified file 'src/economy/cmd_call_economy_balance.h' |
97 | --- src/economy/cmd_call_economy_balance.h 2015-11-27 12:46:45 +0000 |
98 | +++ src/economy/cmd_call_economy_balance.h 2016-01-08 21:02:12 +0000 |
99 | @@ -22,7 +22,7 @@ |
100 | |
101 | #include "economy/flag.h" |
102 | #include "logic/cmd_queue.h" |
103 | -#include "logic/instances.h" |
104 | +#include "logic/map_objects/map_object.h" |
105 | |
106 | namespace Widelands { |
107 | class Economy; |
108 | |
109 | === modified file 'src/economy/economy.cc' |
110 | --- src/economy/economy.cc 2016-01-07 18:39:46 +0000 |
111 | +++ src/economy/economy.cc 2016-01-08 21:02:12 +0000 |
112 | @@ -34,10 +34,10 @@ |
113 | #include "economy/router.h" |
114 | #include "economy/warehousesupply.h" |
115 | #include "logic/game.h" |
116 | +#include "logic/map_objects/tribes/soldier.h" |
117 | +#include "logic/map_objects/tribes/tribe_descr.h" |
118 | +#include "logic/map_objects/tribes/warehouse.h" |
119 | #include "logic/player.h" |
120 | -#include "logic/soldier.h" |
121 | -#include "logic/tribes/tribe_descr.h" |
122 | -#include "logic/warehouse.h" |
123 | |
124 | namespace Widelands { |
125 | |
126 | |
127 | === modified file 'src/economy/economy.h' |
128 | --- src/economy/economy.h 2016-01-05 20:13:18 +0000 |
129 | +++ src/economy/economy.h 2016-01-08 21:02:12 +0000 |
130 | @@ -28,11 +28,11 @@ |
131 | #include <boost/utility.hpp> |
132 | |
133 | #include "base/macros.h" |
134 | -#include "logic/instances.h" |
135 | -#include "logic/warelist.h" |
136 | -#include "logic/wareworker.h" |
137 | #include "economy/supply.h" |
138 | #include "economy/supply_list.h" |
139 | +#include "logic/map_objects/map_object.h" |
140 | +#include "logic/map_objects/tribes/warelist.h" |
141 | +#include "logic/map_objects/tribes/wareworker.h" |
142 | #include "ui_basic/unique_window.h" |
143 | |
144 | |
145 | |
146 | === modified file 'src/economy/economy_data_packet.cc' |
147 | --- src/economy/economy_data_packet.cc 2015-11-11 09:52:55 +0000 |
148 | +++ src/economy/economy_data_packet.cc 2016-01-08 21:02:12 +0000 |
149 | @@ -22,8 +22,8 @@ |
150 | #include "economy/economy.h" |
151 | #include "io/fileread.h" |
152 | #include "io/filewrite.h" |
153 | +#include "logic/map_objects/tribes/tribe_descr.h" |
154 | #include "logic/player.h" |
155 | -#include "logic/tribes/tribe_descr.h" |
156 | #include "map_io/map_object_loader.h" |
157 | #include "map_io/map_object_saver.h" |
158 | |
159 | |
160 | === renamed file 'src/logic/expedition_bootstrap.cc' => 'src/economy/expedition_bootstrap.cc' |
161 | --- src/logic/expedition_bootstrap.cc 2015-11-11 09:52:55 +0000 |
162 | +++ src/economy/expedition_bootstrap.cc 2016-01-08 21:02:12 +0000 |
163 | @@ -17,15 +17,15 @@ |
164 | * |
165 | */ |
166 | |
167 | -#include "logic/expedition_bootstrap.h" |
168 | +#include "economy/expedition_bootstrap.h" |
169 | |
170 | #include <memory> |
171 | |
172 | #include "base/macros.h" |
173 | #include "economy/portdock.h" |
174 | #include "io/filewrite.h" |
175 | +#include "logic/map_objects/tribes/warehouse.h" |
176 | #include "logic/player.h" |
177 | -#include "logic/warehouse.h" |
178 | #include "map_io/map_object_loader.h" |
179 | #include "map_io/map_object_saver.h" |
180 | #include "wui/interactive_gamebase.h" |
181 | |
182 | === renamed file 'src/logic/expedition_bootstrap.h' => 'src/economy/expedition_bootstrap.h' |
183 | --- src/logic/expedition_bootstrap.h 2015-11-11 09:52:55 +0000 |
184 | +++ src/economy/expedition_bootstrap.h 2016-01-08 21:02:12 +0000 |
185 | @@ -17,8 +17,8 @@ |
186 | * |
187 | */ |
188 | |
189 | -#ifndef WL_LOGIC_EXPEDITION_BOOTSTRAP_H |
190 | -#define WL_LOGIC_EXPEDITION_BOOTSTRAP_H |
191 | +#ifndef WL_ECONOMY_EXPEDITION_BOOTSTRAP_H |
192 | +#define WL_ECONOMY_EXPEDITION_BOOTSTRAP_H |
193 | |
194 | #include <vector> |
195 | #include <memory> |
196 | @@ -101,4 +101,4 @@ |
197 | |
198 | } // namespace Widelands |
199 | |
200 | -#endif // end of include guard: WL_LOGIC_EXPEDITION_BOOTSTRAP_H |
201 | +#endif // end of include guard: WL_ECONOMY_EXPEDITION_BOOTSTRAP_H |
202 | |
203 | === modified file 'src/economy/flag.cc' |
204 | --- src/economy/flag.cc 2015-11-11 09:52:55 +0000 |
205 | +++ src/economy/flag.cc 2016-01-08 21:02:12 +0000 |
206 | @@ -26,14 +26,14 @@ |
207 | #include "economy/request.h" |
208 | #include "economy/road.h" |
209 | #include "economy/ware_instance.h" |
210 | -#include "logic/building.h" |
211 | #include "logic/editor_game_base.h" |
212 | #include "logic/game.h" |
213 | -#include "logic/instances.h" |
214 | +#include "logic/map_objects/map_object.h" |
215 | +#include "logic/map_objects/tribes/building.h" |
216 | +#include "logic/map_objects/tribes/tribe_descr.h" |
217 | +#include "logic/map_objects/tribes/warehouse.h" |
218 | +#include "logic/map_objects/tribes/worker.h" |
219 | #include "logic/player.h" |
220 | -#include "logic/tribes/tribe_descr.h" |
221 | -#include "logic/warehouse.h" |
222 | -#include "logic/worker.h" |
223 | |
224 | namespace Widelands { |
225 | |
226 | |
227 | === modified file 'src/economy/flag.h' |
228 | --- src/economy/flag.h 2015-11-11 09:52:55 +0000 |
229 | +++ src/economy/flag.h 2016-01-08 21:02:12 +0000 |
230 | @@ -24,7 +24,7 @@ |
231 | #include <vector> |
232 | |
233 | #include "base/macros.h" |
234 | -#include "logic/immovable.h" |
235 | +#include "logic/map_objects/immovable.h" |
236 | #include "economy/routing_node.h" |
237 | |
238 | namespace Widelands { |
239 | |
240 | === modified file 'src/economy/fleet.cc' |
241 | --- src/economy/fleet.cc 2015-12-28 10:08:39 +0000 |
242 | +++ src/economy/fleet.cc 2016-01-08 21:02:12 +0000 |
243 | @@ -29,11 +29,11 @@ |
244 | #include "io/fileread.h" |
245 | #include "io/filewrite.h" |
246 | #include "logic/game.h" |
247 | +#include "logic/map_objects/tribes/ship.h" |
248 | +#include "logic/map_objects/tribes/warehouse.h" |
249 | #include "logic/mapastar.h" |
250 | #include "logic/path.h" |
251 | #include "logic/player.h" |
252 | -#include "logic/ship.h" |
253 | -#include "logic/warehouse.h" |
254 | #include "map_io/map_object_loader.h" |
255 | #include "map_io/map_object_saver.h" |
256 | |
257 | |
258 | === modified file 'src/economy/fleet.h' |
259 | --- src/economy/fleet.h 2015-10-04 18:30:05 +0000 |
260 | +++ src/economy/fleet.h 2016-01-08 21:02:12 +0000 |
261 | @@ -23,7 +23,7 @@ |
262 | #include <boost/shared_ptr.hpp> |
263 | |
264 | #include "base/macros.h" |
265 | -#include "logic/instances.h" |
266 | +#include "logic/map_objects/map_object.h" |
267 | #include "logic/widelands_geometry.h" |
268 | |
269 | namespace Widelands { |
270 | |
271 | === modified file 'src/economy/idleworkersupply.cc' |
272 | --- src/economy/idleworkersupply.cc 2016-01-06 20:04:59 +0000 |
273 | +++ src/economy/idleworkersupply.cc 2016-01-08 21:02:12 +0000 |
274 | @@ -23,12 +23,12 @@ |
275 | #include "economy/economy.h" |
276 | #include "economy/request.h" |
277 | #include "logic/game.h" |
278 | +#include "logic/map_objects/tribes/requirements.h" |
279 | +#include "logic/map_objects/tribes/soldier.h" |
280 | +#include "logic/map_objects/tribes/tribe_descr.h" |
281 | +#include "logic/map_objects/tribes/warehouse.h" |
282 | +#include "logic/map_objects/tribes/worker.h" |
283 | #include "logic/player.h" |
284 | -#include "logic/requirements.h" |
285 | -#include "logic/soldier.h" |
286 | -#include "logic/tribes/tribe_descr.h" |
287 | -#include "logic/warehouse.h" |
288 | -#include "logic/worker.h" |
289 | |
290 | namespace Widelands { |
291 | |
292 | |
293 | === modified file 'src/economy/portdock.cc' |
294 | --- src/economy/portdock.cc 2015-11-11 09:52:55 +0000 |
295 | +++ src/economy/portdock.cc 2016-01-08 21:02:12 +0000 |
296 | @@ -25,16 +25,16 @@ |
297 | |
298 | #include "base/log.h" |
299 | #include "base/macros.h" |
300 | +#include "economy/expedition_bootstrap.h" |
301 | #include "economy/fleet.h" |
302 | #include "economy/ware_instance.h" |
303 | #include "economy/wares_queue.h" |
304 | #include "io/filewrite.h" |
305 | -#include "logic/expedition_bootstrap.h" |
306 | #include "logic/game.h" |
307 | #include "logic/game_data_error.h" |
308 | +#include "logic/map_objects/tribes/ship.h" |
309 | +#include "logic/map_objects/tribes/warehouse.h" |
310 | #include "logic/player.h" |
311 | -#include "logic/ship.h" |
312 | -#include "logic/warehouse.h" |
313 | #include "logic/widelands_geometry_io.h" |
314 | #include "map_io/map_object_loader.h" |
315 | #include "map_io/map_object_saver.h" |
316 | |
317 | === modified file 'src/economy/portdock.h' |
318 | --- src/economy/portdock.h 2016-01-02 12:36:38 +0000 |
319 | +++ src/economy/portdock.h 2016-01-08 21:02:12 +0000 |
320 | @@ -23,8 +23,8 @@ |
321 | #include <memory> |
322 | |
323 | #include "base/macros.h" |
324 | -#include "logic/immovable.h" |
325 | -#include "logic/wareworker.h" |
326 | +#include "logic/map_objects/immovable.h" |
327 | +#include "logic/map_objects/tribes/wareworker.h" |
328 | #include "economy/shippingitem.h" |
329 | |
330 | namespace Widelands { |
331 | |
332 | === modified file 'src/economy/request.cc' |
333 | --- src/economy/request.cc 2015-11-14 15:58:29 +0000 |
334 | +++ src/economy/request.cc 2016-01-08 21:02:12 +0000 |
335 | @@ -26,14 +26,14 @@ |
336 | #include "economy/ware_instance.h" |
337 | #include "io/fileread.h" |
338 | #include "io/filewrite.h" |
339 | -#include "logic/constructionsite.h" |
340 | #include "logic/game.h" |
341 | +#include "logic/map_objects/tribes/constructionsite.h" |
342 | +#include "logic/map_objects/tribes/productionsite.h" |
343 | +#include "logic/map_objects/tribes/soldier.h" |
344 | +#include "logic/map_objects/tribes/tribe_descr.h" |
345 | +#include "logic/map_objects/tribes/warehouse.h" |
346 | +#include "logic/map_objects/tribes/worker.h" |
347 | #include "logic/player.h" |
348 | -#include "logic/productionsite.h" |
349 | -#include "logic/soldier.h" |
350 | -#include "logic/tribes/tribe_descr.h" |
351 | -#include "logic/warehouse.h" |
352 | -#include "logic/worker.h" |
353 | #include "map_io/map_object_loader.h" |
354 | #include "map_io/map_object_saver.h" |
355 | |
356 | |
357 | === modified file 'src/economy/request.h' |
358 | --- src/economy/request.h 2015-11-11 09:52:55 +0000 |
359 | +++ src/economy/request.h 2016-01-08 21:02:12 +0000 |
360 | @@ -21,8 +21,8 @@ |
361 | #define WL_ECONOMY_REQUEST_H |
362 | |
363 | #include "economy/trackptr.h" |
364 | -#include "logic/requirements.h" |
365 | -#include "logic/wareworker.h" |
366 | +#include "logic/map_objects/tribes/requirements.h" |
367 | +#include "logic/map_objects/tribes/wareworker.h" |
368 | #include "logic/widelands.h" |
369 | |
370 | class FileRead; |
371 | |
372 | === modified file 'src/economy/road.cc' |
373 | --- src/economy/road.cc 2015-11-11 09:52:55 +0000 |
374 | +++ src/economy/road.cc 2016-01-08 21:02:12 +0000 |
375 | @@ -23,12 +23,12 @@ |
376 | #include "economy/economy.h" |
377 | #include "economy/flag.h" |
378 | #include "economy/request.h" |
379 | -#include "logic/carrier.h" |
380 | #include "logic/editor_game_base.h" |
381 | #include "logic/game.h" |
382 | -#include "logic/instances.h" |
383 | +#include "logic/map_objects/map_object.h" |
384 | +#include "logic/map_objects/tribes/carrier.h" |
385 | +#include "logic/map_objects/tribes/tribe_descr.h" |
386 | #include "logic/player.h" |
387 | -#include "logic/tribes/tribe_descr.h" |
388 | |
389 | namespace Widelands { |
390 | |
391 | |
392 | === modified file 'src/economy/road.h' |
393 | --- src/economy/road.h 2015-11-11 09:52:55 +0000 |
394 | +++ src/economy/road.h 2016-01-08 21:02:12 +0000 |
395 | @@ -23,7 +23,7 @@ |
396 | #include <vector> |
397 | |
398 | #include "base/macros.h" |
399 | -#include "logic/immovable.h" |
400 | +#include "logic/map_objects/immovable.h" |
401 | #include "logic/path.h" |
402 | #include "logic/roadtype.h" |
403 | |
404 | |
405 | === modified file 'src/economy/route.h' |
406 | --- src/economy/route.h 2014-09-19 12:54:54 +0000 |
407 | +++ src/economy/route.h 2016-01-08 21:02:12 +0000 |
408 | @@ -23,7 +23,7 @@ |
409 | #include <vector> |
410 | |
411 | #include "economy/iroute.h" |
412 | -#include "logic/instances.h" |
413 | +#include "logic/map_objects/map_object.h" |
414 | |
415 | |
416 | namespace Widelands { |
417 | |
418 | === modified file 'src/economy/router.h' |
419 | --- src/economy/router.h 2014-09-14 11:31:58 +0000 |
420 | +++ src/economy/router.h 2016-01-08 21:02:12 +0000 |
421 | @@ -24,7 +24,7 @@ |
422 | #include <boost/function.hpp> |
423 | #include <stdint.h> |
424 | |
425 | -#include "logic/wareworker.h" |
426 | +#include "logic/map_objects/tribes/wareworker.h" |
427 | |
428 | namespace Widelands { |
429 | class ITransportCostCalculator; |
430 | |
431 | === modified file 'src/economy/routing_node.h' |
432 | --- src/economy/routing_node.h 2014-09-14 14:36:56 +0000 |
433 | +++ src/economy/routing_node.h 2016-01-08 21:02:12 +0000 |
434 | @@ -23,7 +23,7 @@ |
435 | #include <vector> |
436 | |
437 | #include "logic/cookie_priority_queue.h" |
438 | -#include "logic/wareworker.h" |
439 | +#include "logic/map_objects/tribes/wareworker.h" |
440 | #include "logic/widelands_geometry.h" |
441 | |
442 | namespace Widelands { |
443 | |
444 | === modified file 'src/economy/shippingitem.cc' |
445 | --- src/economy/shippingitem.cc 2015-10-24 15:42:37 +0000 |
446 | +++ src/economy/shippingitem.cc 2016-01-08 21:02:12 +0000 |
447 | @@ -24,7 +24,7 @@ |
448 | #include "io/fileread.h" |
449 | #include "io/filewrite.h" |
450 | #include "logic/game_data_error.h" |
451 | -#include "logic/worker.h" |
452 | +#include "logic/map_objects/tribes/worker.h" |
453 | #include "map_io/map_object_loader.h" |
454 | #include "map_io/map_object_saver.h" |
455 | |
456 | |
457 | === modified file 'src/economy/shippingitem.h' |
458 | --- src/economy/shippingitem.h 2014-09-10 10:18:46 +0000 |
459 | +++ src/economy/shippingitem.h 2016-01-08 21:02:12 +0000 |
460 | @@ -21,7 +21,7 @@ |
461 | #define WL_ECONOMY_SHIPPINGITEM_H |
462 | |
463 | #include "logic/game.h" |
464 | -#include "logic/instances.h" |
465 | +#include "logic/map_objects/map_object.h" |
466 | |
467 | class FileRead; |
468 | class FileWrite; |
469 | |
470 | === modified file 'src/economy/supply.h' |
471 | --- src/economy/supply.h 2016-01-06 20:04:59 +0000 |
472 | +++ src/economy/supply.h 2016-01-08 21:02:12 +0000 |
473 | @@ -21,7 +21,7 @@ |
474 | #define WL_ECONOMY_SUPPLY_H |
475 | |
476 | #include "economy/trackptr.h" |
477 | -#include "logic/wareworker.h" |
478 | +#include "logic/map_objects/tribes/wareworker.h" |
479 | #include "logic/widelands.h" |
480 | |
481 | namespace Widelands { |
482 | |
483 | === modified file 'src/economy/test/test_road.cc' |
484 | --- src/economy/test/test_road.cc 2015-10-19 23:50:07 +0000 |
485 | +++ src/economy/test/test_road.cc 2016-01-08 21:02:12 +0000 |
486 | @@ -25,7 +25,7 @@ |
487 | #include "economy/road.h" |
488 | #include "io/filesystem/layered_filesystem.h" |
489 | #include "logic/editor_game_base.h" |
490 | -#include "logic/instances.h" |
491 | +#include "logic/map_objects/map_object.h" |
492 | #include "logic/player.h" |
493 | |
494 | namespace Widelands { |
495 | |
496 | === modified file 'src/economy/test/test_routing.cc' |
497 | --- src/economy/test/test_routing.cc 2014-11-28 16:40:55 +0000 |
498 | +++ src/economy/test/test_routing.cc 2016-01-08 21:02:12 +0000 |
499 | @@ -27,7 +27,7 @@ |
500 | #include "economy/itransport_cost_calculator.h" |
501 | #include "economy/router.h" |
502 | #include "economy/routing_node.h" |
503 | -#include "logic/wareworker.h" |
504 | +#include "logic/map_objects/tribes/wareworker.h" |
505 | #include "logic/widelands_geometry.h" |
506 | |
507 | using namespace Widelands; |
508 | |
509 | === modified file 'src/economy/transfer.cc' |
510 | --- src/economy/transfer.cc 2015-10-24 15:42:37 +0000 |
511 | +++ src/economy/transfer.cc 2016-01-08 21:02:12 +0000 |
512 | @@ -29,10 +29,10 @@ |
513 | #include "io/fileread.h" |
514 | #include "io/filewrite.h" |
515 | #include "logic/game.h" |
516 | -#include "logic/immovable.h" |
517 | +#include "logic/map_objects/immovable.h" |
518 | +#include "logic/map_objects/tribes/warehouse.h" |
519 | +#include "logic/map_objects/tribes/worker.h" |
520 | #include "logic/player.h" |
521 | -#include "logic/warehouse.h" |
522 | -#include "logic/worker.h" |
523 | #include "map_io/map_object_loader.h" |
524 | #include "map_io/map_object_saver.h" |
525 | |
526 | |
527 | === modified file 'src/economy/ware_instance.cc' |
528 | --- src/economy/ware_instance.cc 2016-01-06 20:04:59 +0000 |
529 | +++ src/economy/ware_instance.cc 2016-01-08 21:02:12 +0000 |
530 | @@ -32,10 +32,10 @@ |
531 | #include "io/fileread.h" |
532 | #include "io/filewrite.h" |
533 | #include "logic/game.h" |
534 | -#include "logic/ship.h" |
535 | -#include "logic/tribes/tribe_descr.h" |
536 | -#include "logic/warehouse.h" |
537 | -#include "logic/worker.h" |
538 | +#include "logic/map_objects/tribes/ship.h" |
539 | +#include "logic/map_objects/tribes/tribe_descr.h" |
540 | +#include "logic/map_objects/tribes/warehouse.h" |
541 | +#include "logic/map_objects/tribes/worker.h" |
542 | #include "map_io/map_object_loader.h" |
543 | #include "map_io/map_object_saver.h" |
544 | |
545 | |
546 | === modified file 'src/economy/ware_instance.h' |
547 | --- src/economy/ware_instance.h 2015-11-11 09:52:55 +0000 |
548 | +++ src/economy/ware_instance.h 2016-01-08 21:02:12 +0000 |
549 | @@ -21,8 +21,8 @@ |
550 | #define WL_ECONOMY_WARE_INSTANCE_H |
551 | |
552 | #include "economy/transfer.h" |
553 | -#include "logic/instances.h" |
554 | -#include "logic/ware_descr.h" |
555 | +#include "logic/map_objects/map_object.h" |
556 | +#include "logic/map_objects/tribes/ware_descr.h" |
557 | #include "logic/widelands.h" |
558 | #include "map_io/tribes_legacy_lookup_table.h" |
559 | |
560 | |
561 | === modified file 'src/economy/warehousesupply.h' |
562 | --- src/economy/warehousesupply.h 2016-01-06 20:04:59 +0000 |
563 | +++ src/economy/warehousesupply.h 2016-01-08 21:02:12 +0000 |
564 | @@ -20,8 +20,8 @@ |
565 | #ifndef WL_ECONOMY_WAREHOUSESUPPLY_H |
566 | #define WL_ECONOMY_WAREHOUSESUPPLY_H |
567 | |
568 | -#include "logic/warelist.h" |
569 | -#include "logic/wareworker.h" |
570 | +#include "logic/map_objects/tribes/warelist.h" |
571 | +#include "logic/map_objects/tribes/wareworker.h" |
572 | #include "economy/supply.h" |
573 | |
574 | namespace Widelands { |
575 | |
576 | === modified file 'src/economy/wares_queue.cc' |
577 | --- src/economy/wares_queue.cc 2015-11-11 09:52:55 +0000 |
578 | +++ src/economy/wares_queue.cc 2016-01-08 21:02:12 +0000 |
579 | @@ -26,8 +26,8 @@ |
580 | #include "io/filewrite.h" |
581 | #include "logic/editor_game_base.h" |
582 | #include "logic/game.h" |
583 | +#include "logic/map_objects/tribes/tribe_descr.h" |
584 | #include "logic/player.h" |
585 | -#include "logic/tribes/tribe_descr.h" |
586 | #include "map_io/map_object_loader.h" |
587 | #include "map_io/map_object_saver.h" |
588 | |
589 | |
590 | === modified file 'src/economy/wares_queue.h' |
591 | --- src/economy/wares_queue.h 2015-11-11 09:52:55 +0000 |
592 | +++ src/economy/wares_queue.h 2016-01-08 21:02:12 +0000 |
593 | @@ -20,7 +20,7 @@ |
594 | #ifndef WL_ECONOMY_WARES_QUEUE_H |
595 | #define WL_ECONOMY_WARES_QUEUE_H |
596 | |
597 | -#include "logic/immovable.h" |
598 | +#include "logic/map_objects/immovable.h" |
599 | #include "logic/widelands.h" |
600 | |
601 | namespace Widelands { |
602 | |
603 | === modified file 'src/editor/editorinteractive.cc' |
604 | --- src/editor/editorinteractive.cc 2016-01-02 18:16:31 +0000 |
605 | +++ src/editor/editorinteractive.cc 2016-01-08 21:02:12 +0000 |
606 | @@ -38,10 +38,10 @@ |
607 | #include "editor/ui_menus/editor_toolsize_menu.h" |
608 | #include "graphic/graphic.h" |
609 | #include "logic/map.h" |
610 | +#include "logic/map_objects/tribes/tribes.h" |
611 | +#include "logic/map_objects/world/resource_description.h" |
612 | +#include "logic/map_objects/world/world.h" |
613 | #include "logic/player.h" |
614 | -#include "logic/tribes/tribes.h" |
615 | -#include "logic/world/resource_description.h" |
616 | -#include "logic/world/world.h" |
617 | #include "map_io/widelands_map_loader.h" |
618 | #include "scripting/lua_interface.h" |
619 | #include "scripting/lua_table.h" |
620 | |
621 | === modified file 'src/editor/map_generator.cc' |
622 | --- src/editor/map_generator.cc 2016-01-03 21:51:01 +0000 |
623 | +++ src/editor/map_generator.cc 2016-01-08 21:02:12 +0000 |
624 | @@ -27,8 +27,8 @@ |
625 | #include "logic/editor_game_base.h" |
626 | #include "logic/findnode.h" |
627 | #include "logic/map.h" |
628 | -#include "logic/world/map_gen.h" |
629 | -#include "logic/world/world.h" |
630 | +#include "logic/map_objects/world/map_gen.h" |
631 | +#include "logic/map_objects/world/world.h" |
632 | #include "scripting/lua_interface.h" |
633 | #include "scripting/lua_table.h" |
634 | |
635 | |
636 | === modified file 'src/editor/map_generator.h' |
637 | --- src/editor/map_generator.h 2015-11-11 09:54:53 +0000 |
638 | +++ src/editor/map_generator.h 2016-01-08 21:02:12 +0000 |
639 | @@ -23,7 +23,7 @@ |
640 | #include <memory> |
641 | |
642 | #include "logic/widelands_geometry.h" |
643 | -#include "logic/world/map_gen.h" |
644 | +#include "logic/map_objects/world/map_gen.h" |
645 | |
646 | struct RNG; |
647 | |
648 | |
649 | === modified file 'src/editor/tools/editor_decrease_resources_tool.cc' |
650 | --- src/editor/tools/editor_decrease_resources_tool.cc 2016-01-06 15:29:02 +0000 |
651 | +++ src/editor/tools/editor_decrease_resources_tool.cc 2016-01-08 21:02:12 +0000 |
652 | @@ -24,10 +24,10 @@ |
653 | #include "editor/tools/editor_set_resources_tool.h" |
654 | #include "graphic/graphic.h" |
655 | #include "logic/field.h" |
656 | +#include "logic/map_objects/world/resource_description.h" |
657 | +#include "logic/map_objects/world/world.h" |
658 | #include "logic/mapregion.h" |
659 | #include "logic/widelands_geometry.h" |
660 | -#include "logic/world/resource_description.h" |
661 | -#include "logic/world/world.h" |
662 | #include "wui/overlay_manager.h" |
663 | |
664 | |
665 | |
666 | === modified file 'src/editor/tools/editor_delete_bob_tool.cc' |
667 | --- src/editor/tools/editor_delete_bob_tool.cc 2016-01-04 20:50:19 +0000 |
668 | +++ src/editor/tools/editor_delete_bob_tool.cc 2016-01-08 21:02:12 +0000 |
669 | @@ -20,8 +20,8 @@ |
670 | #include "editor/tools/editor_delete_bob_tool.h" |
671 | |
672 | #include "editor/editorinteractive.h" |
673 | -#include "logic/bob.h" |
674 | #include "logic/field.h" |
675 | +#include "logic/map_objects/bob.h" |
676 | #include "logic/mapregion.h" |
677 | |
678 | /** |
679 | |
680 | === modified file 'src/editor/tools/editor_delete_immovable_tool.cc' |
681 | --- src/editor/tools/editor_delete_immovable_tool.cc 2016-01-04 20:50:19 +0000 |
682 | +++ src/editor/tools/editor_delete_immovable_tool.cc 2016-01-08 21:02:12 +0000 |
683 | @@ -22,7 +22,7 @@ |
684 | #include "base/macros.h" |
685 | #include "editor/editorinteractive.h" |
686 | #include "logic/field.h" |
687 | -#include "logic/immovable.h" |
688 | +#include "logic/map_objects/immovable.h" |
689 | #include "logic/mapregion.h" |
690 | |
691 | /** |
692 | |
693 | === modified file 'src/editor/tools/editor_increase_resources_tool.cc' |
694 | --- src/editor/tools/editor_increase_resources_tool.cc 2016-01-06 17:01:32 +0000 |
695 | +++ src/editor/tools/editor_increase_resources_tool.cc 2016-01-08 21:02:12 +0000 |
696 | @@ -22,10 +22,10 @@ |
697 | #include "editor/editorinteractive.h" |
698 | #include "graphic/graphic.h" |
699 | #include "logic/field.h" |
700 | +#include "logic/map_objects/world/resource_description.h" |
701 | +#include "logic/map_objects/world/terrain_description.h" |
702 | +#include "logic/map_objects/world/world.h" |
703 | #include "logic/mapregion.h" |
704 | -#include "logic/world/resource_description.h" |
705 | -#include "logic/world/terrain_description.h" |
706 | -#include "logic/world/world.h" |
707 | #include "wui/overlay_manager.h" |
708 | |
709 | using Widelands::TCoords; |
710 | |
711 | === modified file 'src/editor/tools/editor_info_tool.cc' |
712 | --- src/editor/tools/editor_info_tool.cc 2016-01-04 20:50:19 +0000 |
713 | +++ src/editor/tools/editor_info_tool.cc 2016-01-08 21:02:12 +0000 |
714 | @@ -27,9 +27,9 @@ |
715 | #include "base/i18n.h" |
716 | #include "editor/editorinteractive.h" |
717 | #include "logic/map.h" |
718 | -#include "logic/world/editor_category.h" |
719 | -#include "logic/world/terrain_description.h" |
720 | -#include "logic/world/world.h" |
721 | +#include "logic/map_objects/world/editor_category.h" |
722 | +#include "logic/map_objects/world/terrain_description.h" |
723 | +#include "logic/map_objects/world/world.h" |
724 | #include "ui_basic/multilinetextarea.h" |
725 | #include "ui_basic/window.h" |
726 | |
727 | |
728 | === modified file 'src/editor/tools/editor_place_bob_tool.cc' |
729 | --- src/editor/tools/editor_place_bob_tool.cc 2016-01-04 20:50:19 +0000 |
730 | +++ src/editor/tools/editor_place_bob_tool.cc 2016-01-08 21:02:12 +0000 |
731 | @@ -20,11 +20,11 @@ |
732 | #include "editor/tools/editor_place_bob_tool.h" |
733 | |
734 | #include "editor/editorinteractive.h" |
735 | -#include "logic/bob.h" |
736 | #include "logic/editor_game_base.h" |
737 | #include "logic/field.h" |
738 | +#include "logic/map_objects/bob.h" |
739 | +#include "logic/map_objects/world/world.h" |
740 | #include "logic/mapregion.h" |
741 | -#include "logic/world/world.h" |
742 | |
743 | /** |
744 | * Choses an object to place randomly from all enabled |
745 | |
746 | === modified file 'src/editor/tools/editor_place_immovable_tool.cc' |
747 | --- src/editor/tools/editor_place_immovable_tool.cc 2016-01-04 20:50:19 +0000 |
748 | +++ src/editor/tools/editor_place_immovable_tool.cc 2016-01-08 21:02:12 +0000 |
749 | @@ -25,7 +25,7 @@ |
750 | #include "editor/editorinteractive.h" |
751 | #include "logic/editor_game_base.h" |
752 | #include "logic/field.h" |
753 | -#include "logic/immovable.h" |
754 | +#include "logic/map_objects/immovable.h" |
755 | #include "logic/mapregion.h" |
756 | |
757 | /** |
758 | |
759 | === modified file 'src/editor/tools/editor_set_port_space_tool.cc' |
760 | --- src/editor/tools/editor_set_port_space_tool.cc 2016-01-04 20:50:19 +0000 |
761 | +++ src/editor/tools/editor_set_port_space_tool.cc 2016-01-08 21:02:12 +0000 |
762 | @@ -21,8 +21,8 @@ |
763 | |
764 | #include "editor/editorinteractive.h" |
765 | #include "editor/tools/editor_tool.h" |
766 | -#include "logic/building.h" |
767 | #include "logic/map.h" |
768 | +#include "logic/map_objects/tribes/building.h" |
769 | #include "logic/mapfringeregion.h" |
770 | #include "logic/mapregion.h" |
771 | #include "wui/overlay_manager.h" |
772 | |
773 | === modified file 'src/editor/tools/editor_set_resources_tool.cc' |
774 | --- src/editor/tools/editor_set_resources_tool.cc 2016-01-06 17:01:32 +0000 |
775 | +++ src/editor/tools/editor_set_resources_tool.cc 2016-01-08 21:02:12 +0000 |
776 | @@ -24,9 +24,9 @@ |
777 | #include "editor/tools/editor_increase_resources_tool.h" |
778 | #include "graphic/graphic.h" |
779 | #include "logic/field.h" |
780 | +#include "logic/map_objects/world/resource_description.h" |
781 | +#include "logic/map_objects/world/world.h" |
782 | #include "logic/mapregion.h" |
783 | -#include "logic/world/resource_description.h" |
784 | -#include "logic/world/world.h" |
785 | #include "wui/overlay_manager.h" |
786 | |
787 | |
788 | |
789 | === modified file 'src/editor/tools/editor_set_starting_pos_tool.cc' |
790 | --- src/editor/tools/editor_set_starting_pos_tool.cc 2016-01-06 17:01:32 +0000 |
791 | +++ src/editor/tools/editor_set_starting_pos_tool.cc 2016-01-08 21:02:12 +0000 |
792 | @@ -22,8 +22,8 @@ |
793 | #include "editor/editorinteractive.h" |
794 | #include "editor/tools/editor_tool.h" |
795 | #include "graphic/graphic.h" |
796 | -#include "logic/building.h" |
797 | #include "logic/map.h" |
798 | +#include "logic/map_objects/tribes/building.h" |
799 | #include "wui/overlay_manager.h" |
800 | |
801 | // global variable to pass data from callback to class |
802 | |
803 | === modified file 'src/editor/ui_menus/categorized_item_selection_menu.h' |
804 | --- src/editor/ui_menus/categorized_item_selection_menu.h 2015-10-31 15:13:00 +0000 |
805 | +++ src/editor/ui_menus/categorized_item_selection_menu.h 2016-01-08 21:02:12 +0000 |
806 | @@ -26,7 +26,7 @@ |
807 | #include "base/i18n.h" |
808 | #include "graphic/image.h" |
809 | #include "logic/description_maintainer.h" |
810 | -#include "logic/world/editor_category.h" |
811 | +#include "logic/map_objects/world/editor_category.h" |
812 | #include "ui_basic/box.h" |
813 | #include "ui_basic/checkbox.h" |
814 | #include "ui_basic/panel.h" |
815 | |
816 | === modified file 'src/editor/ui_menus/editor_main_menu_new_map.cc' |
817 | --- src/editor/ui_menus/editor_main_menu_new_map.cc 2015-12-31 08:36:41 +0000 |
818 | +++ src/editor/ui_menus/editor_main_menu_new_map.cc 2016-01-08 21:02:12 +0000 |
819 | @@ -33,8 +33,8 @@ |
820 | #include "graphic/texture.h" |
821 | #include "logic/editor_game_base.h" |
822 | #include "logic/map.h" |
823 | -#include "logic/world/terrain_description.h" |
824 | -#include "logic/world/world.h" |
825 | +#include "logic/map_objects/world/terrain_description.h" |
826 | +#include "logic/map_objects/world/world.h" |
827 | #include "ui_basic/progresswindow.h" |
828 | |
829 | inline EditorInteractive& MainMenuNewMap::eia() { |
830 | |
831 | === modified file 'src/editor/ui_menus/editor_main_menu_random_map.cc' |
832 | --- src/editor/ui_menus/editor_main_menu_random_map.cc 2015-12-04 17:58:39 +0000 |
833 | +++ src/editor/ui_menus/editor_main_menu_random_map.cc 2016-01-08 21:02:12 +0000 |
834 | @@ -34,7 +34,7 @@ |
835 | #include "logic/constants.h" |
836 | #include "logic/editor_game_base.h" |
837 | #include "logic/map.h" |
838 | -#include "logic/world/world.h" |
839 | +#include "logic/map_objects/world/world.h" |
840 | #include "random/random.h" |
841 | #include "ui_basic/progresswindow.h" |
842 | |
843 | |
844 | === modified file 'src/editor/ui_menus/editor_player_menu.cc' |
845 | --- src/editor/ui_menus/editor_player_menu.cc 2015-11-11 09:53:54 +0000 |
846 | +++ src/editor/ui_menus/editor_player_menu.cc 2016-01-08 21:02:12 +0000 |
847 | @@ -28,9 +28,9 @@ |
848 | #include "graphic/graphic.h" |
849 | #include "logic/constants.h" |
850 | #include "logic/map.h" |
851 | +#include "logic/map_objects/tribes/tribes.h" |
852 | +#include "logic/map_objects/tribes/warehouse.h" |
853 | #include "logic/player.h" |
854 | -#include "logic/tribes/tribes.h" |
855 | -#include "logic/warehouse.h" |
856 | #include "ui_basic/editbox.h" |
857 | #include "ui_basic/messagebox.h" |
858 | #include "ui_basic/textarea.h" |
859 | |
860 | === modified file 'src/editor/ui_menus/editor_tool_change_resources_options_menu.cc' |
861 | --- src/editor/ui_menus/editor_tool_change_resources_options_menu.cc 2016-01-07 09:29:14 +0000 |
862 | +++ src/editor/ui_menus/editor_tool_change_resources_options_menu.cc 2016-01-08 21:02:12 +0000 |
863 | @@ -28,10 +28,10 @@ |
864 | #include "editor/tools/editor_set_resources_tool.h" |
865 | #include "graphic/graphic.h" |
866 | #include "logic/map.h" |
867 | +#include "logic/map_objects/world/resource_description.h" |
868 | +#include "logic/map_objects/world/world.h" |
869 | #include "logic/widelands.h" |
870 | #include "logic/widelands_geometry.h" |
871 | -#include "logic/world/resource_description.h" |
872 | -#include "logic/world/world.h" |
873 | #include "ui_basic/button.h" |
874 | #include "wui/overlay_manager.h" |
875 | |
876 | |
877 | === modified file 'src/editor/ui_menus/editor_tool_place_bob_options_menu.cc' |
878 | --- src/editor/ui_menus/editor_tool_place_bob_options_menu.cc 2015-10-23 16:32:05 +0000 |
879 | +++ src/editor/ui_menus/editor_tool_place_bob_options_menu.cc 2016-01-08 21:02:12 +0000 |
880 | @@ -26,9 +26,9 @@ |
881 | #include "editor/editorinteractive.h" |
882 | #include "editor/tools/editor_place_bob_tool.h" |
883 | #include "graphic/graphic.h" |
884 | -#include "logic/critter.h" |
885 | #include "logic/map.h" |
886 | -#include "logic/world/world.h" |
887 | +#include "logic/map_objects/world/critter.h" |
888 | +#include "logic/map_objects/world/world.h" |
889 | #include "ui_basic/box.h" |
890 | #include "ui_basic/button.h" |
891 | #include "ui_basic/checkbox.h" |
892 | |
893 | === modified file 'src/editor/ui_menus/editor_tool_place_immovable_options_menu.cc' |
894 | --- src/editor/ui_menus/editor_tool_place_immovable_options_menu.cc 2015-10-23 16:32:05 +0000 |
895 | +++ src/editor/ui_menus/editor_tool_place_immovable_options_menu.cc 2016-01-08 21:02:12 +0000 |
896 | @@ -26,7 +26,7 @@ |
897 | #include "editor/tools/editor_place_immovable_tool.h" |
898 | #include "graphic/graphic.h" |
899 | #include "logic/map.h" |
900 | -#include "logic/world/world.h" |
901 | +#include "logic/map_objects/world/world.h" |
902 | #include "ui_basic/box.h" |
903 | #include "ui_basic/button.h" |
904 | #include "ui_basic/checkbox.h" |
905 | |
906 | === modified file 'src/editor/ui_menus/editor_tool_set_terrain_options_menu.cc' |
907 | --- src/editor/ui_menus/editor_tool_set_terrain_options_menu.cc 2015-12-27 23:00:00 +0000 |
908 | +++ src/editor/ui_menus/editor_tool_set_terrain_options_menu.cc 2016-01-08 21:02:12 +0000 |
909 | @@ -31,9 +31,9 @@ |
910 | #include "graphic/rendertarget.h" |
911 | #include "graphic/texture.h" |
912 | #include "logic/map.h" |
913 | -#include "logic/world/editor_category.h" |
914 | -#include "logic/world/terrain_description.h" |
915 | -#include "logic/world/world.h" |
916 | +#include "logic/map_objects/world/editor_category.h" |
917 | +#include "logic/map_objects/world/terrain_description.h" |
918 | +#include "logic/map_objects/world/world.h" |
919 | #include "ui_basic/checkbox.h" |
920 | #include "ui_basic/panel.h" |
921 | #include "ui_basic/tabpanel.h" |
922 | |
923 | === modified file 'src/editor/ui_menus/editor_tool_set_terrain_options_menu.h' |
924 | --- src/editor/ui_menus/editor_tool_set_terrain_options_menu.h 2014-09-10 14:08:25 +0000 |
925 | +++ src/editor/ui_menus/editor_tool_set_terrain_options_menu.h 2016-01-08 21:02:12 +0000 |
926 | @@ -26,7 +26,7 @@ |
927 | |
928 | #include "editor/ui_menus/categorized_item_selection_menu.h" |
929 | #include "editor/ui_menus/editor_tool_options_menu.h" |
930 | -#include "logic/world/terrain_description.h" |
931 | +#include "logic/map_objects/world/terrain_description.h" |
932 | #include "ui_basic/textarea.h" |
933 | |
934 | struct EditorInteractive; |
935 | |
936 | === modified file 'src/game_io/game_interactive_player_packet.cc' |
937 | --- src/game_io/game_interactive_player_packet.cc 2015-10-25 08:06:00 +0000 |
938 | +++ src/game_io/game_interactive_player_packet.cc 2016-01-08 21:02:12 +0000 |
939 | @@ -23,8 +23,8 @@ |
940 | #include "io/filewrite.h" |
941 | #include "logic/game.h" |
942 | #include "logic/game_data_error.h" |
943 | +#include "logic/map_objects/tribes/tribe_descr.h" |
944 | #include "logic/player.h" |
945 | -#include "logic/tribes/tribe_descr.h" |
946 | #include "wui/interactive_player.h" |
947 | #include "wui/mapview.h" |
948 | #include "wui/overlay_manager.h" |
949 | |
950 | === modified file 'src/game_io/game_player_economies_packet.cc' |
951 | --- src/game_io/game_player_economies_packet.cc 2015-10-24 15:42:37 +0000 |
952 | +++ src/game_io/game_player_economies_packet.cc 2016-01-08 21:02:12 +0000 |
953 | @@ -26,8 +26,8 @@ |
954 | #include "io/filewrite.h" |
955 | #include "logic/game.h" |
956 | #include "logic/game_data_error.h" |
957 | +#include "logic/map_objects/tribes/ship.h" |
958 | #include "logic/player.h" |
959 | -#include "logic/ship.h" |
960 | #include "logic/widelands_geometry_io.h" |
961 | |
962 | namespace Widelands { |
963 | |
964 | === modified file 'src/game_io/game_player_info_packet.cc' |
965 | --- src/game_io/game_player_info_packet.cc 2015-10-25 09:53:21 +0000 |
966 | +++ src/game_io/game_player_info_packet.cc 2016-01-08 21:02:12 +0000 |
967 | @@ -24,8 +24,8 @@ |
968 | #include "logic/constants.h" |
969 | #include "logic/game.h" |
970 | #include "logic/game_data_error.h" |
971 | +#include "logic/map_objects/tribes/tribe_descr.h" |
972 | #include "logic/player.h" |
973 | -#include "logic/tribes/tribe_descr.h" |
974 | #include "wui/interactive_player.h" |
975 | |
976 | namespace Widelands { |
977 | |
978 | === modified file 'src/graphic/animation.cc' |
979 | --- src/graphic/animation.cc 2016-01-02 18:16:31 +0000 |
980 | +++ src/graphic/animation.cc 2016-01-08 21:02:12 +0000 |
981 | @@ -37,8 +37,8 @@ |
982 | #include "graphic/surface.h" |
983 | #include "graphic/texture.h" |
984 | #include "io/filesystem/layered_filesystem.h" |
985 | -#include "logic/bob.h" |
986 | -#include "logic/instances.h" |
987 | +#include "logic/map_objects/bob.h" |
988 | +#include "logic/map_objects/map_object.h" |
989 | #include "scripting/lua_table.h" |
990 | #include "sound/sound_handler.h" |
991 | |
992 | |
993 | === modified file 'src/graphic/game_renderer.cc' |
994 | --- src/graphic/game_renderer.cc 2016-01-05 11:28:54 +0000 |
995 | +++ src/graphic/game_renderer.cc 2016-01-08 21:02:12 +0000 |
996 | @@ -27,8 +27,8 @@ |
997 | #include "graphic/rendertarget.h" |
998 | #include "graphic/surface.h" |
999 | #include "logic/editor_game_base.h" |
1000 | +#include "logic/map_objects/world/world.h" |
1001 | #include "logic/player.h" |
1002 | -#include "logic/world/world.h" |
1003 | #include "wui/mapviewpixelconstants.h" |
1004 | #include "wui/mapviewpixelfunctions.h" |
1005 | #include "wui/overlay_manager.h" |
1006 | |
1007 | === modified file 'src/graphic/gl/dither_program.h' |
1008 | --- src/graphic/gl/dither_program.h 2016-01-05 11:28:54 +0000 |
1009 | +++ src/graphic/gl/dither_program.h 2016-01-08 21:02:12 +0000 |
1010 | @@ -26,7 +26,7 @@ |
1011 | #include "graphic/gl/fields_to_draw.h" |
1012 | #include "graphic/gl/utils.h" |
1013 | #include "logic/description_maintainer.h" |
1014 | -#include "logic/world/terrain_description.h" |
1015 | +#include "logic/map_objects/world/terrain_description.h" |
1016 | |
1017 | class Texture; |
1018 | |
1019 | |
1020 | === modified file 'src/graphic/gl/fields_to_draw.h' |
1021 | --- src/graphic/gl/fields_to_draw.h 2015-03-01 10:27:02 +0000 |
1022 | +++ src/graphic/gl/fields_to_draw.h 2016-01-08 21:02:12 +0000 |
1023 | @@ -26,7 +26,7 @@ |
1024 | |
1025 | #include <stdint.h> |
1026 | |
1027 | -#include "logic/road_textures.h" |
1028 | +#include "logic/map_objects/tribes/road_textures.h" |
1029 | |
1030 | // Helper struct that contains the data needed for drawing all fields. All |
1031 | // methods are inlined for performance reasons. |
1032 | |
1033 | === modified file 'src/graphic/gl/terrain_program.h' |
1034 | --- src/graphic/gl/terrain_program.h 2016-01-05 11:28:54 +0000 |
1035 | +++ src/graphic/gl/terrain_program.h 2016-01-08 21:02:12 +0000 |
1036 | @@ -26,7 +26,7 @@ |
1037 | #include "graphic/gl/fields_to_draw.h" |
1038 | #include "graphic/gl/utils.h" |
1039 | #include "logic/description_maintainer.h" |
1040 | -#include "logic/world/terrain_description.h" |
1041 | +#include "logic/map_objects/world/terrain_description.h" |
1042 | |
1043 | |
1044 | class TerrainProgram { |
1045 | |
1046 | === modified file 'src/graphic/minimap_renderer.cc' |
1047 | --- src/graphic/minimap_renderer.cc 2016-01-05 11:28:54 +0000 |
1048 | +++ src/graphic/minimap_renderer.cc 2016-01-08 21:02:12 +0000 |
1049 | @@ -28,9 +28,9 @@ |
1050 | #include "graphic/texture.h" |
1051 | #include "logic/field.h" |
1052 | #include "logic/map.h" |
1053 | +#include "logic/map_objects/world/terrain_description.h" |
1054 | +#include "logic/map_objects/world/world.h" |
1055 | #include "logic/player.h" |
1056 | -#include "logic/world/terrain_description.h" |
1057 | -#include "logic/world/world.h" |
1058 | #include "wui/mapviewpixelconstants.h" |
1059 | #include "wui/mapviewpixelfunctions.h" |
1060 | |
1061 | |
1062 | === modified file 'src/graphic/render_queue.h' |
1063 | --- src/graphic/render_queue.h 2016-01-05 11:28:54 +0000 |
1064 | +++ src/graphic/render_queue.h 2016-01-08 21:02:12 +0000 |
1065 | @@ -31,7 +31,7 @@ |
1066 | #include "graphic/color.h" |
1067 | #include "graphic/gl/fields_to_draw.h" |
1068 | #include "logic/description_maintainer.h" |
1069 | -#include "logic/world/terrain_description.h" |
1070 | +#include "logic/map_objects/world/terrain_description.h" |
1071 | |
1072 | class DitherProgram; |
1073 | class RoadProgram; |
1074 | |
1075 | === modified file 'src/graphic/rendertarget.cc' |
1076 | --- src/graphic/rendertarget.cc 2015-11-28 11:45:40 +0000 |
1077 | +++ src/graphic/rendertarget.cc 2016-01-08 21:02:12 +0000 |
1078 | @@ -24,8 +24,8 @@ |
1079 | #include "graphic/animation.h" |
1080 | #include "graphic/graphic.h" |
1081 | #include "graphic/surface.h" |
1082 | +#include "logic/map_objects/tribes/tribe_descr.h" |
1083 | #include "logic/player.h" |
1084 | -#include "logic/tribes/tribe_descr.h" |
1085 | #include "wui/overlay_manager.h" |
1086 | |
1087 | using Widelands::BaseImmovable; |
1088 | |
1089 | === modified file 'src/logic/CMakeLists.txt' |
1090 | --- src/logic/CMakeLists.txt 2015-11-28 11:04:12 +0000 |
1091 | +++ src/logic/CMakeLists.txt 2016-01-08 21:02:12 +0000 |
1092 | @@ -61,22 +61,8 @@ |
1093 | |
1094 | wl_library(logic |
1095 | SRCS |
1096 | - attackable.h |
1097 | backtrace.cc |
1098 | backtrace.h |
1099 | - battle.cc |
1100 | - battle.h |
1101 | - bill_of_materials.h |
1102 | - bob.cc |
1103 | - bob.h |
1104 | - buildcost.cc |
1105 | - buildcost.h |
1106 | - building.cc |
1107 | - building.h |
1108 | - carrier.cc |
1109 | - carrier.h |
1110 | - checkstep.cc |
1111 | - checkstep.h |
1112 | cmd_calculate_statistics.cc |
1113 | cmd_calculate_statistics.h |
1114 | cmd_delete_message.cc |
1115 | @@ -90,19 +76,10 @@ |
1116 | cmd_queue.cc |
1117 | cmd_queue.h |
1118 | constants.h |
1119 | - constructionsite.cc |
1120 | - constructionsite.h |
1121 | cookie_priority_queue.h |
1122 | - critter.cc |
1123 | - critter.h |
1124 | - critter_program.h |
1125 | description_maintainer.h |
1126 | - dismantlesite.cc |
1127 | - dismantlesite.h |
1128 | editor_game_base.cc |
1129 | editor_game_base.h |
1130 | - expedition_bootstrap.cc |
1131 | - expedition_bootstrap.h |
1132 | field.cc |
1133 | field.h |
1134 | findbob.cc |
1135 | @@ -111,21 +88,14 @@ |
1136 | findimmovable.h |
1137 | findnode.cc |
1138 | findnode.h |
1139 | + game_data_error.cc |
1140 | + game_data_error.h |
1141 | game.cc |
1142 | game.h |
1143 | - game_data_error.cc |
1144 | - game_data_error.h |
1145 | - immovable.cc |
1146 | - immovable.h |
1147 | - immovable_program.h |
1148 | - terrain_affinity.cc |
1149 | - terrain_affinity.h |
1150 | - instances.cc |
1151 | - instances.h |
1152 | + map_revision.cc |
1153 | + map_revision.h |
1154 | map.cc |
1155 | map.h |
1156 | - map_revision.cc |
1157 | - map_revision.h |
1158 | mapastar.cc |
1159 | mapastar.h |
1160 | mapdifferenceregion.cc |
1161 | @@ -137,87 +107,114 @@ |
1162 | mapregion.h |
1163 | maptriangleregion.cc |
1164 | maptriangleregion.h |
1165 | - message.h |
1166 | message_id.h |
1167 | message_queue.h |
1168 | - militarysite.cc |
1169 | - militarysite.h |
1170 | + message.h |
1171 | nodecaps.h |
1172 | objective.h |
1173 | - partially_finished_building.cc |
1174 | - partially_finished_building.h |
1175 | path.cc |
1176 | path.h |
1177 | pathfield.cc |
1178 | pathfield.h |
1179 | + player_area.h |
1180 | player.cc |
1181 | player.h |
1182 | - player_area.h |
1183 | playercommand.cc |
1184 | playercommand.h |
1185 | playersmanager.cc |
1186 | playersmanager.h |
1187 | - production_program.cc |
1188 | - production_program.h |
1189 | - productionsite.cc |
1190 | - productionsite.h |
1191 | - program_result.h |
1192 | queue_cmd_factory.cc |
1193 | queue_cmd_factory.h |
1194 | queue_cmd_ids.h |
1195 | replay.cc |
1196 | replay.h |
1197 | - requirements.cc |
1198 | - requirements.h |
1199 | - road_textures.cc |
1200 | - road_textures.h |
1201 | roadtype.h |
1202 | save_handler.cc |
1203 | save_handler.h |
1204 | - ship.cc |
1205 | - ship.h |
1206 | - soldier.cc |
1207 | - soldier.h |
1208 | - soldier_counts.h |
1209 | - soldiercontrol.h |
1210 | - training_attribute.h |
1211 | - trainingsite.cc |
1212 | - trainingsite.h |
1213 | - tribes/tribe_basic_info.h |
1214 | - tribes/tribe_basic_info.cc |
1215 | - tribes/tribe_descr.cc |
1216 | - tribes/tribe_descr.h |
1217 | - tribes/tribes.h |
1218 | - tribes/tribes.cc |
1219 | - walkingdir.cc |
1220 | - walkingdir.h |
1221 | - ware_descr.cc |
1222 | - ware_descr.h |
1223 | - warehouse.cc |
1224 | - warehouse.h |
1225 | - warelist.cc |
1226 | - warelist.h |
1227 | - wareworker.h |
1228 | - widelands.h |
1229 | widelands_geometry_io.cc |
1230 | widelands_geometry_io.h |
1231 | - workarea_info.h |
1232 | - worker.cc |
1233 | - worker.h |
1234 | - worker_descr.cc |
1235 | - worker_descr.h |
1236 | - worker_program.cc |
1237 | - worker_program.h |
1238 | - world/editor_category.cc |
1239 | - world/editor_category.h |
1240 | - world/map_gen.cc |
1241 | - world/map_gen.h |
1242 | - world/resource_description.cc |
1243 | - world/resource_description.h |
1244 | - world/terrain_description.cc |
1245 | - world/terrain_description.h |
1246 | - world/world.cc |
1247 | - world/world.h |
1248 | + widelands.h |
1249 | + map_objects/attackable.h |
1250 | + map_objects/bob.cc |
1251 | + map_objects/bob.h |
1252 | + map_objects/buildcost.cc |
1253 | + map_objects/buildcost.h |
1254 | + map_objects/checkstep.cc |
1255 | + map_objects/checkstep.h |
1256 | + map_objects/immovable_program.h |
1257 | + map_objects/immovable.cc |
1258 | + map_objects/immovable.h |
1259 | + map_objects/map_object.cc |
1260 | + map_objects/map_object.h |
1261 | + map_objects/terrain_affinity.cc |
1262 | + map_objects/terrain_affinity.h |
1263 | + map_objects/walkingdir.cc |
1264 | + map_objects/walkingdir.h |
1265 | + map_objects/tribes/battle.cc |
1266 | + map_objects/tribes/battle.h |
1267 | + map_objects/tribes/bill_of_materials.h |
1268 | + map_objects/tribes/building.cc |
1269 | + map_objects/tribes/building.h |
1270 | + map_objects/tribes/carrier.cc |
1271 | + map_objects/tribes/carrier.h |
1272 | + map_objects/tribes/constructionsite.cc |
1273 | + map_objects/tribes/constructionsite.h |
1274 | + map_objects/tribes/dismantlesite.cc |
1275 | + map_objects/tribes/dismantlesite.h |
1276 | + map_objects/tribes/militarysite.cc |
1277 | + map_objects/tribes/militarysite.h |
1278 | + map_objects/tribes/partially_finished_building.cc |
1279 | + map_objects/tribes/partially_finished_building.h |
1280 | + map_objects/tribes/production_program.cc |
1281 | + map_objects/tribes/production_program.h |
1282 | + map_objects/tribes/productionsite.cc |
1283 | + map_objects/tribes/productionsite.h |
1284 | + map_objects/tribes/program_result.h |
1285 | + map_objects/tribes/requirements.cc |
1286 | + map_objects/tribes/requirements.h |
1287 | + map_objects/tribes/road_textures.cc |
1288 | + map_objects/tribes/road_textures.h |
1289 | + map_objects/tribes/ship.cc |
1290 | + map_objects/tribes/ship.h |
1291 | + map_objects/tribes/soldier.cc |
1292 | + map_objects/tribes/soldier.h |
1293 | + map_objects/tribes/soldiercontrol.h |
1294 | + map_objects/tribes/training_attribute.h |
1295 | + map_objects/tribes/trainingsite.cc |
1296 | + map_objects/tribes/trainingsite.h |
1297 | + map_objects/tribes/tribe_basic_info.cc |
1298 | + map_objects/tribes/tribe_basic_info.h |
1299 | + map_objects/tribes/tribe_descr.cc |
1300 | + map_objects/tribes/tribe_descr.h |
1301 | + map_objects/tribes/tribes.cc |
1302 | + map_objects/tribes/tribes.h |
1303 | + map_objects/tribes/ware_descr.cc |
1304 | + map_objects/tribes/ware_descr.h |
1305 | + map_objects/tribes/warehouse.cc |
1306 | + map_objects/tribes/warehouse.h |
1307 | + map_objects/tribes/warelist.cc |
1308 | + map_objects/tribes/warelist.h |
1309 | + map_objects/tribes/wareworker.h |
1310 | + map_objects/tribes/workarea_info.h |
1311 | + map_objects/tribes/worker_descr.cc |
1312 | + map_objects/tribes/worker_descr.h |
1313 | + map_objects/tribes/worker_program.cc |
1314 | + map_objects/tribes/worker_program.h |
1315 | + map_objects/tribes/worker.cc |
1316 | + map_objects/tribes/worker.h |
1317 | + map_objects/world/critter_program.h |
1318 | + map_objects/world/critter.cc |
1319 | + map_objects/world/critter.h |
1320 | + map_objects/world/editor_category.cc |
1321 | + map_objects/world/editor_category.h |
1322 | + map_objects/world/map_gen.cc |
1323 | + map_objects/world/map_gen.h |
1324 | + map_objects/world/resource_description.cc |
1325 | + map_objects/world/resource_description.h |
1326 | + map_objects/world/terrain_description.cc |
1327 | + map_objects/world/terrain_description.h |
1328 | + map_objects/world/world.cc |
1329 | + map_objects/world/world.h |
1330 | # TODO(sirver): Uses SDL2 only on WIN32 for a dirty hack. |
1331 | USES_SDL2 |
1332 | DEPENDS |
1333 | |
1334 | === modified file 'src/logic/cmd_incorporate.h' |
1335 | --- src/logic/cmd_incorporate.h 2015-11-27 12:46:45 +0000 |
1336 | +++ src/logic/cmd_incorporate.h 2016-01-08 21:02:12 +0000 |
1337 | @@ -21,7 +21,7 @@ |
1338 | #define WL_LOGIC_CMD_INCORPORATE_H |
1339 | |
1340 | #include "logic/cmd_queue.h" |
1341 | -#include "logic/worker.h" |
1342 | +#include "logic/map_objects/tribes/worker.h" |
1343 | |
1344 | namespace Widelands { |
1345 | |
1346 | |
1347 | === modified file 'src/logic/cmd_queue.cc' |
1348 | --- src/logic/cmd_queue.cc 2015-11-29 10:10:29 +0000 |
1349 | +++ src/logic/cmd_queue.cc 2016-01-08 21:02:12 +0000 |
1350 | @@ -26,10 +26,10 @@ |
1351 | #include "io/machdep.h" |
1352 | #include "logic/game.h" |
1353 | #include "logic/game_data_error.h" |
1354 | -#include "logic/instances.h" |
1355 | +#include "logic/map_objects/map_object.h" |
1356 | +#include "logic/map_objects/tribes/worker.h" |
1357 | #include "logic/player.h" |
1358 | #include "logic/playercommand.h" |
1359 | -#include "logic/worker.h" |
1360 | |
1361 | namespace Widelands { |
1362 | |
1363 | |
1364 | === modified file 'src/logic/editor_game_base.cc' |
1365 | --- src/logic/editor_game_base.cc 2015-11-11 10:03:41 +0000 |
1366 | +++ src/logic/editor_game_base.cc 2016-01-08 21:02:12 +0000 |
1367 | @@ -31,23 +31,23 @@ |
1368 | #include "economy/road.h" |
1369 | #include "graphic/color.h" |
1370 | #include "graphic/graphic.h" |
1371 | -#include "logic/battle.h" |
1372 | -#include "logic/building.h" |
1373 | #include "logic/constants.h" |
1374 | -#include "logic/dismantlesite.h" |
1375 | #include "logic/findimmovable.h" |
1376 | #include "logic/game.h" |
1377 | #include "logic/game_data_error.h" |
1378 | -#include "logic/instances.h" |
1379 | +#include "logic/map_objects/map_object.h" |
1380 | +#include "logic/map_objects/tribes/battle.h" |
1381 | +#include "logic/map_objects/tribes/building.h" |
1382 | +#include "logic/map_objects/tribes/dismantlesite.h" |
1383 | +#include "logic/map_objects/tribes/tribe_descr.h" |
1384 | +#include "logic/map_objects/tribes/tribes.h" |
1385 | +#include "logic/map_objects/tribes/ware_descr.h" |
1386 | +#include "logic/map_objects/tribes/worker.h" |
1387 | +#include "logic/map_objects/world/world.h" |
1388 | #include "logic/mapregion.h" |
1389 | #include "logic/player.h" |
1390 | #include "logic/playersmanager.h" |
1391 | #include "logic/roadtype.h" |
1392 | -#include "logic/tribes/tribe_descr.h" |
1393 | -#include "logic/tribes/tribes.h" |
1394 | -#include "logic/ware_descr.h" |
1395 | -#include "logic/worker.h" |
1396 | -#include "logic/world/world.h" |
1397 | #include "scripting/logic.h" |
1398 | #include "scripting/lua_table.h" |
1399 | #include "sound/sound_handler.h" |
1400 | |
1401 | === modified file 'src/logic/editor_game_base.h' |
1402 | --- src/logic/editor_game_base.h 2015-11-14 15:58:29 +0000 |
1403 | +++ src/logic/editor_game_base.h 2016-01-08 21:02:12 +0000 |
1404 | @@ -26,8 +26,8 @@ |
1405 | #include <vector> |
1406 | |
1407 | #include "base/macros.h" |
1408 | -#include "logic/bob.h" |
1409 | -#include "logic/building.h" |
1410 | +#include "logic/map_objects/bob.h" |
1411 | +#include "logic/map_objects/tribes/building.h" |
1412 | #include "logic/map.h" |
1413 | #include "logic/player_area.h" |
1414 | #include "notifications/notifications.h" |
1415 | |
1416 | === modified file 'src/logic/findbob.cc' |
1417 | --- src/logic/findbob.cc 2014-09-19 12:54:54 +0000 |
1418 | +++ src/logic/findbob.cc 2016-01-08 21:02:12 +0000 |
1419 | @@ -20,8 +20,8 @@ |
1420 | #include "logic/findbob.h" |
1421 | |
1422 | #include "base/macros.h" |
1423 | +#include "logic/map_objects/tribes/soldier.h" |
1424 | #include "logic/player.h" |
1425 | -#include "logic/soldier.h" |
1426 | |
1427 | namespace Widelands { |
1428 | |
1429 | |
1430 | === modified file 'src/logic/findimmovable.cc' |
1431 | --- src/logic/findimmovable.cc 2014-09-19 12:54:54 +0000 |
1432 | +++ src/logic/findimmovable.cc 2016-01-08 21:02:12 +0000 |
1433 | @@ -21,9 +21,9 @@ |
1434 | |
1435 | #include "base/macros.h" |
1436 | #include "economy/flag.h" |
1437 | -#include "logic/attackable.h" |
1438 | -#include "logic/immovable.h" |
1439 | -#include "logic/militarysite.h" |
1440 | +#include "logic/map_objects/attackable.h" |
1441 | +#include "logic/map_objects/immovable.h" |
1442 | +#include "logic/map_objects/tribes/militarysite.h" |
1443 | |
1444 | namespace Widelands { |
1445 | |
1446 | |
1447 | === modified file 'src/logic/findimmovable.h' |
1448 | --- src/logic/findimmovable.h 2015-02-24 10:29:11 +0000 |
1449 | +++ src/logic/findimmovable.h 2016-01-08 21:02:12 +0000 |
1450 | @@ -22,7 +22,7 @@ |
1451 | |
1452 | #include <stdint.h> |
1453 | |
1454 | -#include "logic/instances.h" |
1455 | +#include "logic/map_objects/map_object.h" |
1456 | |
1457 | namespace Widelands { |
1458 | |
1459 | |
1460 | === modified file 'src/logic/findnode.cc' |
1461 | --- src/logic/findnode.cc 2014-12-01 21:50:28 +0000 |
1462 | +++ src/logic/findnode.cc 2016-01-08 21:02:12 +0000 |
1463 | @@ -21,9 +21,8 @@ |
1464 | |
1465 | #include "base/wexception.h" |
1466 | #include "logic/field.h" |
1467 | -#include "logic/immovable.h" |
1468 | #include "logic/map.h" |
1469 | - |
1470 | +#include "logic/map_objects/immovable.h" |
1471 | |
1472 | namespace Widelands { |
1473 | |
1474 | |
1475 | === modified file 'src/logic/game.cc' |
1476 | --- src/logic/game.cc 2015-11-28 11:04:12 +0000 |
1477 | +++ src/logic/game.cc 2016-01-08 21:02:12 +0000 |
1478 | @@ -43,20 +43,20 @@ |
1479 | #include "io/fileread.h" |
1480 | #include "io/filesystem/layered_filesystem.h" |
1481 | #include "io/filewrite.h" |
1482 | -#include "logic/carrier.h" |
1483 | #include "logic/cmd_calculate_statistics.h" |
1484 | #include "logic/cmd_luacoroutine.h" |
1485 | #include "logic/cmd_luascript.h" |
1486 | #include "logic/game_settings.h" |
1487 | -#include "logic/militarysite.h" |
1488 | +#include "logic/map_objects/tribes/carrier.h" |
1489 | +#include "logic/map_objects/tribes/militarysite.h" |
1490 | +#include "logic/map_objects/tribes/ship.h" |
1491 | +#include "logic/map_objects/tribes/soldier.h" |
1492 | +#include "logic/map_objects/tribes/trainingsite.h" |
1493 | +#include "logic/map_objects/tribes/tribe_descr.h" |
1494 | #include "logic/player.h" |
1495 | #include "logic/playercommand.h" |
1496 | #include "logic/replay.h" |
1497 | -#include "logic/ship.h" |
1498 | #include "logic/single_player_game_controller.h" |
1499 | -#include "logic/soldier.h" |
1500 | -#include "logic/trainingsite.h" |
1501 | -#include "logic/tribes/tribe_descr.h" |
1502 | #include "map_io/widelands_map_loader.h" |
1503 | #include "network/network.h" |
1504 | #include "scripting/logic.h" |
1505 | |
1506 | === modified file 'src/logic/game_settings.h' |
1507 | --- src/logic/game_settings.h 2015-02-23 08:54:16 +0000 |
1508 | +++ src/logic/game_settings.h 2016-01-08 21:02:12 +0000 |
1509 | @@ -25,7 +25,7 @@ |
1510 | #include <vector> |
1511 | |
1512 | #include "io/filesystem/layered_filesystem.h" |
1513 | -#include "logic/tribes/tribe_basic_info.h" |
1514 | +#include "logic/map_objects/tribes/tribe_basic_info.h" |
1515 | #include "logic/widelands.h" |
1516 | #include "scripting/lua_interface.h" |
1517 | #include "scripting/lua_table.h" |
1518 | |
1519 | === modified file 'src/logic/map.cc' |
1520 | --- src/logic/map.cc 2016-01-04 20:50:19 +0000 |
1521 | +++ src/logic/map.cc 2016-01-08 21:02:12 +0000 |
1522 | @@ -34,17 +34,17 @@ |
1523 | #include "economy/road.h" |
1524 | #include "editor/tools/editor_increase_resources_tool.h" |
1525 | #include "io/filesystem/layered_filesystem.h" |
1526 | -#include "logic/checkstep.h" |
1527 | #include "logic/findimmovable.h" |
1528 | #include "logic/findnode.h" |
1529 | +#include "logic/map_objects/checkstep.h" |
1530 | +#include "logic/map_objects/tribes/soldier.h" |
1531 | +#include "logic/map_objects/tribes/tribe_descr.h" |
1532 | +#include "logic/map_objects/world/terrain_description.h" |
1533 | +#include "logic/map_objects/world/world.h" |
1534 | #include "logic/mapfringeregion.h" |
1535 | #include "logic/objective.h" |
1536 | #include "logic/pathfield.h" |
1537 | #include "logic/player.h" |
1538 | -#include "logic/soldier.h" |
1539 | -#include "logic/tribes/tribe_descr.h" |
1540 | -#include "logic/world/terrain_description.h" |
1541 | -#include "logic/world/world.h" |
1542 | #include "map_io/s2map.h" |
1543 | #include "map_io/widelands_map_loader.h" |
1544 | #include "notifications/notifications.h" |
1545 | |
1546 | === modified file 'src/logic/map.h' |
1547 | --- src/logic/map.h 2016-01-04 20:50:19 +0000 |
1548 | +++ src/logic/map.h 2016-01-08 21:02:12 +0000 |
1549 | @@ -33,7 +33,7 @@ |
1550 | #include "logic/description_maintainer.h" |
1551 | #include "logic/map_revision.h" |
1552 | #include "logic/objective.h" |
1553 | -#include "logic/walkingdir.h" |
1554 | +#include "logic/map_objects/walkingdir.h" |
1555 | #include "logic/widelands_geometry.h" |
1556 | #include "notifications/note_ids.h" |
1557 | #include "notifications/notifications.h" |
1558 | |
1559 | === added directory 'src/logic/map_objects' |
1560 | === renamed file 'src/logic/attackable.h' => 'src/logic/map_objects/attackable.h' |
1561 | --- src/logic/attackable.h 2014-09-19 12:54:54 +0000 |
1562 | +++ src/logic/map_objects/attackable.h 2016-01-08 21:02:12 +0000 |
1563 | @@ -17,8 +17,8 @@ |
1564 | * |
1565 | */ |
1566 | |
1567 | -#ifndef WL_LOGIC_ATTACKABLE_H |
1568 | -#define WL_LOGIC_ATTACKABLE_H |
1569 | +#ifndef WL_LOGIC_MAP_OBJECTS_ATTACKABLE_H |
1570 | +#define WL_LOGIC_MAP_OBJECTS_ATTACKABLE_H |
1571 | |
1572 | namespace Widelands { |
1573 | |
1574 | @@ -81,4 +81,4 @@ |
1575 | |
1576 | } |
1577 | |
1578 | -#endif // end of include guard: WL_LOGIC_ATTACKABLE_H |
1579 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_ATTACKABLE_H |
1580 | |
1581 | === renamed file 'src/logic/bob.cc' => 'src/logic/map_objects/bob.cc' |
1582 | --- src/logic/bob.cc 2016-01-03 22:05:49 +0000 |
1583 | +++ src/logic/map_objects/bob.cc 2016-01-08 21:02:12 +0000 |
1584 | @@ -17,7 +17,7 @@ |
1585 | * |
1586 | */ |
1587 | |
1588 | -#include "logic/bob.h" |
1589 | +#include "logic/map_objects/bob.h" |
1590 | |
1591 | #include <cstdlib> |
1592 | #include <memory> |
1593 | @@ -33,16 +33,16 @@ |
1594 | #include "io/fileread.h" |
1595 | #include "io/filewrite.h" |
1596 | #include "logic/backtrace.h" |
1597 | -#include "logic/checkstep.h" |
1598 | -#include "logic/critter.h" |
1599 | #include "logic/findbob.h" |
1600 | #include "logic/game.h" |
1601 | #include "logic/game_data_error.h" |
1602 | +#include "logic/map_objects/checkstep.h" |
1603 | +#include "logic/map_objects/tribes/ship.h" |
1604 | +#include "logic/map_objects/tribes/soldier.h" |
1605 | +#include "logic/map_objects/tribes/tribe_descr.h" |
1606 | +#include "logic/map_objects/world/critter.h" |
1607 | #include "logic/path.h" |
1608 | #include "logic/player.h" |
1609 | -#include "logic/ship.h" |
1610 | -#include "logic/soldier.h" |
1611 | -#include "logic/tribes/tribe_descr.h" |
1612 | #include "logic/widelands_geometry_io.h" |
1613 | #include "map_io/map_object_loader.h" |
1614 | #include "map_io/map_object_saver.h" |
1615 | |
1616 | === renamed file 'src/logic/bob.h' => 'src/logic/map_objects/bob.h' |
1617 | --- src/logic/bob.h 2016-01-05 09:54:44 +0000 |
1618 | +++ src/logic/map_objects/bob.h 2016-01-08 21:02:12 +0000 |
1619 | @@ -17,16 +17,16 @@ |
1620 | * |
1621 | */ |
1622 | |
1623 | -#ifndef WL_LOGIC_BOB_H |
1624 | -#define WL_LOGIC_BOB_H |
1625 | +#ifndef WL_LOGIC_MAP_OBJECTS_BOB_H |
1626 | +#define WL_LOGIC_MAP_OBJECTS_BOB_H |
1627 | |
1628 | #include "base/macros.h" |
1629 | #include "base/point.h" |
1630 | #include "economy/route.h" |
1631 | #include "graphic/animation.h" |
1632 | #include "graphic/diranimations.h" |
1633 | -#include "logic/instances.h" |
1634 | -#include "logic/walkingdir.h" |
1635 | +#include "logic/map_objects/map_object.h" |
1636 | +#include "logic/map_objects/walkingdir.h" |
1637 | #include "logic/widelands_geometry.h" |
1638 | |
1639 | namespace Widelands { |
1640 | @@ -416,4 +416,4 @@ |
1641 | |
1642 | } |
1643 | |
1644 | -#endif // end of include guard: WL_LOGIC_BOB_H |
1645 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_BOB_H |
1646 | |
1647 | === renamed file 'src/logic/buildcost.cc' => 'src/logic/map_objects/buildcost.cc' |
1648 | --- src/logic/buildcost.cc 2015-11-11 09:52:55 +0000 |
1649 | +++ src/logic/map_objects/buildcost.cc 2016-01-08 21:02:12 +0000 |
1650 | @@ -17,7 +17,7 @@ |
1651 | * |
1652 | */ |
1653 | |
1654 | -#include "logic/buildcost.h" |
1655 | +#include "logic/map_objects/buildcost.h" |
1656 | |
1657 | #include <map> |
1658 | #include <memory> |
1659 | @@ -26,8 +26,8 @@ |
1660 | #include "io/fileread.h" |
1661 | #include "io/filewrite.h" |
1662 | #include "logic/game_data_error.h" |
1663 | -#include "logic/tribes/tribe_descr.h" |
1664 | -#include "logic/tribes/tribes.h" |
1665 | +#include "logic/map_objects/tribes/tribe_descr.h" |
1666 | +#include "logic/map_objects/tribes/tribes.h" |
1667 | |
1668 | namespace Widelands { |
1669 | |
1670 | |
1671 | === renamed file 'src/logic/buildcost.h' => 'src/logic/map_objects/buildcost.h' |
1672 | --- src/logic/buildcost.h 2015-11-11 09:52:55 +0000 |
1673 | +++ src/logic/map_objects/buildcost.h 2016-01-08 21:02:12 +0000 |
1674 | @@ -17,8 +17,8 @@ |
1675 | * |
1676 | */ |
1677 | |
1678 | -#ifndef WL_LOGIC_BUILDCOST_H |
1679 | -#define WL_LOGIC_BUILDCOST_H |
1680 | +#ifndef WL_LOGIC_MAP_OBJECTS_BUILDCOST_H |
1681 | +#define WL_LOGIC_MAP_OBJECTS_BUILDCOST_H |
1682 | |
1683 | #include <map> |
1684 | #include <memory> |
1685 | @@ -47,4 +47,4 @@ |
1686 | |
1687 | } // namespace Widelands |
1688 | |
1689 | -#endif // end of include guard: WL_LOGIC_BUILDCOST_H |
1690 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_BUILDCOST_H |
1691 | |
1692 | === renamed file 'src/logic/checkstep.cc' => 'src/logic/map_objects/checkstep.cc' |
1693 | --- src/logic/checkstep.cc 2014-09-19 12:54:54 +0000 |
1694 | +++ src/logic/map_objects/checkstep.cc 2016-01-08 21:02:12 +0000 |
1695 | @@ -17,7 +17,7 @@ |
1696 | * |
1697 | */ |
1698 | |
1699 | -#include "logic/checkstep.h" |
1700 | +#include "logic/map_objects/checkstep.h" |
1701 | |
1702 | #include "economy/flag.h" |
1703 | #include "economy/road.h" |
1704 | |
1705 | === renamed file 'src/logic/checkstep.h' => 'src/logic/map_objects/checkstep.h' |
1706 | --- src/logic/checkstep.h 2014-09-19 12:54:54 +0000 |
1707 | +++ src/logic/map_objects/checkstep.h 2016-01-08 21:02:12 +0000 |
1708 | @@ -17,8 +17,8 @@ |
1709 | * |
1710 | */ |
1711 | |
1712 | -#ifndef WL_LOGIC_CHECKSTEP_H |
1713 | -#define WL_LOGIC_CHECKSTEP_H |
1714 | +#ifndef WL_LOGIC_MAP_OBJECTS_CHECKSTEP_H |
1715 | +#define WL_LOGIC_MAP_OBJECTS_CHECKSTEP_H |
1716 | |
1717 | #include <set> |
1718 | #include <vector> |
1719 | @@ -204,4 +204,4 @@ |
1720 | |
1721 | } |
1722 | |
1723 | -#endif // end of include guard: WL_LOGIC_CHECKSTEP_H |
1724 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_CHECKSTEP_H |
1725 | |
1726 | === renamed file 'src/logic/immovable.cc' => 'src/logic/map_objects/immovable.cc' |
1727 | --- src/logic/immovable.cc 2015-12-03 21:12:12 +0000 |
1728 | +++ src/logic/map_objects/immovable.cc 2016-01-08 21:02:12 +0000 |
1729 | @@ -17,7 +17,7 @@ |
1730 | * |
1731 | */ |
1732 | |
1733 | -#include "logic/immovable.h" |
1734 | +#include "logic/map_objects/immovable.h" |
1735 | |
1736 | #include <cstdio> |
1737 | #include <cstring> |
1738 | @@ -42,15 +42,15 @@ |
1739 | #include "logic/field.h" |
1740 | #include "logic/game.h" |
1741 | #include "logic/game_data_error.h" |
1742 | -#include "logic/immovable_program.h" |
1743 | #include "logic/map.h" |
1744 | +#include "logic/map_objects/immovable_program.h" |
1745 | +#include "logic/map_objects/terrain_affinity.h" |
1746 | +#include "logic/map_objects/tribes/tribe_descr.h" |
1747 | +#include "logic/map_objects/tribes/worker.h" |
1748 | +#include "logic/map_objects/world/world.h" |
1749 | #include "logic/mapfringeregion.h" |
1750 | #include "logic/player.h" |
1751 | -#include "logic/terrain_affinity.h" |
1752 | -#include "logic/tribes/tribe_descr.h" |
1753 | #include "logic/widelands_geometry_io.h" |
1754 | -#include "logic/worker.h" |
1755 | -#include "logic/world/world.h" |
1756 | #include "map_io/tribes_legacy_lookup_table.h" |
1757 | #include "map_io/world_legacy_lookup_table.h" |
1758 | #include "notifications/notifications.h" |
1759 | |
1760 | === renamed file 'src/logic/immovable.h' => 'src/logic/map_objects/immovable.h' |
1761 | --- src/logic/immovable.h 2015-11-25 08:42:28 +0000 |
1762 | +++ src/logic/map_objects/immovable.h 2016-01-08 21:02:12 +0000 |
1763 | @@ -17,16 +17,16 @@ |
1764 | * |
1765 | */ |
1766 | |
1767 | -#ifndef WL_LOGIC_IMMOVABLE_H |
1768 | -#define WL_LOGIC_IMMOVABLE_H |
1769 | +#ifndef WL_LOGIC_MAP_OBJECTS_IMMOVABLE_H |
1770 | +#define WL_LOGIC_MAP_OBJECTS_IMMOVABLE_H |
1771 | |
1772 | #include <memory> |
1773 | #include <unordered_map> |
1774 | |
1775 | #include "base/macros.h" |
1776 | #include "graphic/animation.h" |
1777 | -#include "logic/buildcost.h" |
1778 | -#include "logic/instances.h" |
1779 | +#include "logic/map_objects/buildcost.h" |
1780 | +#include "logic/map_objects/map_object.h" |
1781 | #include "logic/widelands_geometry.h" |
1782 | #include "notifications/note_ids.h" |
1783 | #include "notifications/notifications.h" |
1784 | @@ -352,4 +352,4 @@ |
1785 | |
1786 | } |
1787 | |
1788 | -#endif // end of include guard: WL_LOGIC_IMMOVABLE_H |
1789 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_IMMOVABLE_H |
1790 | |
1791 | === renamed file 'src/logic/immovable_program.h' => 'src/logic/map_objects/immovable_program.h' |
1792 | --- src/logic/immovable_program.h 2015-11-01 10:11:56 +0000 |
1793 | +++ src/logic/map_objects/immovable_program.h 2016-01-08 21:02:12 +0000 |
1794 | @@ -17,8 +17,8 @@ |
1795 | * |
1796 | */ |
1797 | |
1798 | -#ifndef WL_LOGIC_IMMOVABLE_PROGRAM_H |
1799 | -#define WL_LOGIC_IMMOVABLE_PROGRAM_H |
1800 | +#ifndef WL_LOGIC_MAP_OBJECTS_IMMOVABLE_PROGRAM_H |
1801 | +#define WL_LOGIC_MAP_OBJECTS_IMMOVABLE_PROGRAM_H |
1802 | |
1803 | #include <cstring> |
1804 | #include <string> |
1805 | @@ -29,8 +29,8 @@ |
1806 | * Implementation is in immovable.cc |
1807 | */ |
1808 | |
1809 | -#include "logic/buildcost.h" |
1810 | -#include "logic/immovable.h" |
1811 | +#include "logic/map_objects/buildcost.h" |
1812 | +#include "logic/map_objects/immovable.h" |
1813 | |
1814 | namespace Widelands { |
1815 | |
1816 | @@ -217,4 +217,4 @@ |
1817 | |
1818 | } |
1819 | |
1820 | -#endif // end of include guard: WL_LOGIC_IMMOVABLE_PROGRAM_H |
1821 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_IMMOVABLE_PROGRAM_H |
1822 | |
1823 | === renamed file 'src/logic/instances.cc' => 'src/logic/map_objects/map_object.cc' |
1824 | --- src/logic/instances.cc 2015-11-24 17:08:24 +0000 |
1825 | +++ src/logic/map_objects/map_object.cc 2016-01-08 21:02:12 +0000 |
1826 | @@ -17,7 +17,7 @@ |
1827 | * |
1828 | */ |
1829 | |
1830 | -#include "logic/instances.h" |
1831 | +#include "logic/map_objects/map_object.h" |
1832 | |
1833 | #include <algorithm> |
1834 | #include <cstdarg> |
1835 | |
1836 | === renamed file 'src/logic/instances.h' => 'src/logic/map_objects/map_object.h' |
1837 | --- src/logic/instances.h 2016-01-02 12:36:38 +0000 |
1838 | +++ src/logic/map_objects/map_object.h 2016-01-08 21:02:12 +0000 |
1839 | @@ -17,8 +17,8 @@ |
1840 | * |
1841 | */ |
1842 | |
1843 | -#ifndef WL_LOGIC_INSTANCES_H |
1844 | -#define WL_LOGIC_INSTANCES_H |
1845 | +#ifndef WL_LOGIC_MAP_OBJECTS_MAP_OBJECT_H |
1846 | +#define WL_LOGIC_MAP_OBJECTS_MAP_OBJECT_H |
1847 | |
1848 | #include <cstring> |
1849 | #include <map> |
1850 | @@ -544,4 +544,4 @@ |
1851 | |
1852 | } |
1853 | |
1854 | -#endif // end of include guard: WL_LOGIC_INSTANCES_H |
1855 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_MAP_OBJECT_H |
1856 | |
1857 | === renamed file 'src/logic/terrain_affinity.cc' => 'src/logic/map_objects/terrain_affinity.cc' |
1858 | --- src/logic/terrain_affinity.cc 2015-09-04 11:11:50 +0000 |
1859 | +++ src/logic/map_objects/terrain_affinity.cc 2016-01-08 21:02:12 +0000 |
1860 | @@ -17,7 +17,7 @@ |
1861 | * |
1862 | */ |
1863 | |
1864 | -#include "logic/terrain_affinity.h" |
1865 | +#include "logic/map_objects/terrain_affinity.h" |
1866 | |
1867 | #include <vector> |
1868 | |
1869 | @@ -25,8 +25,8 @@ |
1870 | #include "logic/field.h" |
1871 | #include "logic/game_data_error.h" |
1872 | #include "logic/map.h" |
1873 | +#include "logic/map_objects/world/terrain_description.h" |
1874 | #include "logic/widelands_geometry.h" |
1875 | -#include "logic/world/terrain_description.h" |
1876 | #include "scripting/lua_table.h" |
1877 | |
1878 | namespace Widelands { |
1879 | |
1880 | === renamed file 'src/logic/terrain_affinity.h' => 'src/logic/map_objects/terrain_affinity.h' |
1881 | --- src/logic/terrain_affinity.h 2015-08-15 09:57:27 +0000 |
1882 | +++ src/logic/map_objects/terrain_affinity.h 2016-01-08 21:02:12 +0000 |
1883 | @@ -17,8 +17,8 @@ |
1884 | * |
1885 | */ |
1886 | |
1887 | -#ifndef WL_LOGIC_TERRAIN_AFFINITY_H |
1888 | -#define WL_LOGIC_TERRAIN_AFFINITY_H |
1889 | +#ifndef WL_LOGIC_MAP_OBJECTS_TERRAIN_AFFINITY_H |
1890 | +#define WL_LOGIC_MAP_OBJECTS_TERRAIN_AFFINITY_H |
1891 | |
1892 | #include <string> |
1893 | |
1894 | @@ -71,4 +71,4 @@ |
1895 | |
1896 | } // namespace Widelands |
1897 | |
1898 | -#endif // end of include guard: WL_LOGIC_TERRAIN_AFFINITY_H |
1899 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TERRAIN_AFFINITY_H |
1900 | |
1901 | === renamed directory 'src/logic/tribes' => 'src/logic/map_objects/tribes' |
1902 | === renamed file 'src/logic/battle.cc' => 'src/logic/map_objects/tribes/battle.cc' |
1903 | --- src/logic/battle.cc 2015-10-24 15:42:37 +0000 |
1904 | +++ src/logic/map_objects/tribes/battle.cc 2016-01-08 21:02:12 +0000 |
1905 | @@ -17,7 +17,7 @@ |
1906 | * |
1907 | */ |
1908 | |
1909 | -#include "logic/battle.h" |
1910 | +#include "logic/map_objects/tribes/battle.h" |
1911 | |
1912 | #include <memory> |
1913 | |
1914 | @@ -27,8 +27,8 @@ |
1915 | #include "io/fileread.h" |
1916 | #include "io/filewrite.h" |
1917 | #include "logic/game.h" |
1918 | +#include "logic/map_objects/tribes/soldier.h" |
1919 | #include "logic/player.h" |
1920 | -#include "logic/soldier.h" |
1921 | #include "map_io/map_object_loader.h" |
1922 | #include "map_io/map_object_saver.h" |
1923 | |
1924 | |
1925 | === renamed file 'src/logic/battle.h' => 'src/logic/map_objects/tribes/battle.h' |
1926 | --- src/logic/battle.h 2014-10-03 19:15:10 +0000 |
1927 | +++ src/logic/map_objects/tribes/battle.h 2016-01-08 21:02:12 +0000 |
1928 | @@ -16,10 +16,10 @@ |
1929 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
1930 | * |
1931 | */ |
1932 | -#ifndef WL_LOGIC_BATTLE_H |
1933 | -#define WL_LOGIC_BATTLE_H |
1934 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_BATTLE_H |
1935 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_BATTLE_H |
1936 | |
1937 | -#include "logic/instances.h" |
1938 | +#include "logic/map_objects/map_object.h" |
1939 | |
1940 | namespace Widelands { |
1941 | class Soldier; |
1942 | @@ -122,4 +122,4 @@ |
1943 | |
1944 | } |
1945 | |
1946 | -#endif // end of include guard: WL_LOGIC_BATTLE_H |
1947 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_BATTLE_H |
1948 | |
1949 | === renamed file 'src/logic/bill_of_materials.h' => 'src/logic/map_objects/tribes/bill_of_materials.h' |
1950 | --- src/logic/bill_of_materials.h 2015-11-21 11:47:05 +0000 |
1951 | +++ src/logic/map_objects/tribes/bill_of_materials.h 2016-01-08 21:02:12 +0000 |
1952 | @@ -17,8 +17,8 @@ |
1953 | * |
1954 | */ |
1955 | |
1956 | -#ifndef WL_LOGIC_BILL_OF_MATERIALS_H |
1957 | -#define WL_LOGIC_BILL_OF_MATERIALS_H |
1958 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_BILL_OF_MATERIALS_H |
1959 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_BILL_OF_MATERIALS_H |
1960 | |
1961 | #include <vector> |
1962 | |
1963 | @@ -47,4 +47,4 @@ |
1964 | |
1965 | } |
1966 | |
1967 | -#endif // end of include guard: WL_LOGIC_BILL_OF_MATERIALS_H |
1968 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_BILL_OF_MATERIALS_H |
1969 | |
1970 | === renamed file 'src/logic/building.cc' => 'src/logic/map_objects/tribes/building.cc' |
1971 | --- src/logic/building.cc 2015-12-03 21:12:12 +0000 |
1972 | +++ src/logic/map_objects/tribes/building.cc 2016-01-08 21:02:12 +0000 |
1973 | @@ -17,7 +17,7 @@ |
1974 | * |
1975 | */ |
1976 | |
1977 | -#include "logic/building.h" |
1978 | +#include "logic/map_objects/tribes/building.h" |
1979 | |
1980 | #include <cstdio> |
1981 | #include <cstring> |
1982 | @@ -38,15 +38,15 @@ |
1983 | #include "graphic/text_layout.h" |
1984 | #include "io/filesystem/filesystem.h" |
1985 | #include "io/filesystem/layered_filesystem.h" |
1986 | -#include "logic/constructionsite.h" |
1987 | #include "logic/game.h" |
1988 | #include "logic/game_data_error.h" |
1989 | #include "logic/map.h" |
1990 | +#include "logic/map_objects/tribes/constructionsite.h" |
1991 | +#include "logic/map_objects/tribes/productionsite.h" |
1992 | +#include "logic/map_objects/tribes/tribe_descr.h" |
1993 | +#include "logic/map_objects/tribes/tribes.h" |
1994 | +#include "logic/map_objects/tribes/worker.h" |
1995 | #include "logic/player.h" |
1996 | -#include "logic/productionsite.h" |
1997 | -#include "logic/tribes/tribe_descr.h" |
1998 | -#include "logic/tribes/tribes.h" |
1999 | -#include "logic/worker.h" |
2000 | #include "sound/sound_handler.h" |
2001 | #include "wui/interactive_player.h" |
2002 | |
2003 | |
2004 | === renamed file 'src/logic/building.h' => 'src/logic/map_objects/tribes/building.h' |
2005 | --- src/logic/building.h 2016-01-02 12:36:38 +0000 |
2006 | +++ src/logic/map_objects/tribes/building.h 2016-01-08 21:02:12 +0000 |
2007 | @@ -17,8 +17,8 @@ |
2008 | * |
2009 | */ |
2010 | |
2011 | -#ifndef WL_LOGIC_BUILDING_H |
2012 | -#define WL_LOGIC_BUILDING_H |
2013 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_BUILDING_H |
2014 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_BUILDING_H |
2015 | |
2016 | #include <cstring> |
2017 | #include <string> |
2018 | @@ -28,14 +28,13 @@ |
2019 | |
2020 | #include "ai/ai_hints.h" |
2021 | #include "base/macros.h" |
2022 | -#include "logic/bill_of_materials.h" |
2023 | -#include "logic/buildcost.h" |
2024 | -#include "logic/immovable.h" |
2025 | +#include "logic/map_objects/tribes/bill_of_materials.h" |
2026 | +#include "logic/map_objects/buildcost.h" |
2027 | +#include "logic/map_objects/immovable.h" |
2028 | #include "logic/message.h" |
2029 | -#include "logic/soldier_counts.h" |
2030 | -#include "logic/wareworker.h" |
2031 | +#include "logic/map_objects/tribes/wareworker.h" |
2032 | #include "logic/widelands.h" |
2033 | -#include "logic/workarea_info.h" |
2034 | +#include "logic/map_objects/tribes/workarea_info.h" |
2035 | #include "scripting/lua_table.h" |
2036 | |
2037 | namespace UI {class Window;} |
2038 | @@ -315,4 +314,4 @@ |
2039 | |
2040 | } |
2041 | |
2042 | -#endif // end of include guard: WL_LOGIC_BUILDING_H |
2043 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_BUILDING_H |
2044 | |
2045 | === renamed file 'src/logic/carrier.cc' => 'src/logic/map_objects/tribes/carrier.cc' |
2046 | --- src/logic/carrier.cc 2015-10-24 15:42:37 +0000 |
2047 | +++ src/logic/map_objects/tribes/carrier.cc 2016-01-08 21:02:12 +0000 |
2048 | @@ -17,7 +17,7 @@ |
2049 | * |
2050 | */ |
2051 | |
2052 | -#include "logic/carrier.h" |
2053 | +#include "logic/map_objects/tribes/carrier.h" |
2054 | |
2055 | #include "base/macros.h" |
2056 | #include "base/wexception.h" |
2057 | |
2058 | === renamed file 'src/logic/carrier.h' => 'src/logic/map_objects/tribes/carrier.h' |
2059 | --- src/logic/carrier.h 2015-10-22 10:49:14 +0000 |
2060 | +++ src/logic/map_objects/tribes/carrier.h 2016-01-08 21:02:12 +0000 |
2061 | @@ -17,11 +17,11 @@ |
2062 | * |
2063 | */ |
2064 | |
2065 | -#ifndef WL_LOGIC_CARRIER_H |
2066 | -#define WL_LOGIC_CARRIER_H |
2067 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_CARRIER_H |
2068 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_CARRIER_H |
2069 | |
2070 | #include "base/macros.h" |
2071 | -#include "logic/worker.h" |
2072 | +#include "logic/map_objects/tribes/worker.h" |
2073 | |
2074 | namespace Widelands { |
2075 | |
2076 | @@ -109,4 +109,4 @@ |
2077 | |
2078 | } |
2079 | |
2080 | -#endif // end of include guard: WL_LOGIC_CARRIER_H |
2081 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_CARRIER_H |
2082 | |
2083 | === renamed file 'src/logic/constructionsite.cc' => 'src/logic/map_objects/tribes/constructionsite.cc' |
2084 | --- src/logic/constructionsite.cc 2015-11-20 19:09:59 +0000 |
2085 | +++ src/logic/map_objects/tribes/constructionsite.cc 2016-01-08 21:02:12 +0000 |
2086 | @@ -17,7 +17,7 @@ |
2087 | * |
2088 | */ |
2089 | |
2090 | -#include "logic/constructionsite.h" |
2091 | +#include "logic/map_objects/tribes/constructionsite.h" |
2092 | |
2093 | #include <cstdio> |
2094 | |
2095 | @@ -33,8 +33,8 @@ |
2096 | #include "graphic/text_constants.h" |
2097 | #include "logic/editor_game_base.h" |
2098 | #include "logic/game.h" |
2099 | -#include "logic/tribes/tribe_descr.h" |
2100 | -#include "logic/worker.h" |
2101 | +#include "logic/map_objects/tribes/tribe_descr.h" |
2102 | +#include "logic/map_objects/tribes/worker.h" |
2103 | #include "sound/sound_handler.h" |
2104 | #include "ui_basic/window.h" |
2105 | #include "wui/interactive_gamebase.h" |
2106 | |
2107 | === renamed file 'src/logic/constructionsite.h' => 'src/logic/map_objects/tribes/constructionsite.h' |
2108 | --- src/logic/constructionsite.h 2015-11-11 09:52:55 +0000 |
2109 | +++ src/logic/map_objects/tribes/constructionsite.h 2016-01-08 21:02:12 +0000 |
2110 | @@ -17,13 +17,13 @@ |
2111 | * |
2112 | */ |
2113 | |
2114 | -#ifndef WL_LOGIC_CONSTRUCTIONSITE_H |
2115 | -#define WL_LOGIC_CONSTRUCTIONSITE_H |
2116 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_CONSTRUCTIONSITE_H |
2117 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_CONSTRUCTIONSITE_H |
2118 | |
2119 | #include <vector> |
2120 | |
2121 | #include "base/macros.h" |
2122 | -#include "logic/partially_finished_building.h" |
2123 | +#include "logic/map_objects/tribes/partially_finished_building.h" |
2124 | #include "scripting/lua_table.h" |
2125 | |
2126 | namespace Widelands { |
2127 | @@ -116,4 +116,4 @@ |
2128 | |
2129 | } |
2130 | |
2131 | -#endif // end of include guard: WL_LOGIC_CONSTRUCTIONSITE_H |
2132 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_CONSTRUCTIONSITE_H |
2133 | |
2134 | === renamed file 'src/logic/dismantlesite.cc' => 'src/logic/map_objects/tribes/dismantlesite.cc' |
2135 | --- src/logic/dismantlesite.cc 2015-11-20 19:09:59 +0000 |
2136 | +++ src/logic/map_objects/tribes/dismantlesite.cc 2016-01-08 21:02:12 +0000 |
2137 | @@ -17,7 +17,7 @@ |
2138 | * |
2139 | */ |
2140 | |
2141 | -#include "logic/dismantlesite.h" |
2142 | +#include "logic/map_objects/tribes/dismantlesite.h" |
2143 | |
2144 | #include <cstdio> |
2145 | |
2146 | @@ -32,8 +32,8 @@ |
2147 | #include "graphic/rendertarget.h" |
2148 | #include "logic/editor_game_base.h" |
2149 | #include "logic/game.h" |
2150 | -#include "logic/tribes/tribe_descr.h" |
2151 | -#include "logic/worker.h" |
2152 | +#include "logic/map_objects/tribes/tribe_descr.h" |
2153 | +#include "logic/map_objects/tribes/worker.h" |
2154 | #include "sound/sound_handler.h" |
2155 | |
2156 | namespace Widelands { |
2157 | |
2158 | === renamed file 'src/logic/dismantlesite.h' => 'src/logic/map_objects/tribes/dismantlesite.h' |
2159 | --- src/logic/dismantlesite.h 2015-11-11 09:52:55 +0000 |
2160 | +++ src/logic/map_objects/tribes/dismantlesite.h 2016-01-08 21:02:12 +0000 |
2161 | @@ -17,12 +17,12 @@ |
2162 | * |
2163 | */ |
2164 | |
2165 | -#ifndef WL_LOGIC_DISMANTLESITE_H |
2166 | -#define WL_LOGIC_DISMANTLESITE_H |
2167 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_DISMANTLESITE_H |
2168 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_DISMANTLESITE_H |
2169 | |
2170 | #include "base/macros.h" |
2171 | -#include "logic/building.h" |
2172 | -#include "logic/partially_finished_building.h" |
2173 | +#include "logic/map_objects/tribes/building.h" |
2174 | +#include "logic/map_objects/tribes/partially_finished_building.h" |
2175 | #include "logic/player.h" |
2176 | #include "scripting/lua_table.h" |
2177 | |
2178 | @@ -87,4 +87,4 @@ |
2179 | |
2180 | } |
2181 | |
2182 | -#endif // end of include guard: WL_LOGIC_DISMANTLESITE_H |
2183 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_DISMANTLESITE_H |
2184 | |
2185 | === renamed file 'src/logic/militarysite.cc' => 'src/logic/map_objects/tribes/militarysite.cc' |
2186 | --- src/logic/militarysite.cc 2015-12-05 01:28:09 +0000 |
2187 | +++ src/logic/map_objects/tribes/militarysite.cc 2016-01-08 21:02:12 +0000 |
2188 | @@ -17,7 +17,7 @@ |
2189 | * |
2190 | */ |
2191 | |
2192 | -#include "logic/militarysite.h" |
2193 | +#include "logic/map_objects/tribes/militarysite.h" |
2194 | |
2195 | #include <clocale> |
2196 | #include <cstdio> |
2197 | @@ -30,15 +30,15 @@ |
2198 | #include "base/macros.h" |
2199 | #include "economy/flag.h" |
2200 | #include "economy/request.h" |
2201 | -#include "logic/battle.h" |
2202 | #include "logic/editor_game_base.h" |
2203 | #include "logic/findbob.h" |
2204 | #include "logic/game.h" |
2205 | +#include "logic/map_objects/tribes/battle.h" |
2206 | +#include "logic/map_objects/tribes/soldier.h" |
2207 | +#include "logic/map_objects/tribes/tribe_descr.h" |
2208 | +#include "logic/map_objects/tribes/worker.h" |
2209 | #include "logic/message_queue.h" |
2210 | #include "logic/player.h" |
2211 | -#include "logic/soldier.h" |
2212 | -#include "logic/tribes/tribe_descr.h" |
2213 | -#include "logic/worker.h" |
2214 | |
2215 | namespace Widelands { |
2216 | |
2217 | |
2218 | === renamed file 'src/logic/militarysite.h' => 'src/logic/map_objects/tribes/militarysite.h' |
2219 | --- src/logic/militarysite.h 2015-11-29 11:38:23 +0000 |
2220 | +++ src/logic/map_objects/tribes/militarysite.h 2016-01-08 21:02:12 +0000 |
2221 | @@ -17,17 +17,17 @@ |
2222 | * |
2223 | */ |
2224 | |
2225 | -#ifndef WL_LOGIC_MILITARYSITE_H |
2226 | -#define WL_LOGIC_MILITARYSITE_H |
2227 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_MILITARYSITE_H |
2228 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_MILITARYSITE_H |
2229 | |
2230 | #include <memory> |
2231 | |
2232 | #include "base/macros.h" |
2233 | #include "economy/request.h" |
2234 | -#include "logic/attackable.h" |
2235 | -#include "logic/building.h" |
2236 | -#include "logic/requirements.h" |
2237 | -#include "logic/soldiercontrol.h" |
2238 | +#include "logic/map_objects/attackable.h" |
2239 | +#include "logic/map_objects/tribes/building.h" |
2240 | +#include "logic/map_objects/tribes/requirements.h" |
2241 | +#include "logic/map_objects/tribes/soldiercontrol.h" |
2242 | #include "scripting/lua_table.h" |
2243 | |
2244 | namespace Widelands { |
2245 | @@ -180,4 +180,4 @@ |
2246 | |
2247 | } |
2248 | |
2249 | -#endif // end of include guard: WL_LOGIC_MILITARYSITE_H |
2250 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_MILITARYSITE_H |
2251 | |
2252 | === renamed file 'src/logic/partially_finished_building.cc' => 'src/logic/map_objects/tribes/partially_finished_building.cc' |
2253 | --- src/logic/partially_finished_building.cc 2015-11-20 18:16:22 +0000 |
2254 | +++ src/logic/map_objects/tribes/partially_finished_building.cc 2016-01-08 21:02:12 +0000 |
2255 | @@ -17,15 +17,15 @@ |
2256 | * |
2257 | */ |
2258 | |
2259 | -#include "logic/partially_finished_building.h" |
2260 | +#include "logic/map_objects/tribes/partially_finished_building.h" |
2261 | |
2262 | #include "base/macros.h" |
2263 | #include "economy/request.h" |
2264 | #include "economy/wares_queue.h" |
2265 | #include "logic/game.h" |
2266 | +#include "logic/map_objects/tribes/tribe_descr.h" |
2267 | +#include "logic/map_objects/tribes/worker.h" |
2268 | #include "logic/player.h" |
2269 | -#include "logic/tribes/tribe_descr.h" |
2270 | -#include "logic/worker.h" |
2271 | #include "sound/sound_handler.h" |
2272 | |
2273 | namespace Widelands { |
2274 | |
2275 | === renamed file 'src/logic/partially_finished_building.h' => 'src/logic/map_objects/tribes/partially_finished_building.h' |
2276 | --- src/logic/partially_finished_building.h 2015-11-11 09:52:55 +0000 |
2277 | +++ src/logic/map_objects/tribes/partially_finished_building.h 2016-01-08 21:02:12 +0000 |
2278 | @@ -17,10 +17,10 @@ |
2279 | * |
2280 | */ |
2281 | |
2282 | -#ifndef WL_LOGIC_PARTIALLY_FINISHED_BUILDING_H |
2283 | -#define WL_LOGIC_PARTIALLY_FINISHED_BUILDING_H |
2284 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_PARTIALLY_FINISHED_BUILDING_H |
2285 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_PARTIALLY_FINISHED_BUILDING_H |
2286 | |
2287 | -#include "logic/building.h" |
2288 | +#include "logic/map_objects/tribes/building.h" |
2289 | |
2290 | namespace Widelands { |
2291 | |
2292 | @@ -81,4 +81,4 @@ |
2293 | |
2294 | } |
2295 | |
2296 | -#endif // end of include guard: WL_LOGIC_PARTIALLY_FINISHED_BUILDING_H |
2297 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_PARTIALLY_FINISHED_BUILDING_H |
2298 | |
2299 | === renamed file 'src/logic/production_program.cc' => 'src/logic/map_objects/tribes/production_program.cc' |
2300 | --- src/logic/production_program.cc 2015-12-27 23:00:00 +0000 |
2301 | +++ src/logic/map_objects/tribes/production_program.cc 2016-01-08 21:02:12 +0000 |
2302 | @@ -17,7 +17,7 @@ |
2303 | * |
2304 | */ |
2305 | |
2306 | -#include "logic/production_program.h" |
2307 | +#include "logic/map_objects/tribes/production_program.h" |
2308 | |
2309 | #include <memory> |
2310 | #include <sstream> |
2311 | @@ -34,22 +34,22 @@ |
2312 | #include "graphic/graphic.h" |
2313 | #include "helper.h" |
2314 | #include "io/filesystem/layered_filesystem.h" |
2315 | -#include "logic/checkstep.h" |
2316 | #include "logic/findimmovable.h" |
2317 | #include "logic/findnode.h" |
2318 | #include "logic/game.h" |
2319 | #include "logic/game_data_error.h" |
2320 | +#include "logic/map_objects/checkstep.h" |
2321 | +#include "logic/map_objects/tribes/productionsite.h" |
2322 | +#include "logic/map_objects/tribes/soldier.h" |
2323 | +#include "logic/map_objects/tribes/soldiercontrol.h" |
2324 | +#include "logic/map_objects/tribes/trainingsite.h" |
2325 | +#include "logic/map_objects/tribes/tribe_descr.h" |
2326 | +#include "logic/map_objects/tribes/worker_program.h" |
2327 | +#include "logic/map_objects/world/resource_description.h" |
2328 | +#include "logic/map_objects/world/world.h" |
2329 | #include "logic/mapregion.h" |
2330 | #include "logic/message_queue.h" |
2331 | #include "logic/player.h" |
2332 | -#include "logic/productionsite.h" |
2333 | -#include "logic/soldier.h" |
2334 | -#include "logic/soldiercontrol.h" |
2335 | -#include "logic/trainingsite.h" |
2336 | -#include "logic/tribes/tribe_descr.h" |
2337 | -#include "logic/worker_program.h" |
2338 | -#include "logic/world/resource_description.h" |
2339 | -#include "logic/world/world.h" |
2340 | #include "sound/sound_handler.h" |
2341 | |
2342 | namespace Widelands { |
2343 | |
2344 | === renamed file 'src/logic/production_program.h' => 'src/logic/map_objects/tribes/production_program.h' |
2345 | --- src/logic/production_program.h 2015-11-21 11:47:05 +0000 |
2346 | +++ src/logic/map_objects/tribes/production_program.h 2016-01-08 21:02:12 +0000 |
2347 | @@ -17,8 +17,8 @@ |
2348 | * |
2349 | */ |
2350 | |
2351 | -#ifndef WL_LOGIC_PRODUCTION_PROGRAM_H |
2352 | -#define WL_LOGIC_PRODUCTION_PROGRAM_H |
2353 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_PRODUCTION_PROGRAM_H |
2354 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_PRODUCTION_PROGRAM_H |
2355 | |
2356 | #include <cassert> |
2357 | #include <cstring> |
2358 | @@ -31,11 +31,10 @@ |
2359 | |
2360 | #include "base/log.h" |
2361 | #include "base/macros.h" |
2362 | -#include "logic/bill_of_materials.h" |
2363 | -#include "logic/buildcost.h" |
2364 | +#include "logic/map_objects/tribes/bill_of_materials.h" |
2365 | #include "logic/editor_game_base.h" |
2366 | -#include "logic/program_result.h" |
2367 | -#include "logic/training_attribute.h" |
2368 | +#include "logic/map_objects/tribes/program_result.h" |
2369 | +#include "logic/map_objects/tribes/training_attribute.h" |
2370 | #include "logic/widelands.h" |
2371 | #include "scripting/lua_table.h" |
2372 | |
2373 | @@ -538,4 +537,4 @@ |
2374 | |
2375 | } |
2376 | |
2377 | -#endif // end of include guard: WL_LOGIC_PRODUCTION_PROGRAM_H |
2378 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_PRODUCTION_PROGRAM_H |
2379 | |
2380 | === renamed file 'src/logic/productionsite.cc' => 'src/logic/map_objects/tribes/productionsite.cc' |
2381 | --- src/logic/productionsite.cc 2015-12-03 21:12:12 +0000 |
2382 | +++ src/logic/map_objects/tribes/productionsite.cc 2016-01-08 21:02:12 +0000 |
2383 | @@ -18,7 +18,7 @@ |
2384 | */ |
2385 | |
2386 | |
2387 | -#include "logic/productionsite.h" |
2388 | +#include "logic/map_objects/tribes/productionsite.h" |
2389 | |
2390 | #include <memory> |
2391 | |
2392 | @@ -32,15 +32,15 @@ |
2393 | #include "economy/ware_instance.h" |
2394 | #include "economy/wares_queue.h" |
2395 | #include "graphic/text_constants.h" |
2396 | -#include "logic/carrier.h" |
2397 | #include "logic/editor_game_base.h" |
2398 | #include "logic/game.h" |
2399 | #include "logic/map.h" |
2400 | +#include "logic/map_objects/tribes/carrier.h" |
2401 | +#include "logic/map_objects/tribes/soldier.h" |
2402 | +#include "logic/map_objects/tribes/tribe_descr.h" |
2403 | +#include "logic/map_objects/tribes/warelist.h" |
2404 | +#include "logic/map_objects/world/world.h" |
2405 | #include "logic/player.h" |
2406 | -#include "logic/soldier.h" |
2407 | -#include "logic/tribes/tribe_descr.h" |
2408 | -#include "logic/warelist.h" |
2409 | -#include "logic/world/world.h" |
2410 | |
2411 | namespace Widelands { |
2412 | |
2413 | |
2414 | === renamed file 'src/logic/productionsite.h' => 'src/logic/map_objects/tribes/productionsite.h' |
2415 | --- src/logic/productionsite.h 2015-12-03 21:12:12 +0000 |
2416 | +++ src/logic/map_objects/tribes/productionsite.h 2016-01-08 21:02:12 +0000 |
2417 | @@ -17,8 +17,8 @@ |
2418 | * |
2419 | */ |
2420 | |
2421 | -#ifndef WL_LOGIC_PRODUCTIONSITE_H |
2422 | -#define WL_LOGIC_PRODUCTIONSITE_H |
2423 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_PRODUCTIONSITE_H |
2424 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_PRODUCTIONSITE_H |
2425 | |
2426 | #include <cstring> |
2427 | #include <map> |
2428 | @@ -28,10 +28,10 @@ |
2429 | #include <vector> |
2430 | |
2431 | #include "base/macros.h" |
2432 | -#include "logic/bill_of_materials.h" |
2433 | -#include "logic/building.h" |
2434 | -#include "logic/production_program.h" |
2435 | -#include "logic/program_result.h" |
2436 | +#include "logic/map_objects/tribes/bill_of_materials.h" |
2437 | +#include "logic/map_objects/tribes/building.h" |
2438 | +#include "logic/map_objects/tribes/production_program.h" |
2439 | +#include "logic/map_objects/tribes/program_result.h" |
2440 | #include "scripting/lua_table.h" |
2441 | |
2442 | namespace Widelands { |
2443 | @@ -335,4 +335,4 @@ |
2444 | |
2445 | } |
2446 | |
2447 | -#endif // end of include guard: WL_LOGIC_PRODUCTIONSITE_H |
2448 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_PRODUCTIONSITE_H |
2449 | |
2450 | === renamed file 'src/logic/program_result.h' => 'src/logic/map_objects/tribes/program_result.h' |
2451 | --- src/logic/program_result.h 2014-09-09 11:23:11 +0000 |
2452 | +++ src/logic/map_objects/tribes/program_result.h 2016-01-08 21:02:12 +0000 |
2453 | @@ -17,12 +17,12 @@ |
2454 | * |
2455 | */ |
2456 | |
2457 | -#ifndef WL_LOGIC_PROGRAM_RESULT_H |
2458 | -#define WL_LOGIC_PROGRAM_RESULT_H |
2459 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_PROGRAM_RESULT_H |
2460 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_PROGRAM_RESULT_H |
2461 | |
2462 | namespace Widelands { |
2463 | enum ProgramResult {None = 0, Failed = 1, Completed = 2, Skipped = 3}; |
2464 | enum ProgramResultHandlingMethod {Fail, Complete, Skip, Continue, Repeat}; |
2465 | } |
2466 | |
2467 | -#endif // end of include guard: WL_LOGIC_PROGRAM_RESULT_H |
2468 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_PROGRAM_RESULT_H |
2469 | |
2470 | === renamed file 'src/logic/requirements.cc' => 'src/logic/map_objects/tribes/requirements.cc' |
2471 | --- src/logic/requirements.cc 2015-10-24 15:42:37 +0000 |
2472 | +++ src/logic/map_objects/tribes/requirements.cc 2016-01-08 21:02:12 +0000 |
2473 | @@ -17,13 +17,13 @@ |
2474 | * |
2475 | */ |
2476 | |
2477 | -#include "logic/requirements.h" |
2478 | +#include "logic/map_objects/tribes/requirements.h" |
2479 | |
2480 | #include "base/i18n.h" |
2481 | #include "io/fileread.h" |
2482 | #include "io/filewrite.h" |
2483 | #include "logic/game_data_error.h" |
2484 | -#include "logic/instances.h" |
2485 | +#include "logic/map_objects/map_object.h" |
2486 | |
2487 | namespace Widelands { |
2488 | |
2489 | |
2490 | === renamed file 'src/logic/requirements.h' => 'src/logic/map_objects/tribes/requirements.h' |
2491 | --- src/logic/requirements.h 2016-01-02 12:36:38 +0000 |
2492 | +++ src/logic/map_objects/tribes/requirements.h 2016-01-08 21:02:12 +0000 |
2493 | @@ -17,8 +17,8 @@ |
2494 | * |
2495 | */ |
2496 | |
2497 | -#ifndef WL_LOGIC_REQUIREMENTS_H |
2498 | -#define WL_LOGIC_REQUIREMENTS_H |
2499 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_REQUIREMENTS_H |
2500 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_REQUIREMENTS_H |
2501 | |
2502 | #include <climits> |
2503 | #include <map> |
2504 | @@ -26,7 +26,7 @@ |
2505 | |
2506 | #include <boost/shared_ptr.hpp> |
2507 | |
2508 | -#include "logic/training_attribute.h" |
2509 | +#include "logic/map_objects/tribes/training_attribute.h" |
2510 | |
2511 | class FileRead; |
2512 | class FileWrite; |
2513 | @@ -194,4 +194,4 @@ |
2514 | |
2515 | } |
2516 | |
2517 | -#endif // end of include guard: WL_LOGIC_REQUIREMENTS_H |
2518 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_REQUIREMENTS_H |
2519 | |
2520 | === renamed file 'src/logic/road_textures.cc' => 'src/logic/map_objects/tribes/road_textures.cc' |
2521 | --- src/logic/road_textures.cc 2015-02-08 18:16:41 +0000 |
2522 | +++ src/logic/map_objects/tribes/road_textures.cc 2016-01-08 21:02:12 +0000 |
2523 | @@ -17,7 +17,7 @@ |
2524 | * |
2525 | */ |
2526 | |
2527 | -#include "logic/road_textures.h" |
2528 | +#include "logic/map_objects/tribes/road_textures.h" |
2529 | |
2530 | #include <memory> |
2531 | |
2532 | |
2533 | === renamed file 'src/logic/road_textures.h' => 'src/logic/map_objects/tribes/road_textures.h' |
2534 | --- src/logic/road_textures.h 2015-02-08 18:16:41 +0000 |
2535 | +++ src/logic/map_objects/tribes/road_textures.h 2016-01-08 21:02:12 +0000 |
2536 | @@ -17,8 +17,8 @@ |
2537 | * |
2538 | */ |
2539 | |
2540 | -#ifndef WL_LOGIC_ROAD_TEXTURES_H |
2541 | -#define WL_LOGIC_ROAD_TEXTURES_H |
2542 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_ROAD_TEXTURES_H |
2543 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_ROAD_TEXTURES_H |
2544 | |
2545 | #include <memory> |
2546 | #include <vector> |
2547 | @@ -42,4 +42,4 @@ |
2548 | std::vector<std::unique_ptr<Texture>> busy_textures_; |
2549 | }; |
2550 | |
2551 | -#endif // end of include guard: WL_LOGIC_ROAD_TEXTURES_H |
2552 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_ROAD_TEXTURES_H |
2553 | |
2554 | === renamed file 'src/logic/ship.cc' => 'src/logic/map_objects/tribes/ship.cc' |
2555 | --- src/logic/ship.cc 2015-12-27 23:00:00 +0000 |
2556 | +++ src/logic/map_objects/tribes/ship.cc 2016-01-08 21:02:12 +0000 |
2557 | @@ -17,7 +17,7 @@ |
2558 | * |
2559 | */ |
2560 | |
2561 | -#include "logic/ship.h" |
2562 | +#include "logic/map_objects/tribes/ship.h" |
2563 | |
2564 | #include <memory> |
2565 | |
2566 | @@ -32,17 +32,17 @@ |
2567 | #include "graphic/graphic.h" |
2568 | #include "io/fileread.h" |
2569 | #include "io/filewrite.h" |
2570 | -#include "logic/constructionsite.h" |
2571 | #include "logic/findbob.h" |
2572 | #include "logic/game.h" |
2573 | #include "logic/game_data_error.h" |
2574 | #include "logic/map.h" |
2575 | +#include "logic/map_objects/tribes/constructionsite.h" |
2576 | +#include "logic/map_objects/tribes/tribe_descr.h" |
2577 | +#include "logic/map_objects/tribes/warehouse.h" |
2578 | #include "logic/mapastar.h" |
2579 | #include "logic/mapregion.h" |
2580 | #include "logic/path.h" |
2581 | #include "logic/player.h" |
2582 | -#include "logic/tribes/tribe_descr.h" |
2583 | -#include "logic/warehouse.h" |
2584 | #include "logic/widelands_geometry_io.h" |
2585 | #include "map_io/map_object_loader.h" |
2586 | #include "map_io/map_object_saver.h" |
2587 | |
2588 | === renamed file 'src/logic/ship.h' => 'src/logic/map_objects/tribes/ship.h' |
2589 | --- src/logic/ship.h 2015-11-04 16:48:56 +0000 |
2590 | +++ src/logic/map_objects/tribes/ship.h 2016-01-08 21:02:12 +0000 |
2591 | @@ -17,14 +17,14 @@ |
2592 | * |
2593 | */ |
2594 | |
2595 | -#ifndef WL_LOGIC_SHIP_H |
2596 | -#define WL_LOGIC_SHIP_H |
2597 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_SHIP_H |
2598 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_SHIP_H |
2599 | |
2600 | #include <list> |
2601 | #include <memory> |
2602 | |
2603 | #include "base/macros.h" |
2604 | -#include "logic/bob.h" |
2605 | +#include "logic/map_objects/bob.h" |
2606 | #include "economy/shippingitem.h" |
2607 | #include "graphic/diranimations.h" |
2608 | |
2609 | @@ -288,4 +288,4 @@ |
2610 | |
2611 | } // namespace Widelands |
2612 | |
2613 | -#endif // end of include guard: WL_LOGIC_SHIP_H |
2614 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_SHIP_H |
2615 | |
2616 | === renamed file 'src/logic/soldier.cc' => 'src/logic/map_objects/tribes/soldier.cc' |
2617 | --- src/logic/soldier.cc 2016-01-04 16:44:08 +0000 |
2618 | +++ src/logic/map_objects/tribes/soldier.cc 2016-01-08 21:02:12 +0000 |
2619 | @@ -17,7 +17,7 @@ |
2620 | * |
2621 | */ |
2622 | |
2623 | -#include "logic/soldier.h" |
2624 | +#include "logic/map_objects/tribes/soldier.h" |
2625 | |
2626 | #include <cstdio> |
2627 | #include <list> |
2628 | @@ -34,10 +34,6 @@ |
2629 | #include "helper.h" |
2630 | #include "io/fileread.h" |
2631 | #include "io/filewrite.h" |
2632 | -#include "logic/attackable.h" |
2633 | -#include "logic/battle.h" |
2634 | -#include "logic/building.h" |
2635 | -#include "logic/checkstep.h" |
2636 | #include "logic/editor_game_base.h" |
2637 | #include "logic/findbob.h" |
2638 | #include "logic/findimmovable.h" |
2639 | @@ -45,11 +41,15 @@ |
2640 | #include "logic/game.h" |
2641 | #include "logic/game_controller.h" |
2642 | #include "logic/game_data_error.h" |
2643 | +#include "logic/map_objects/attackable.h" |
2644 | +#include "logic/map_objects/checkstep.h" |
2645 | +#include "logic/map_objects/tribes/battle.h" |
2646 | +#include "logic/map_objects/tribes/building.h" |
2647 | +#include "logic/map_objects/tribes/militarysite.h" |
2648 | +#include "logic/map_objects/tribes/tribe_descr.h" |
2649 | +#include "logic/map_objects/tribes/warehouse.h" |
2650 | #include "logic/message_queue.h" |
2651 | -#include "logic/militarysite.h" |
2652 | #include "logic/player.h" |
2653 | -#include "logic/tribes/tribe_descr.h" |
2654 | -#include "logic/warehouse.h" |
2655 | #include "map_io/map_object_loader.h" |
2656 | #include "map_io/map_object_saver.h" |
2657 | #include "wui/mapviewpixelconstants.h" |
2658 | |
2659 | === renamed file 'src/logic/soldier.h' => 'src/logic/map_objects/tribes/soldier.h' |
2660 | --- src/logic/soldier.h 2016-01-01 23:03:36 +0000 |
2661 | +++ src/logic/map_objects/tribes/soldier.h 2016-01-08 21:02:12 +0000 |
2662 | @@ -17,14 +17,14 @@ |
2663 | * |
2664 | */ |
2665 | |
2666 | -#ifndef WL_LOGIC_SOLDIER_H |
2667 | -#define WL_LOGIC_SOLDIER_H |
2668 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_SOLDIER_H |
2669 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_SOLDIER_H |
2670 | |
2671 | #include <memory> |
2672 | |
2673 | #include "base/macros.h" |
2674 | -#include "logic/training_attribute.h" |
2675 | -#include "logic/worker.h" |
2676 | +#include "logic/map_objects/tribes/training_attribute.h" |
2677 | +#include "logic/map_objects/tribes/worker.h" |
2678 | |
2679 | struct RGBColor; |
2680 | |
2681 | @@ -315,4 +315,4 @@ |
2682 | |
2683 | } |
2684 | |
2685 | -#endif // end of include guard: WL_LOGIC_SOLDIER_H |
2686 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_SOLDIER_H |
2687 | |
2688 | === renamed file 'src/logic/soldiercontrol.h' => 'src/logic/map_objects/tribes/soldiercontrol.h' |
2689 | --- src/logic/soldiercontrol.h 2014-09-19 12:54:54 +0000 |
2690 | +++ src/logic/map_objects/tribes/soldiercontrol.h 2016-01-08 21:02:12 +0000 |
2691 | @@ -17,13 +17,14 @@ |
2692 | * |
2693 | */ |
2694 | |
2695 | -#ifndef WL_LOGIC_SOLDIERCONTROL_H |
2696 | -#define WL_LOGIC_SOLDIERCONTROL_H |
2697 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_SOLDIERCONTROL_H |
2698 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_SOLDIERCONTROL_H |
2699 | |
2700 | #include <vector> |
2701 | |
2702 | namespace Widelands { |
2703 | |
2704 | +class EditorGameBase; |
2705 | class Soldier; |
2706 | |
2707 | /** |
2708 | @@ -116,4 +117,4 @@ |
2709 | |
2710 | } |
2711 | |
2712 | -#endif // end of include guard: WL_LOGIC_SOLDIERCONTROL_H |
2713 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_SOLDIERCONTROL_H |
2714 | |
2715 | === renamed file 'src/logic/training_attribute.h' => 'src/logic/map_objects/tribes/training_attribute.h' |
2716 | --- src/logic/training_attribute.h 2014-09-10 10:18:46 +0000 |
2717 | +++ src/logic/map_objects/tribes/training_attribute.h 2016-01-08 21:02:12 +0000 |
2718 | @@ -17,8 +17,8 @@ |
2719 | * |
2720 | */ |
2721 | |
2722 | -#ifndef WL_LOGIC_TRAINING_ATTRIBUTE_H |
2723 | -#define WL_LOGIC_TRAINING_ATTRIBUTE_H |
2724 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_TRAINING_ATTRIBUTE_H |
2725 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_TRAINING_ATTRIBUTE_H |
2726 | |
2727 | namespace Widelands { |
2728 | |
2729 | @@ -36,4 +36,4 @@ |
2730 | |
2731 | } |
2732 | |
2733 | -#endif // end of include guard: WL_LOGIC_TRAINING_ATTRIBUTE_H |
2734 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_TRAINING_ATTRIBUTE_H |
2735 | |
2736 | === renamed file 'src/logic/trainingsite.cc' => 'src/logic/map_objects/tribes/trainingsite.cc' |
2737 | --- src/logic/trainingsite.cc 2015-11-11 09:52:55 +0000 |
2738 | +++ src/logic/map_objects/tribes/trainingsite.cc 2016-01-08 21:02:12 +0000 |
2739 | @@ -17,7 +17,7 @@ |
2740 | * |
2741 | */ |
2742 | |
2743 | -#include "logic/trainingsite.h" |
2744 | +#include "logic/map_objects/tribes/trainingsite.h" |
2745 | |
2746 | #include <cstdio> |
2747 | #include <memory> |
2748 | @@ -30,11 +30,11 @@ |
2749 | #include "helper.h" |
2750 | #include "logic/editor_game_base.h" |
2751 | #include "logic/game.h" |
2752 | +#include "logic/map_objects/tribes/production_program.h" |
2753 | +#include "logic/map_objects/tribes/soldier.h" |
2754 | +#include "logic/map_objects/tribes/tribe_descr.h" |
2755 | +#include "logic/map_objects/tribes/worker.h" |
2756 | #include "logic/player.h" |
2757 | -#include "logic/production_program.h" |
2758 | -#include "logic/soldier.h" |
2759 | -#include "logic/tribes/tribe_descr.h" |
2760 | -#include "logic/worker.h" |
2761 | |
2762 | namespace Widelands { |
2763 | |
2764 | |
2765 | === renamed file 'src/logic/trainingsite.h' => 'src/logic/map_objects/tribes/trainingsite.h' |
2766 | --- src/logic/trainingsite.h 2015-11-11 09:52:55 +0000 |
2767 | +++ src/logic/map_objects/tribes/trainingsite.h 2016-01-08 21:02:12 +0000 |
2768 | @@ -17,13 +17,13 @@ |
2769 | * |
2770 | */ |
2771 | |
2772 | -#ifndef WL_LOGIC_TRAININGSITE_H |
2773 | -#define WL_LOGIC_TRAININGSITE_H |
2774 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_TRAININGSITE_H |
2775 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_TRAININGSITE_H |
2776 | |
2777 | #include "base/macros.h" |
2778 | -#include "logic/productionsite.h" |
2779 | -#include "logic/soldiercontrol.h" |
2780 | -#include "logic/training_attribute.h" |
2781 | +#include "logic/map_objects/tribes/productionsite.h" |
2782 | +#include "logic/map_objects/tribes/soldiercontrol.h" |
2783 | +#include "logic/map_objects/tribes/training_attribute.h" |
2784 | |
2785 | struct TrainingSiteWindow; |
2786 | |
2787 | @@ -275,4 +275,4 @@ |
2788 | |
2789 | } |
2790 | |
2791 | -#endif // end of include guard: WL_LOGIC_TRAININGSITE_H |
2792 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_TRAININGSITE_H |
2793 | |
2794 | === modified file 'src/logic/map_objects/tribes/tribe_basic_info.cc' |
2795 | --- src/logic/tribes/tribe_basic_info.cc 2015-09-06 08:35:03 +0000 |
2796 | +++ src/logic/map_objects/tribes/tribe_basic_info.cc 2016-01-08 21:02:12 +0000 |
2797 | @@ -17,7 +17,7 @@ |
2798 | * |
2799 | */ |
2800 | |
2801 | -#include "logic/tribes/tribe_basic_info.h" |
2802 | +#include "logic/map_objects/tribes/tribe_basic_info.h" |
2803 | |
2804 | #include <memory> |
2805 | |
2806 | |
2807 | === modified file 'src/logic/map_objects/tribes/tribe_basic_info.h' |
2808 | --- src/logic/tribes/tribe_basic_info.h 2015-09-06 08:35:03 +0000 |
2809 | +++ src/logic/map_objects/tribes/tribe_basic_info.h 2016-01-08 21:02:12 +0000 |
2810 | @@ -17,8 +17,8 @@ |
2811 | * |
2812 | */ |
2813 | |
2814 | -#ifndef WL_LOGIC_TRIBES_TRIBE_BASIC_INFO_H |
2815 | -#define WL_LOGIC_TRIBES_TRIBE_BASIC_INFO_H |
2816 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_TRIBE_BASIC_INFO_H |
2817 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_TRIBE_BASIC_INFO_H |
2818 | |
2819 | #include <memory> |
2820 | #include <string> |
2821 | @@ -57,4 +57,4 @@ |
2822 | std::vector<Initialization> initializations; |
2823 | }; |
2824 | |
2825 | -#endif // end of include guard: WL_LOGIC_TRIBES_TRIBE_BASIC_INFO_H |
2826 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_TRIBE_BASIC_INFO_H |
2827 | |
2828 | === modified file 'src/logic/map_objects/tribes/tribe_descr.cc' |
2829 | --- src/logic/tribes/tribe_descr.cc 2015-12-27 23:00:00 +0000 |
2830 | +++ src/logic/map_objects/tribes/tribe_descr.cc 2016-01-08 21:02:12 +0000 |
2831 | @@ -17,7 +17,7 @@ |
2832 | * |
2833 | */ |
2834 | |
2835 | -#include "logic/tribes/tribe_descr.h" |
2836 | +#include "logic/map_objects/tribes/tribe_descr.h" |
2837 | |
2838 | #include <algorithm> |
2839 | #include <iostream> |
2840 | @@ -31,21 +31,21 @@ |
2841 | #include "base/wexception.h" |
2842 | #include "graphic/graphic.h" |
2843 | #include "io/filesystem/layered_filesystem.h" |
2844 | -#include "logic/carrier.h" |
2845 | -#include "logic/constructionsite.h" |
2846 | -#include "logic/dismantlesite.h" |
2847 | #include "logic/editor_game_base.h" |
2848 | #include "logic/game.h" |
2849 | #include "logic/game_data_error.h" |
2850 | -#include "logic/immovable.h" |
2851 | -#include "logic/militarysite.h" |
2852 | -#include "logic/ship.h" |
2853 | -#include "logic/soldier.h" |
2854 | -#include "logic/trainingsite.h" |
2855 | -#include "logic/warehouse.h" |
2856 | -#include "logic/worker.h" |
2857 | -#include "logic/world/resource_description.h" |
2858 | -#include "logic/world/world.h" |
2859 | +#include "logic/map_objects/immovable.h" |
2860 | +#include "logic/map_objects/tribes/carrier.h" |
2861 | +#include "logic/map_objects/tribes/constructionsite.h" |
2862 | +#include "logic/map_objects/tribes/dismantlesite.h" |
2863 | +#include "logic/map_objects/tribes/militarysite.h" |
2864 | +#include "logic/map_objects/tribes/ship.h" |
2865 | +#include "logic/map_objects/tribes/soldier.h" |
2866 | +#include "logic/map_objects/tribes/trainingsite.h" |
2867 | +#include "logic/map_objects/tribes/warehouse.h" |
2868 | +#include "logic/map_objects/tribes/worker.h" |
2869 | +#include "logic/map_objects/world/resource_description.h" |
2870 | +#include "logic/map_objects/world/world.h" |
2871 | #include "scripting/lua_interface.h" |
2872 | #include "scripting/lua_table.h" |
2873 | |
2874 | |
2875 | === modified file 'src/logic/map_objects/tribes/tribe_descr.h' |
2876 | --- src/logic/tribes/tribe_descr.h 2015-11-11 10:15:37 +0000 |
2877 | +++ src/logic/map_objects/tribes/tribe_descr.h 2016-01-08 21:02:12 +0000 |
2878 | @@ -17,8 +17,8 @@ |
2879 | * |
2880 | */ |
2881 | |
2882 | -#ifndef WL_LOGIC_TRIBES_TRIBE_DESCR_H |
2883 | -#define WL_LOGIC_TRIBES_TRIBE_DESCR_H |
2884 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_TRIBE_DESCR_H |
2885 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_TRIBE_DESCR_H |
2886 | |
2887 | #include <map> |
2888 | #include <memory> |
2889 | @@ -26,16 +26,16 @@ |
2890 | |
2891 | #include "base/macros.h" |
2892 | #include "graphic/animation.h" |
2893 | -#include "logic/building.h" |
2894 | +#include "logic/map_objects/tribes/building.h" |
2895 | #include "logic/description_maintainer.h" |
2896 | #include "logic/editor_game_base.h" |
2897 | -#include "logic/immovable.h" |
2898 | -#include "logic/road_textures.h" |
2899 | -#include "logic/ship.h" |
2900 | -#include "logic/tribes/tribe_basic_info.h" |
2901 | -#include "logic/tribes/tribes.h" |
2902 | -#include "logic/ware_descr.h" |
2903 | -#include "logic/worker.h" |
2904 | +#include "logic/map_objects/immovable.h" |
2905 | +#include "logic/map_objects/tribes/road_textures.h" |
2906 | +#include "logic/map_objects/tribes/ship.h" |
2907 | +#include "logic/map_objects/tribes/tribe_basic_info.h" |
2908 | +#include "logic/map_objects/tribes/tribes.h" |
2909 | +#include "logic/map_objects/tribes/ware_descr.h" |
2910 | +#include "logic/map_objects/tribes/worker.h" |
2911 | |
2912 | namespace Widelands { |
2913 | |
2914 | @@ -189,4 +189,4 @@ |
2915 | |
2916 | } |
2917 | |
2918 | -#endif // end of include guard: WL_LOGIC_TRIBES_TRIBE_DESCR_H |
2919 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_TRIBE_DESCR_H |
2920 | |
2921 | === modified file 'src/logic/map_objects/tribes/tribes.cc' |
2922 | --- src/logic/tribes/tribes.cc 2015-11-11 10:15:37 +0000 |
2923 | +++ src/logic/map_objects/tribes/tribes.cc 2016-01-08 21:02:12 +0000 |
2924 | @@ -17,7 +17,7 @@ |
2925 | * |
2926 | */ |
2927 | |
2928 | -#include "logic/tribes/tribes.h" |
2929 | +#include "logic/map_objects/tribes/tribes.h" |
2930 | |
2931 | #include <memory> |
2932 | |
2933 | |
2934 | === modified file 'src/logic/map_objects/tribes/tribes.h' |
2935 | --- src/logic/tribes/tribes.h 2015-11-11 10:15:37 +0000 |
2936 | +++ src/logic/map_objects/tribes/tribes.h 2016-01-08 21:02:12 +0000 |
2937 | @@ -17,28 +17,28 @@ |
2938 | * |
2939 | */ |
2940 | |
2941 | -#ifndef WL_LOGIC_TRIBES_TRIBES_H |
2942 | -#define WL_LOGIC_TRIBES_TRIBES_H |
2943 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_TRIBES_H |
2944 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_TRIBES_H |
2945 | |
2946 | #include <memory> |
2947 | |
2948 | #include "base/macros.h" |
2949 | #include "graphic/texture.h" |
2950 | -#include "logic/carrier.h" |
2951 | -#include "logic/constructionsite.h" |
2952 | +#include "logic/map_objects/tribes/carrier.h" |
2953 | +#include "logic/map_objects/tribes/constructionsite.h" |
2954 | #include "logic/description_maintainer.h" |
2955 | -#include "logic/dismantlesite.h" |
2956 | -#include "logic/immovable.h" |
2957 | -#include "logic/militarysite.h" |
2958 | -#include "logic/productionsite.h" |
2959 | -#include "logic/ship.h" |
2960 | -#include "logic/soldier.h" |
2961 | -#include "logic/trainingsite.h" |
2962 | -#include "logic/tribes/tribe_descr.h" |
2963 | -#include "logic/tribes/tribe_basic_info.h" |
2964 | -#include "logic/warehouse.h" |
2965 | -#include "logic/ware_descr.h" |
2966 | -#include "logic/worker_descr.h" |
2967 | +#include "logic/map_objects/tribes/dismantlesite.h" |
2968 | +#include "logic/map_objects/immovable.h" |
2969 | +#include "logic/map_objects/tribes/militarysite.h" |
2970 | +#include "logic/map_objects/tribes/productionsite.h" |
2971 | +#include "logic/map_objects/tribes/ship.h" |
2972 | +#include "logic/map_objects/tribes/soldier.h" |
2973 | +#include "logic/map_objects/tribes/trainingsite.h" |
2974 | +#include "logic/map_objects/tribes/tribe_descr.h" |
2975 | +#include "logic/map_objects/tribes/tribe_basic_info.h" |
2976 | +#include "logic/map_objects/tribes/warehouse.h" |
2977 | +#include "logic/map_objects/tribes/ware_descr.h" |
2978 | +#include "logic/map_objects/tribes/worker_descr.h" |
2979 | #include "scripting/lua_table.h" |
2980 | |
2981 | namespace Widelands { |
2982 | @@ -161,4 +161,4 @@ |
2983 | |
2984 | } // namespace Widelands |
2985 | |
2986 | -#endif // end of include guard: WL_LOGIC_TRIBES_TRIBES_H |
2987 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_TRIBES_H |
2988 | |
2989 | === renamed file 'src/logic/ware_descr.cc' => 'src/logic/map_objects/tribes/ware_descr.cc' |
2990 | --- src/logic/ware_descr.cc 2015-11-21 11:47:05 +0000 |
2991 | +++ src/logic/map_objects/tribes/ware_descr.cc 2016-01-08 21:02:12 +0000 |
2992 | @@ -17,7 +17,7 @@ |
2993 | * |
2994 | */ |
2995 | |
2996 | -#include "logic/ware_descr.h" |
2997 | +#include "logic/map_objects/tribes/ware_descr.h" |
2998 | |
2999 | #include <memory> |
3000 | |
3001 | @@ -27,7 +27,7 @@ |
3002 | #include "graphic/animation.h" |
3003 | #include "graphic/graphic.h" |
3004 | #include "logic/game_data_error.h" |
3005 | -#include "logic/tribes/tribe_descr.h" |
3006 | +#include "logic/map_objects/tribes/tribe_descr.h" |
3007 | |
3008 | namespace Widelands { |
3009 | |
3010 | |
3011 | === renamed file 'src/logic/ware_descr.h' => 'src/logic/map_objects/tribes/ware_descr.h' |
3012 | --- src/logic/ware_descr.h 2016-01-02 12:36:38 +0000 |
3013 | +++ src/logic/map_objects/tribes/ware_descr.h 2016-01-08 21:02:12 +0000 |
3014 | @@ -17,8 +17,8 @@ |
3015 | * |
3016 | */ |
3017 | |
3018 | -#ifndef WL_LOGIC_WARE_DESCR_H |
3019 | -#define WL_LOGIC_WARE_DESCR_H |
3020 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_WARE_DESCR_H |
3021 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_WARE_DESCR_H |
3022 | |
3023 | #include <cstring> |
3024 | #include <string> |
3025 | @@ -27,7 +27,7 @@ |
3026 | #include <stdint.h> |
3027 | |
3028 | #include "base/macros.h" |
3029 | -#include "logic/instances.h" |
3030 | +#include "logic/map_objects/map_object.h" |
3031 | #include "scripting/lua_table.h" |
3032 | |
3033 | class Image; |
3034 | @@ -94,4 +94,4 @@ |
3035 | |
3036 | } |
3037 | |
3038 | -#endif // end of include guard: WL_LOGIC_WARE_DESCR_H |
3039 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_WARE_DESCR_H |
3040 | |
3041 | === renamed file 'src/logic/warehouse.cc' => 'src/logic/map_objects/tribes/warehouse.cc' |
3042 | --- src/logic/warehouse.cc 2016-01-06 20:04:59 +0000 |
3043 | +++ src/logic/map_objects/tribes/warehouse.cc 2016-01-08 21:02:12 +0000 |
3044 | @@ -17,7 +17,7 @@ |
3045 | * |
3046 | */ |
3047 | |
3048 | -#include "logic/warehouse.h" |
3049 | +#include "logic/map_objects/tribes/warehouse.h" |
3050 | |
3051 | #include <algorithm> |
3052 | |
3053 | @@ -27,6 +27,7 @@ |
3054 | #include "base/macros.h" |
3055 | #include "base/wexception.h" |
3056 | #include "economy/economy.h" |
3057 | +#include "economy/expedition_bootstrap.h" |
3058 | #include "economy/flag.h" |
3059 | #include "economy/fleet.h" |
3060 | #include "economy/portdock.h" |
3061 | @@ -34,19 +35,18 @@ |
3062 | #include "economy/ware_instance.h" |
3063 | #include "economy/warehousesupply.h" |
3064 | #include "economy/wares_queue.h" |
3065 | -#include "logic/battle.h" |
3066 | -#include "logic/carrier.h" |
3067 | #include "logic/editor_game_base.h" |
3068 | -#include "logic/expedition_bootstrap.h" |
3069 | #include "logic/findbob.h" |
3070 | #include "logic/findnode.h" |
3071 | #include "logic/game.h" |
3072 | +#include "logic/map_objects/tribes/battle.h" |
3073 | +#include "logic/map_objects/tribes/carrier.h" |
3074 | +#include "logic/map_objects/tribes/requirements.h" |
3075 | +#include "logic/map_objects/tribes/soldier.h" |
3076 | +#include "logic/map_objects/tribes/tribe_descr.h" |
3077 | +#include "logic/map_objects/tribes/worker.h" |
3078 | #include "logic/message_queue.h" |
3079 | #include "logic/player.h" |
3080 | -#include "logic/requirements.h" |
3081 | -#include "logic/soldier.h" |
3082 | -#include "logic/tribes/tribe_descr.h" |
3083 | -#include "logic/worker.h" |
3084 | |
3085 | namespace Widelands { |
3086 | |
3087 | |
3088 | === renamed file 'src/logic/warehouse.h' => 'src/logic/map_objects/tribes/warehouse.h' |
3089 | --- src/logic/warehouse.h 2015-11-14 09:37:10 +0000 |
3090 | +++ src/logic/map_objects/tribes/warehouse.h 2016-01-08 21:02:12 +0000 |
3091 | @@ -17,16 +17,16 @@ |
3092 | * |
3093 | */ |
3094 | |
3095 | -#ifndef WL_LOGIC_WAREHOUSE_H |
3096 | -#define WL_LOGIC_WAREHOUSE_H |
3097 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_WAREHOUSE_H |
3098 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_WAREHOUSE_H |
3099 | |
3100 | #include "base/macros.h" |
3101 | #include "base/wexception.h" |
3102 | #include "economy/request.h" |
3103 | -#include "logic/attackable.h" |
3104 | -#include "logic/building.h" |
3105 | -#include "logic/soldiercontrol.h" |
3106 | -#include "logic/wareworker.h" |
3107 | +#include "logic/map_objects/attackable.h" |
3108 | +#include "logic/map_objects/tribes/building.h" |
3109 | +#include "logic/map_objects/tribes/soldiercontrol.h" |
3110 | +#include "logic/map_objects/tribes/wareworker.h" |
3111 | |
3112 | class InteractivePlayer; |
3113 | |
3114 | @@ -282,4 +282,4 @@ |
3115 | |
3116 | } |
3117 | |
3118 | -#endif // end of include guard: WL_LOGIC_WAREHOUSE_H |
3119 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_WAREHOUSE_H |
3120 | |
3121 | === renamed file 'src/logic/warelist.cc' => 'src/logic/map_objects/tribes/warelist.cc' |
3122 | --- src/logic/warelist.cc 2015-11-11 09:52:55 +0000 |
3123 | +++ src/logic/map_objects/tribes/warelist.cc 2016-01-08 21:02:12 +0000 |
3124 | @@ -17,7 +17,7 @@ |
3125 | * |
3126 | */ |
3127 | |
3128 | -#include "logic/warelist.h" |
3129 | +#include "logic/map_objects/tribes/warelist.h" |
3130 | |
3131 | #include "base/log.h" |
3132 | |
3133 | |
3134 | === renamed file 'src/logic/warelist.h' => 'src/logic/map_objects/tribes/warelist.h' |
3135 | --- src/logic/warelist.h 2015-11-11 09:52:55 +0000 |
3136 | +++ src/logic/map_objects/tribes/warelist.h 2016-01-08 21:02:12 +0000 |
3137 | @@ -17,8 +17,8 @@ |
3138 | * |
3139 | */ |
3140 | |
3141 | -#ifndef WL_LOGIC_WARELIST_H |
3142 | -#define WL_LOGIC_WARELIST_H |
3143 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_WARELIST_H |
3144 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_WARELIST_H |
3145 | |
3146 | #include <cassert> |
3147 | #include <vector> |
3148 | @@ -68,4 +68,4 @@ |
3149 | |
3150 | } |
3151 | |
3152 | -#endif // end of include guard: WL_LOGIC_WARELIST_H |
3153 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_WARELIST_H |
3154 | |
3155 | === renamed file 'src/logic/wareworker.h' => 'src/logic/map_objects/tribes/wareworker.h' |
3156 | --- src/logic/wareworker.h 2014-07-05 16:41:51 +0000 |
3157 | +++ src/logic/map_objects/tribes/wareworker.h 2016-01-08 21:02:12 +0000 |
3158 | @@ -17,8 +17,8 @@ |
3159 | * |
3160 | */ |
3161 | |
3162 | -#ifndef WL_LOGIC_WAREWORKER_H |
3163 | -#define WL_LOGIC_WAREWORKER_H |
3164 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_WAREWORKER_H |
3165 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_WAREWORKER_H |
3166 | |
3167 | namespace Widelands { |
3168 | |
3169 | @@ -35,4 +35,4 @@ |
3170 | |
3171 | } // namespace Widelands |
3172 | |
3173 | -#endif // end of include guard: WL_LOGIC_WAREWORKER_H |
3174 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_WAREWORKER_H |
3175 | |
3176 | === renamed file 'src/logic/workarea_info.h' => 'src/logic/map_objects/tribes/workarea_info.h' |
3177 | --- src/logic/workarea_info.h 2014-09-14 11:31:58 +0000 |
3178 | +++ src/logic/map_objects/tribes/workarea_info.h 2016-01-08 21:02:12 +0000 |
3179 | @@ -17,8 +17,8 @@ |
3180 | * |
3181 | */ |
3182 | |
3183 | -#ifndef WL_LOGIC_WORKAREA_INFO_H |
3184 | -#define WL_LOGIC_WORKAREA_INFO_H |
3185 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_WORKAREA_INFO_H |
3186 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_WORKAREA_INFO_H |
3187 | |
3188 | #include <cstring> |
3189 | #include <map> |
3190 | @@ -30,4 +30,4 @@ |
3191 | // activity (or similar) that can be performed within the radius. |
3192 | using WorkareaInfo = std::map<uint32_t, std::set<std::string>>; |
3193 | |
3194 | -#endif // end of include guard: WL_LOGIC_WORKAREA_INFO_H |
3195 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_WORKAREA_INFO_H |
3196 | |
3197 | === renamed file 'src/logic/worker.cc' => 'src/logic/map_objects/tribes/worker.cc' |
3198 | --- src/logic/worker.cc 2016-01-03 23:53:45 +0000 |
3199 | +++ src/logic/map_objects/tribes/worker.cc 2016-01-08 21:02:12 +0000 |
3200 | @@ -17,7 +17,7 @@ |
3201 | * |
3202 | */ |
3203 | |
3204 | -#include "logic/worker.h" |
3205 | +#include "logic/map_objects/tribes/worker.h" |
3206 | |
3207 | #include <iterator> |
3208 | #include <memory> |
3209 | @@ -36,28 +36,28 @@ |
3210 | #include "helper.h" |
3211 | #include "io/fileread.h" |
3212 | #include "io/filewrite.h" |
3213 | -#include "logic/carrier.h" |
3214 | -#include "logic/checkstep.h" |
3215 | #include "logic/cmd_incorporate.h" |
3216 | -#include "logic/critter.h" |
3217 | -#include "logic/dismantlesite.h" |
3218 | #include "logic/findbob.h" |
3219 | #include "logic/findimmovable.h" |
3220 | #include "logic/findnode.h" |
3221 | #include "logic/game.h" |
3222 | #include "logic/game_controller.h" |
3223 | #include "logic/game_data_error.h" |
3224 | +#include "logic/map_objects/checkstep.h" |
3225 | +#include "logic/map_objects/terrain_affinity.h" |
3226 | +#include "logic/map_objects/tribes/carrier.h" |
3227 | +#include "logic/map_objects/tribes/dismantlesite.h" |
3228 | +#include "logic/map_objects/tribes/soldier.h" |
3229 | +#include "logic/map_objects/tribes/tribe_descr.h" |
3230 | +#include "logic/map_objects/tribes/warehouse.h" |
3231 | +#include "logic/map_objects/tribes/worker_program.h" |
3232 | +#include "logic/map_objects/world/critter.h" |
3233 | +#include "logic/map_objects/world/resource_description.h" |
3234 | +#include "logic/map_objects/world/terrain_description.h" |
3235 | +#include "logic/map_objects/world/world.h" |
3236 | #include "logic/mapfringeregion.h" |
3237 | #include "logic/message_queue.h" |
3238 | #include "logic/player.h" |
3239 | -#include "logic/soldier.h" |
3240 | -#include "logic/terrain_affinity.h" |
3241 | -#include "logic/tribes/tribe_descr.h" |
3242 | -#include "logic/warehouse.h" |
3243 | -#include "logic/worker_program.h" |
3244 | -#include "logic/world/resource_description.h" |
3245 | -#include "logic/world/terrain_description.h" |
3246 | -#include "logic/world/world.h" |
3247 | #include "map_io/map_object_loader.h" |
3248 | #include "map_io/map_object_saver.h" |
3249 | #include "map_io/tribes_legacy_lookup_table.h" |
3250 | |
3251 | === renamed file 'src/logic/worker.h' => 'src/logic/map_objects/tribes/worker.h' |
3252 | --- src/logic/worker.h 2015-11-11 09:52:55 +0000 |
3253 | +++ src/logic/map_objects/tribes/worker.h 2016-01-08 21:02:12 +0000 |
3254 | @@ -17,15 +17,15 @@ |
3255 | * |
3256 | */ |
3257 | |
3258 | -#ifndef WL_LOGIC_WORKER_H |
3259 | -#define WL_LOGIC_WORKER_H |
3260 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_WORKER_H |
3261 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_WORKER_H |
3262 | |
3263 | #include "economy/idleworkersupply.h" |
3264 | #include "economy/portdock.h" |
3265 | #include "economy/transfer.h" |
3266 | #include "economy/ware_instance.h" |
3267 | -#include "logic/productionsite.h" |
3268 | -#include "logic/worker_descr.h" |
3269 | +#include "logic/map_objects/tribes/productionsite.h" |
3270 | +#include "logic/map_objects/tribes/worker_descr.h" |
3271 | #include "map_io/tribes_legacy_lookup_table.h" |
3272 | |
3273 | namespace Widelands { |
3274 | @@ -284,4 +284,4 @@ |
3275 | |
3276 | } |
3277 | |
3278 | -#endif // end of include guard: WL_LOGIC_WORKER_H |
3279 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_WORKER_H |
3280 | |
3281 | === renamed file 'src/logic/worker_descr.cc' => 'src/logic/map_objects/tribes/worker_descr.cc' |
3282 | --- src/logic/worker_descr.cc 2015-11-21 11:47:05 +0000 |
3283 | +++ src/logic/map_objects/tribes/worker_descr.cc 2016-01-08 21:02:12 +0000 |
3284 | @@ -17,7 +17,7 @@ |
3285 | * |
3286 | */ |
3287 | |
3288 | -#include "logic/worker_descr.h" |
3289 | +#include "logic/map_objects/tribes/worker_descr.h" |
3290 | |
3291 | #include <memory> |
3292 | |
3293 | @@ -25,13 +25,13 @@ |
3294 | #include "base/point.h" |
3295 | #include "base/wexception.h" |
3296 | #include "graphic/graphic.h" |
3297 | -#include "logic/carrier.h" |
3298 | #include "logic/game_data_error.h" |
3299 | +#include "logic/map_objects/tribes/carrier.h" |
3300 | +#include "logic/map_objects/tribes/soldier.h" |
3301 | +#include "logic/map_objects/tribes/tribe_descr.h" |
3302 | +#include "logic/map_objects/tribes/worker.h" |
3303 | +#include "logic/map_objects/tribes/worker_program.h" |
3304 | #include "logic/nodecaps.h" |
3305 | -#include "logic/soldier.h" |
3306 | -#include "logic/tribes/tribe_descr.h" |
3307 | -#include "logic/worker.h" |
3308 | -#include "logic/worker_program.h" |
3309 | #include "sound/sound_handler.h" |
3310 | |
3311 | namespace Widelands { |
3312 | |
3313 | === renamed file 'src/logic/worker_descr.h' => 'src/logic/map_objects/tribes/worker_descr.h' |
3314 | --- src/logic/worker_descr.h 2015-11-21 11:47:05 +0000 |
3315 | +++ src/logic/map_objects/tribes/worker_descr.h 2016-01-08 21:02:12 +0000 |
3316 | @@ -17,15 +17,15 @@ |
3317 | * |
3318 | */ |
3319 | |
3320 | -#ifndef WL_LOGIC_WORKER_DESCR_H |
3321 | -#define WL_LOGIC_WORKER_DESCR_H |
3322 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_WORKER_DESCR_H |
3323 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_WORKER_DESCR_H |
3324 | |
3325 | #include <memory> |
3326 | |
3327 | #include "base/macros.h" |
3328 | -#include "logic/bob.h" |
3329 | +#include "logic/map_objects/bob.h" |
3330 | #include "graphic/diranimations.h" |
3331 | -#include "logic/immovable.h" |
3332 | +#include "logic/map_objects/immovable.h" |
3333 | #include "scripting/lua_table.h" |
3334 | |
3335 | class Image; |
3336 | @@ -130,4 +130,4 @@ |
3337 | |
3338 | } |
3339 | |
3340 | -#endif // end of include guard: WL_LOGIC_WORKER_DESCR_H |
3341 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_WORKER_DESCR_H |
3342 | |
3343 | === renamed file 'src/logic/worker_program.cc' => 'src/logic/map_objects/tribes/worker_program.cc' |
3344 | --- src/logic/worker_program.cc 2015-11-11 09:52:55 +0000 |
3345 | +++ src/logic/map_objects/tribes/worker_program.cc 2016-01-08 21:02:12 +0000 |
3346 | @@ -17,7 +17,7 @@ |
3347 | * |
3348 | */ |
3349 | |
3350 | -#include "logic/worker_program.h" |
3351 | +#include "logic/map_objects/tribes/worker_program.h" |
3352 | |
3353 | #include <memory> |
3354 | #include <string> |
3355 | |
3356 | === renamed file 'src/logic/worker_program.h' => 'src/logic/map_objects/tribes/worker_program.h' |
3357 | --- src/logic/worker_program.h 2015-10-18 14:16:50 +0000 |
3358 | +++ src/logic/map_objects/tribes/worker_program.h 2016-01-08 21:02:12 +0000 |
3359 | @@ -17,16 +17,16 @@ |
3360 | * |
3361 | */ |
3362 | |
3363 | -#ifndef WL_LOGIC_WORKER_PROGRAM_H |
3364 | -#define WL_LOGIC_WORKER_PROGRAM_H |
3365 | +#ifndef WL_LOGIC_MAP_OBJECTS_TRIBES_WORKER_PROGRAM_H |
3366 | +#define WL_LOGIC_MAP_OBJECTS_TRIBES_WORKER_PROGRAM_H |
3367 | |
3368 | #include <memory> |
3369 | |
3370 | #include "base/macros.h" |
3371 | -#include "logic/bob.h" |
3372 | -#include "logic/tribes/tribes.h" |
3373 | -#include "logic/workarea_info.h" |
3374 | -#include "logic/worker.h" |
3375 | +#include "logic/map_objects/bob.h" |
3376 | +#include "logic/map_objects/tribes/tribes.h" |
3377 | +#include "logic/map_objects/tribes/workarea_info.h" |
3378 | +#include "logic/map_objects/tribes/worker.h" |
3379 | #include "scripting/lua_table.h" |
3380 | |
3381 | namespace Widelands { |
3382 | @@ -96,4 +96,4 @@ |
3383 | |
3384 | } |
3385 | |
3386 | -#endif // end of include guard: WL_LOGIC_WORKER_PROGRAM_H |
3387 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_TRIBES_WORKER_PROGRAM_H |
3388 | |
3389 | === renamed file 'src/logic/walkingdir.cc' => 'src/logic/map_objects/walkingdir.cc' |
3390 | --- src/logic/walkingdir.cc 2015-04-07 06:49:51 +0000 |
3391 | +++ src/logic/map_objects/walkingdir.cc 2016-01-08 21:02:12 +0000 |
3392 | @@ -17,7 +17,7 @@ |
3393 | * |
3394 | */ |
3395 | |
3396 | -#include "logic/walkingdir.h" |
3397 | +#include "logic/map_objects/walkingdir.h" |
3398 | |
3399 | namespace Widelands { |
3400 | |
3401 | |
3402 | === renamed file 'src/logic/walkingdir.h' => 'src/logic/map_objects/walkingdir.h' |
3403 | --- src/logic/walkingdir.h 2015-04-07 06:49:51 +0000 |
3404 | +++ src/logic/map_objects/walkingdir.h 2016-01-08 21:02:12 +0000 |
3405 | @@ -17,8 +17,8 @@ |
3406 | * |
3407 | */ |
3408 | |
3409 | -#ifndef WL_LOGIC_WALKINGDIR_H |
3410 | -#define WL_LOGIC_WALKINGDIR_H |
3411 | +#ifndef WL_LOGIC_MAP_OBJECTS_WALKINGDIR_H |
3412 | +#define WL_LOGIC_MAP_OBJECTS_WALKINGDIR_H |
3413 | |
3414 | #include <stdint.h> |
3415 | |
3416 | @@ -43,4 +43,4 @@ |
3417 | |
3418 | } |
3419 | |
3420 | -#endif // end of include guard: WL_LOGIC_WALKINGDIR_H |
3421 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_WALKINGDIR_H |
3422 | |
3423 | === renamed directory 'src/logic/world' => 'src/logic/map_objects/world' |
3424 | === renamed file 'src/logic/critter.cc' => 'src/logic/map_objects/world/critter.cc' |
3425 | --- src/logic/critter.cc 2015-10-25 08:06:00 +0000 |
3426 | +++ src/logic/map_objects/world/critter.cc 2016-01-08 21:02:12 +0000 |
3427 | @@ -17,7 +17,7 @@ |
3428 | * |
3429 | */ |
3430 | |
3431 | -#include "logic/critter.h" |
3432 | +#include "logic/map_objects/world/critter.h" |
3433 | |
3434 | #include <cstdio> |
3435 | #include <memory> |
3436 | @@ -31,12 +31,12 @@ |
3437 | #include "helper.h" |
3438 | #include "io/fileread.h" |
3439 | #include "io/filewrite.h" |
3440 | -#include "logic/critter_program.h" |
3441 | #include "logic/field.h" |
3442 | #include "logic/game.h" |
3443 | #include "logic/game_data_error.h" |
3444 | -#include "logic/tribes/tribe_descr.h" |
3445 | -#include "logic/world/world.h" |
3446 | +#include "logic/map_objects/tribes/tribe_descr.h" |
3447 | +#include "logic/map_objects/world/critter_program.h" |
3448 | +#include "logic/map_objects/world/world.h" |
3449 | #include "map_io/world_legacy_lookup_table.h" |
3450 | #include "scripting/lua_table.h" |
3451 | |
3452 | |
3453 | === renamed file 'src/logic/critter.h' => 'src/logic/map_objects/world/critter.h' |
3454 | --- src/logic/critter.h 2015-09-18 18:17:01 +0000 |
3455 | +++ src/logic/map_objects/world/critter.h 2016-01-08 21:02:12 +0000 |
3456 | @@ -17,11 +17,11 @@ |
3457 | * |
3458 | */ |
3459 | |
3460 | -#ifndef WL_LOGIC_CRITTER_H |
3461 | -#define WL_LOGIC_CRITTER_H |
3462 | +#ifndef WL_LOGIC_MAP_OBJECTS_WORLD_CRITTER_H |
3463 | +#define WL_LOGIC_MAP_OBJECTS_WORLD_CRITTER_H |
3464 | |
3465 | #include "base/macros.h" |
3466 | -#include "logic/bob.h" |
3467 | +#include "logic/map_objects/bob.h" |
3468 | #include "graphic/diranimations.h" |
3469 | |
3470 | class LuaTable; |
3471 | @@ -94,4 +94,4 @@ |
3472 | |
3473 | } |
3474 | |
3475 | -#endif // end of include guard: WL_LOGIC_CRITTER_H |
3476 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_WORLD_CRITTER_H |
3477 | |
3478 | === renamed file 'src/logic/critter_program.h' => 'src/logic/map_objects/world/critter_program.h' |
3479 | --- src/logic/critter_program.h 2014-09-14 14:36:56 +0000 |
3480 | +++ src/logic/map_objects/world/critter_program.h 2016-01-08 21:02:12 +0000 |
3481 | @@ -17,10 +17,10 @@ |
3482 | * |
3483 | */ |
3484 | |
3485 | -#ifndef WL_LOGIC_CRITTER_PROGRAM_H |
3486 | -#define WL_LOGIC_CRITTER_PROGRAM_H |
3487 | +#ifndef WL_LOGIC_MAP_OBJECTS_WORLD_CRITTER_PROGRAM_H |
3488 | +#define WL_LOGIC_MAP_OBJECTS_WORLD_CRITTER_PROGRAM_H |
3489 | |
3490 | -#include "logic/bob.h" |
3491 | +#include "logic/map_objects/bob.h" |
3492 | |
3493 | namespace Widelands { |
3494 | |
3495 | @@ -62,4 +62,4 @@ |
3496 | |
3497 | } |
3498 | |
3499 | -#endif // end of include guard: WL_LOGIC_CRITTER_PROGRAM_H |
3500 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_WORLD_CRITTER_PROGRAM_H |
3501 | |
3502 | === modified file 'src/logic/map_objects/world/editor_category.cc' |
3503 | --- src/logic/world/editor_category.cc 2015-03-01 09:21:20 +0000 |
3504 | +++ src/logic/map_objects/world/editor_category.cc 2016-01-08 21:02:12 +0000 |
3505 | @@ -17,7 +17,7 @@ |
3506 | * |
3507 | */ |
3508 | |
3509 | -#include "logic/world/editor_category.h" |
3510 | +#include "logic/map_objects/world/editor_category.h" |
3511 | |
3512 | #include "graphic/graphic.h" |
3513 | #include "io/filesystem/layered_filesystem.h" |
3514 | |
3515 | === modified file 'src/logic/map_objects/world/editor_category.h' |
3516 | --- src/logic/world/editor_category.h 2015-03-01 09:21:20 +0000 |
3517 | +++ src/logic/map_objects/world/editor_category.h 2016-01-08 21:02:12 +0000 |
3518 | @@ -17,8 +17,8 @@ |
3519 | * |
3520 | */ |
3521 | |
3522 | -#ifndef WL_LOGIC_WORLD_EDITOR_CATEGORY_H |
3523 | -#define WL_LOGIC_WORLD_EDITOR_CATEGORY_H |
3524 | +#ifndef WL_LOGIC_MAP_OBJECTS_WORLD_EDITOR_CATEGORY_H |
3525 | +#define WL_LOGIC_MAP_OBJECTS_WORLD_EDITOR_CATEGORY_H |
3526 | |
3527 | #include <string> |
3528 | |
3529 | @@ -53,4 +53,4 @@ |
3530 | |
3531 | } // namespace Widelands |
3532 | |
3533 | -#endif // end of include guard: WL_LOGIC_WORLD_EDITOR_CATEGORY_H |
3534 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_WORLD_EDITOR_CATEGORY_H |
3535 | |
3536 | === modified file 'src/logic/map_objects/world/map_gen.cc' |
3537 | --- src/logic/world/map_gen.cc 2015-11-11 09:54:53 +0000 |
3538 | +++ src/logic/map_objects/world/map_gen.cc 2016-01-08 21:02:12 +0000 |
3539 | @@ -17,14 +17,14 @@ |
3540 | * |
3541 | */ |
3542 | |
3543 | -#include "logic/world/map_gen.h" |
3544 | +#include "logic/map_objects/world/map_gen.h" |
3545 | |
3546 | #include <memory> |
3547 | #include <string> |
3548 | #include <vector> |
3549 | |
3550 | #include "logic/game_data_error.h" |
3551 | -#include "logic/world/world.h" |
3552 | +#include "logic/map_objects/world/world.h" |
3553 | #include "scripting/lua_table.h" |
3554 | |
3555 | namespace Widelands { |
3556 | |
3557 | === modified file 'src/logic/map_objects/world/map_gen.h' |
3558 | --- src/logic/world/map_gen.h 2015-11-11 09:54:53 +0000 |
3559 | +++ src/logic/map_objects/world/map_gen.h 2016-01-08 21:02:12 +0000 |
3560 | @@ -17,14 +17,14 @@ |
3561 | * |
3562 | */ |
3563 | |
3564 | -#ifndef WL_LOGIC_WORLD_MAP_GEN_H |
3565 | -#define WL_LOGIC_WORLD_MAP_GEN_H |
3566 | +#ifndef WL_LOGIC_MAP_OBJECTS_WORLD_MAP_GEN_H |
3567 | +#define WL_LOGIC_MAP_OBJECTS_WORLD_MAP_GEN_H |
3568 | |
3569 | #include <map> |
3570 | #include <string> |
3571 | #include <vector> |
3572 | |
3573 | -#include "logic/world/terrain_description.h" |
3574 | +#include "logic/map_objects/world/terrain_description.h" |
3575 | |
3576 | class LuaTable; |
3577 | |
3578 | @@ -173,4 +173,4 @@ |
3579 | |
3580 | } // namespace Widelands |
3581 | |
3582 | -#endif // end of include guard: WL_LOGIC_WORLD_MAP_GEN_H |
3583 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_WORLD_MAP_GEN_H |
3584 | |
3585 | === modified file 'src/logic/map_objects/world/resource_description.cc' |
3586 | --- src/logic/world/resource_description.cc 2015-03-30 15:44:20 +0000 |
3587 | +++ src/logic/map_objects/world/resource_description.cc 2016-01-08 21:02:12 +0000 |
3588 | @@ -17,7 +17,7 @@ |
3589 | * |
3590 | */ |
3591 | |
3592 | -#include "logic/world/resource_description.h" |
3593 | +#include "logic/map_objects/world/resource_description.h" |
3594 | |
3595 | #include <memory> |
3596 | |
3597 | |
3598 | === modified file 'src/logic/map_objects/world/resource_description.h' |
3599 | --- src/logic/world/resource_description.h 2015-03-01 09:21:20 +0000 |
3600 | +++ src/logic/map_objects/world/resource_description.h 2016-01-08 21:02:12 +0000 |
3601 | @@ -17,8 +17,8 @@ |
3602 | * |
3603 | */ |
3604 | |
3605 | -#ifndef WL_LOGIC_WORLD_RESOURCE_DESCRIPTION_H |
3606 | -#define WL_LOGIC_WORLD_RESOURCE_DESCRIPTION_H |
3607 | +#ifndef WL_LOGIC_MAP_OBJECTS_WORLD_RESOURCE_DESCRIPTION_H |
3608 | +#define WL_LOGIC_MAP_OBJECTS_WORLD_RESOURCE_DESCRIPTION_H |
3609 | |
3610 | #include <string> |
3611 | #include <vector> |
3612 | @@ -67,4 +67,4 @@ |
3613 | |
3614 | } // namespace Widelands |
3615 | |
3616 | -#endif // end of include guard: WL_LOGIC_WORLD_RESOURCE_DESCRIPTION_H |
3617 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_WORLD_RESOURCE_DESCRIPTION_H |
3618 | |
3619 | === modified file 'src/logic/map_objects/world/terrain_description.cc' |
3620 | --- src/logic/world/terrain_description.cc 2015-12-10 17:20:15 +0000 |
3621 | +++ src/logic/map_objects/world/terrain_description.cc 2016-01-08 21:02:12 +0000 |
3622 | @@ -17,7 +17,7 @@ |
3623 | * |
3624 | */ |
3625 | |
3626 | -#include "logic/world/terrain_description.h" |
3627 | +#include "logic/map_objects/world/terrain_description.h" |
3628 | |
3629 | #include <memory> |
3630 | |
3631 | @@ -28,8 +28,8 @@ |
3632 | #include "graphic/graphic.h" |
3633 | #include "graphic/texture.h" |
3634 | #include "logic/game_data_error.h" |
3635 | -#include "logic/world/editor_category.h" |
3636 | -#include "logic/world/world.h" |
3637 | +#include "logic/map_objects/world/editor_category.h" |
3638 | +#include "logic/map_objects/world/world.h" |
3639 | #include "scripting/lua_table.h" |
3640 | |
3641 | namespace Widelands { |
3642 | |
3643 | === modified file 'src/logic/map_objects/world/terrain_description.h' |
3644 | --- src/logic/world/terrain_description.h 2015-12-10 20:52:30 +0000 |
3645 | +++ src/logic/map_objects/world/terrain_description.h 2016-01-08 21:02:12 +0000 |
3646 | @@ -17,8 +17,8 @@ |
3647 | * |
3648 | */ |
3649 | |
3650 | -#ifndef WL_LOGIC_WORLD_TERRAIN_DESCRIPTION_H |
3651 | -#define WL_LOGIC_WORLD_TERRAIN_DESCRIPTION_H |
3652 | +#ifndef WL_LOGIC_MAP_OBJECTS_WORLD_TERRAIN_DESCRIPTION_H |
3653 | +#define WL_LOGIC_MAP_OBJECTS_WORLD_TERRAIN_DESCRIPTION_H |
3654 | |
3655 | #include <memory> |
3656 | #include <string> |
3657 | @@ -28,7 +28,7 @@ |
3658 | #include "graphic/color.h" |
3659 | #include "graphic/graphic.h" |
3660 | #include "logic/widelands.h" |
3661 | -#include "logic/world/resource_description.h" |
3662 | +#include "logic/map_objects/world/resource_description.h" |
3663 | |
3664 | class LuaTable; |
3665 | class Texture; |
3666 | @@ -148,4 +148,4 @@ |
3667 | |
3668 | } // namespace Widelands |
3669 | |
3670 | -#endif // end of include guard: WL_LOGIC_WORLD_TERRAIN_DESCRIPTION_H |
3671 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_WORLD_TERRAIN_DESCRIPTION_H |
3672 | |
3673 | === modified file 'src/logic/map_objects/world/world.cc' |
3674 | --- src/logic/world/world.cc 2016-01-05 09:54:44 +0000 |
3675 | +++ src/logic/map_objects/world/world.cc 2016-01-08 21:02:12 +0000 |
3676 | @@ -17,7 +17,7 @@ |
3677 | * |
3678 | */ |
3679 | |
3680 | -#include "logic/world/world.h" |
3681 | +#include "logic/map_objects/world/world.h" |
3682 | |
3683 | #include <memory> |
3684 | |
3685 | @@ -25,13 +25,13 @@ |
3686 | #include "graphic/image_io.h" |
3687 | #include "graphic/texture.h" |
3688 | #include "graphic/texture_atlas.h" |
3689 | -#include "logic/bob.h" |
3690 | -#include "logic/critter.h" |
3691 | #include "logic/game_data_error.h" |
3692 | -#include "logic/immovable.h" |
3693 | -#include "logic/world/editor_category.h" |
3694 | -#include "logic/world/resource_description.h" |
3695 | -#include "logic/world/terrain_description.h" |
3696 | +#include "logic/map_objects/bob.h" |
3697 | +#include "logic/map_objects/immovable.h" |
3698 | +#include "logic/map_objects/world/critter.h" |
3699 | +#include "logic/map_objects/world/editor_category.h" |
3700 | +#include "logic/map_objects/world/resource_description.h" |
3701 | +#include "logic/map_objects/world/terrain_description.h" |
3702 | #include "scripting/lua_table.h" |
3703 | |
3704 | namespace Widelands { |
3705 | |
3706 | === modified file 'src/logic/map_objects/world/world.h' |
3707 | --- src/logic/world/world.h 2015-11-11 10:03:41 +0000 |
3708 | +++ src/logic/map_objects/world/world.h 2016-01-08 21:02:12 +0000 |
3709 | @@ -17,8 +17,8 @@ |
3710 | * |
3711 | */ |
3712 | |
3713 | -#ifndef WL_LOGIC_WORLD_WORLD_H |
3714 | -#define WL_LOGIC_WORLD_WORLD_H |
3715 | +#ifndef WL_LOGIC_MAP_OBJECTS_WORLD_WORLD_H |
3716 | +#define WL_LOGIC_MAP_OBJECTS_WORLD_WORLD_H |
3717 | |
3718 | #include <memory> |
3719 | |
3720 | @@ -106,4 +106,4 @@ |
3721 | |
3722 | } // namespace Widelands |
3723 | |
3724 | -#endif // end of include guard: WL_LOGIC_WORLD_WORLD_H |
3725 | +#endif // end of include guard: WL_LOGIC_MAP_OBJECTS_WORLD_WORLD_H |
3726 | |
3727 | === modified file 'src/logic/mapastar.cc' |
3728 | --- src/logic/mapastar.cc 2014-03-09 16:49:10 +0000 |
3729 | +++ src/logic/mapastar.cc 2016-01-08 21:02:12 +0000 |
3730 | @@ -19,7 +19,7 @@ |
3731 | |
3732 | #include "logic/mapastar.h" |
3733 | |
3734 | -#include "logic/instances.h" |
3735 | +#include "logic/map_objects/map_object.h" |
3736 | #include "logic/path.h" |
3737 | |
3738 | namespace Widelands { |
3739 | |
3740 | === modified file 'src/logic/path.cc' |
3741 | --- src/logic/path.cc 2015-10-24 15:42:37 +0000 |
3742 | +++ src/logic/path.cc 2016-01-08 21:02:12 +0000 |
3743 | @@ -24,8 +24,8 @@ |
3744 | #include "io/fileread.h" |
3745 | #include "io/filewrite.h" |
3746 | #include "logic/game_data_error.h" |
3747 | -#include "logic/instances.h" |
3748 | #include "logic/map.h" |
3749 | +#include "logic/map_objects/map_object.h" |
3750 | #include "logic/widelands_geometry_io.h" |
3751 | |
3752 | namespace Widelands { |
3753 | |
3754 | === modified file 'src/logic/player.cc' |
3755 | --- src/logic/player.cc 2015-12-12 20:47:04 +0000 |
3756 | +++ src/logic/player.cc 2016-01-08 21:02:12 +0000 |
3757 | @@ -34,22 +34,22 @@ |
3758 | #include "economy/road.h" |
3759 | #include "io/fileread.h" |
3760 | #include "io/filewrite.h" |
3761 | -#include "logic/building.h" |
3762 | -#include "logic/checkstep.h" |
3763 | #include "logic/cmd_delete_message.h" |
3764 | #include "logic/cmd_luacoroutine.h" |
3765 | #include "logic/constants.h" |
3766 | -#include "logic/constructionsite.h" |
3767 | #include "logic/findimmovable.h" |
3768 | #include "logic/game.h" |
3769 | #include "logic/game_data_error.h" |
3770 | -#include "logic/militarysite.h" |
3771 | +#include "logic/map_objects/checkstep.h" |
3772 | +#include "logic/map_objects/tribes/building.h" |
3773 | +#include "logic/map_objects/tribes/constructionsite.h" |
3774 | +#include "logic/map_objects/tribes/militarysite.h" |
3775 | +#include "logic/map_objects/tribes/soldier.h" |
3776 | +#include "logic/map_objects/tribes/soldiercontrol.h" |
3777 | +#include "logic/map_objects/tribes/trainingsite.h" |
3778 | +#include "logic/map_objects/tribes/tribe_descr.h" |
3779 | +#include "logic/map_objects/tribes/warehouse.h" |
3780 | #include "logic/playercommand.h" |
3781 | -#include "logic/soldier.h" |
3782 | -#include "logic/soldiercontrol.h" |
3783 | -#include "logic/trainingsite.h" |
3784 | -#include "logic/tribes/tribe_descr.h" |
3785 | -#include "logic/warehouse.h" |
3786 | #include "scripting/lua_table.h" |
3787 | #include "sound/sound_handler.h" |
3788 | #include "wui/interactive_player.h" |
3789 | |
3790 | === modified file 'src/logic/player.h' |
3791 | --- src/logic/player.h 2015-12-12 20:47:04 +0000 |
3792 | +++ src/logic/player.h 2016-01-08 21:02:12 +0000 |
3793 | @@ -24,14 +24,14 @@ |
3794 | |
3795 | #include "base/macros.h" |
3796 | #include "graphic/color.h" |
3797 | -#include "logic/building.h" |
3798 | #include "logic/constants.h" |
3799 | -#include "logic/constructionsite.h" |
3800 | #include "logic/editor_game_base.h" |
3801 | +#include "logic/map_objects/tribes/building.h" |
3802 | +#include "logic/map_objects/tribes/constructionsite.h" |
3803 | +#include "logic/map_objects/tribes/tribe_descr.h" |
3804 | +#include "logic/map_objects/tribes/warehouse.h" |
3805 | #include "logic/mapregion.h" |
3806 | #include "logic/message_queue.h" |
3807 | -#include "logic/tribes/tribe_descr.h" |
3808 | -#include "logic/warehouse.h" |
3809 | #include "logic/widelands.h" |
3810 | |
3811 | // there are three arrays to be used by AI |
3812 | |
3813 | === modified file 'src/logic/playercommand.cc' |
3814 | --- src/logic/playercommand.cc 2015-11-27 12:46:45 +0000 |
3815 | +++ src/logic/playercommand.cc 2016-01-08 21:02:12 +0000 |
3816 | @@ -28,12 +28,12 @@ |
3817 | #include "io/filewrite.h" |
3818 | #include "io/streamwrite.h" |
3819 | #include "logic/game.h" |
3820 | -#include "logic/instances.h" |
3821 | -#include "logic/militarysite.h" |
3822 | +#include "logic/map_objects/map_object.h" |
3823 | +#include "logic/map_objects/tribes/militarysite.h" |
3824 | +#include "logic/map_objects/tribes/ship.h" |
3825 | +#include "logic/map_objects/tribes/soldier.h" |
3826 | +#include "logic/map_objects/tribes/tribe_descr.h" |
3827 | #include "logic/player.h" |
3828 | -#include "logic/ship.h" |
3829 | -#include "logic/soldier.h" |
3830 | -#include "logic/tribes/tribe_descr.h" |
3831 | #include "logic/widelands_geometry_io.h" |
3832 | #include "map_io/map_object_loader.h" |
3833 | #include "map_io/map_object_saver.h" |
3834 | |
3835 | === modified file 'src/logic/playercommand.h' |
3836 | --- src/logic/playercommand.h 2015-11-27 12:46:45 +0000 |
3837 | +++ src/logic/playercommand.h 2016-01-08 21:02:12 +0000 |
3838 | @@ -26,10 +26,10 @@ |
3839 | #include "economy/flag.h" |
3840 | #include "logic/message_id.h" |
3841 | #include "logic/path.h" |
3842 | -#include "logic/ship.h" |
3843 | -#include "logic/trainingsite.h" |
3844 | -#include "logic/warehouse.h" |
3845 | -#include "logic/worker.h" |
3846 | +#include "logic/map_objects/tribes/ship.h" |
3847 | +#include "logic/map_objects/tribes/trainingsite.h" |
3848 | +#include "logic/map_objects/tribes/warehouse.h" |
3849 | +#include "logic/map_objects/tribes/worker.h" |
3850 | |
3851 | namespace Widelands { |
3852 | |
3853 | |
3854 | === modified file 'src/logic/queue_cmd_factory.cc' |
3855 | --- src/logic/queue_cmd_factory.cc 2015-11-29 10:11:51 +0000 |
3856 | +++ src/logic/queue_cmd_factory.cc 2016-01-08 21:02:12 +0000 |
3857 | @@ -25,7 +25,7 @@ |
3858 | #include "logic/cmd_incorporate.h" |
3859 | #include "logic/cmd_luacoroutine.h" |
3860 | #include "logic/cmd_luascript.h" |
3861 | -#include "logic/instances.h" |
3862 | +#include "logic/map_objects/map_object.h" |
3863 | #include "logic/playercommand.h" |
3864 | |
3865 | namespace Widelands { |
3866 | |
3867 | === modified file 'src/logic/single_player_game_settings_provider.cc' |
3868 | --- src/logic/single_player_game_settings_provider.cc 2015-03-30 15:44:20 +0000 |
3869 | +++ src/logic/single_player_game_settings_provider.cc 2016-01-08 21:02:12 +0000 |
3870 | @@ -22,7 +22,7 @@ |
3871 | #include <boost/format.hpp> |
3872 | |
3873 | #include "ai/computer_player.h" |
3874 | -#include "logic/tribes/tribes.h" |
3875 | +#include "logic/map_objects/tribes/tribes.h" |
3876 | |
3877 | |
3878 | SinglePlayerGameSettingsProvider::SinglePlayerGameSettingsProvider() { |
3879 | |
3880 | === removed file 'src/logic/soldier_counts.h' |
3881 | --- src/logic/soldier_counts.h 2014-09-14 11:31:58 +0000 |
3882 | +++ src/logic/soldier_counts.h 1970-01-01 00:00:00 +0000 |
3883 | @@ -1,31 +0,0 @@ |
3884 | -/* |
3885 | - * Copyright (C) 2008 by the Widelands Development Team |
3886 | - * |
3887 | - * This program is free software; you can redistribute it and/or |
3888 | - * modify it under the terms of the GNU General Public License |
3889 | - * as published by the Free Software Foundation; either version 2 |
3890 | - * of the License, or (at your option) any later version. |
3891 | - * |
3892 | - * This program is distributed in the hope that it will be useful, |
3893 | - * but WITHOUT ANY WARRANTY; without even the implied warranty of |
3894 | - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
3895 | - * GNU General Public License for more details. |
3896 | - * |
3897 | - * You should have received a copy of the GNU General Public License |
3898 | - * along with this program; if not, write to the Free Software |
3899 | - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
3900 | - * |
3901 | - */ |
3902 | - |
3903 | -#ifndef WL_LOGIC_SOLDIER_COUNTS_H |
3904 | -#define WL_LOGIC_SOLDIER_COUNTS_H |
3905 | - |
3906 | -#include <map> |
3907 | - |
3908 | -#include "logic/widelands.h" |
3909 | - |
3910 | -namespace Widelands { |
3911 | -using SoldierCounts = std::map<SoldierStrength, uint32_t>; |
3912 | -} |
3913 | - |
3914 | -#endif // end of include guard: WL_LOGIC_SOLDIER_COUNTS_H |
3915 | |
3916 | === modified file 'src/map_io/map_allowed_building_types_packet.cc' |
3917 | --- src/map_io/map_allowed_building_types_packet.cc 2016-01-02 12:36:38 +0000 |
3918 | +++ src/map_io/map_allowed_building_types_packet.cc 2016-01-08 21:02:12 +0000 |
3919 | @@ -24,8 +24,8 @@ |
3920 | #include "base/macros.h" |
3921 | #include "logic/game.h" |
3922 | #include "logic/game_data_error.h" |
3923 | +#include "logic/map_objects/tribes/tribe_descr.h" |
3924 | #include "logic/player.h" |
3925 | -#include "logic/tribes/tribe_descr.h" |
3926 | #include "profile/profile.h" |
3927 | |
3928 | namespace Widelands { |
3929 | |
3930 | === modified file 'src/map_io/map_allowed_worker_types_packet.cc' |
3931 | --- src/map_io/map_allowed_worker_types_packet.cc 2015-11-11 09:52:55 +0000 |
3932 | +++ src/map_io/map_allowed_worker_types_packet.cc 2016-01-08 21:02:12 +0000 |
3933 | @@ -24,8 +24,8 @@ |
3934 | #include "base/macros.h" |
3935 | #include "logic/game.h" |
3936 | #include "logic/game_data_error.h" |
3937 | +#include "logic/map_objects/tribes/tribe_descr.h" |
3938 | #include "logic/player.h" |
3939 | -#include "logic/tribes/tribe_descr.h" |
3940 | #include "profile/profile.h" |
3941 | |
3942 | namespace Widelands { |
3943 | |
3944 | === modified file 'src/map_io/map_bob_packet.cc' |
3945 | --- src/map_io/map_bob_packet.cc 2015-11-11 10:03:41 +0000 |
3946 | +++ src/map_io/map_bob_packet.cc 2016-01-08 21:02:12 +0000 |
3947 | @@ -20,9 +20,9 @@ |
3948 | #include "map_io/map_bob_packet.h" |
3949 | |
3950 | #include "io/fileread.h" |
3951 | +#include "logic/map_objects/tribes/tribe_descr.h" |
3952 | +#include "logic/map_objects/world/world.h" |
3953 | #include "logic/player.h" |
3954 | -#include "logic/tribes/tribe_descr.h" |
3955 | -#include "logic/world/world.h" |
3956 | #include "map_io/map_object_loader.h" |
3957 | #include "map_io/map_object_saver.h" |
3958 | #include "map_io/world_legacy_lookup_table.h" |
3959 | |
3960 | === modified file 'src/map_io/map_building_packet.cc' |
3961 | --- src/map_io/map_building_packet.cc 2015-11-11 09:53:54 +0000 |
3962 | +++ src/map_io/map_building_packet.cc 2016-01-08 21:02:12 +0000 |
3963 | @@ -26,11 +26,11 @@ |
3964 | #include "graphic/graphic.h" |
3965 | #include "io/fileread.h" |
3966 | #include "io/filewrite.h" |
3967 | -#include "logic/constructionsite.h" |
3968 | #include "logic/editor_game_base.h" |
3969 | #include "logic/map.h" |
3970 | +#include "logic/map_objects/tribes/constructionsite.h" |
3971 | +#include "logic/map_objects/tribes/tribe_descr.h" |
3972 | #include "logic/player.h" |
3973 | -#include "logic/tribes/tribe_descr.h" |
3974 | #include "map_io/map_object_loader.h" |
3975 | #include "map_io/map_object_saver.h" |
3976 | #include "wui/interactive_base.h" |
3977 | |
3978 | === modified file 'src/map_io/map_buildingdata_packet.cc' |
3979 | --- src/map_io/map_buildingdata_packet.cc 2015-11-29 11:38:23 +0000 |
3980 | +++ src/map_io/map_buildingdata_packet.cc 2016-01-08 21:02:12 +0000 |
3981 | @@ -23,6 +23,7 @@ |
3982 | #include <memory> |
3983 | |
3984 | #include "base/macros.h" |
3985 | +#include "economy/expedition_bootstrap.h" |
3986 | #include "economy/flag.h" |
3987 | #include "economy/portdock.h" |
3988 | #include "economy/request.h" |
3989 | @@ -30,22 +31,21 @@ |
3990 | #include "economy/wares_queue.h" |
3991 | #include "io/fileread.h" |
3992 | #include "io/filewrite.h" |
3993 | -#include "logic/constructionsite.h" |
3994 | -#include "logic/dismantlesite.h" |
3995 | #include "logic/editor_game_base.h" |
3996 | -#include "logic/expedition_bootstrap.h" |
3997 | #include "logic/game.h" |
3998 | #include "logic/map.h" |
3999 | -#include "logic/militarysite.h" |
4000 | +#include "logic/map_objects/tribes/constructionsite.h" |
4001 | +#include "logic/map_objects/tribes/dismantlesite.h" |
4002 | +#include "logic/map_objects/tribes/militarysite.h" |
4003 | +#include "logic/map_objects/tribes/production_program.h" |
4004 | +#include "logic/map_objects/tribes/productionsite.h" |
4005 | +#include "logic/map_objects/tribes/soldier.h" |
4006 | +#include "logic/map_objects/tribes/trainingsite.h" |
4007 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4008 | +#include "logic/map_objects/tribes/warehouse.h" |
4009 | +#include "logic/map_objects/tribes/worker.h" |
4010 | #include "logic/player.h" |
4011 | -#include "logic/production_program.h" |
4012 | -#include "logic/productionsite.h" |
4013 | -#include "logic/soldier.h" |
4014 | -#include "logic/trainingsite.h" |
4015 | -#include "logic/tribes/tribe_descr.h" |
4016 | -#include "logic/warehouse.h" |
4017 | #include "logic/widelands_geometry_io.h" |
4018 | -#include "logic/worker.h" |
4019 | #include "map_io/map_object_loader.h" |
4020 | #include "map_io/map_object_saver.h" |
4021 | |
4022 | |
4023 | === modified file 'src/map_io/map_flagdata_packet.cc' |
4024 | --- src/map_io/map_flagdata_packet.cc 2015-10-24 15:42:37 +0000 |
4025 | +++ src/map_io/map_flagdata_packet.cc 2016-01-08 21:02:12 +0000 |
4026 | @@ -27,12 +27,12 @@ |
4027 | #include "economy/ware_instance.h" |
4028 | #include "io/fileread.h" |
4029 | #include "io/filewrite.h" |
4030 | -#include "logic/building.h" |
4031 | #include "logic/game.h" |
4032 | #include "logic/map.h" |
4033 | +#include "logic/map_objects/tribes/building.h" |
4034 | +#include "logic/map_objects/tribes/worker.h" |
4035 | #include "logic/player.h" |
4036 | #include "logic/widelands_geometry_io.h" |
4037 | -#include "logic/worker.h" |
4038 | #include "map_io/map_object_loader.h" |
4039 | #include "map_io/map_object_saver.h" |
4040 | |
4041 | |
4042 | === modified file 'src/map_io/map_heights_packet.cc' |
4043 | --- src/map_io/map_heights_packet.cc 2015-10-24 15:42:37 +0000 |
4044 | +++ src/map_io/map_heights_packet.cc 2016-01-08 21:02:12 +0000 |
4045 | @@ -24,7 +24,7 @@ |
4046 | #include "logic/editor_game_base.h" |
4047 | #include "logic/game_data_error.h" |
4048 | #include "logic/map.h" |
4049 | -#include "logic/world/world.h" |
4050 | +#include "logic/map_objects/world/world.h" |
4051 | |
4052 | namespace Widelands { |
4053 | |
4054 | |
4055 | === modified file 'src/map_io/map_node_ownership_packet.cc' |
4056 | --- src/map_io/map_node_ownership_packet.cc 2015-10-24 15:42:37 +0000 |
4057 | +++ src/map_io/map_node_ownership_packet.cc 2016-01-08 21:02:12 +0000 |
4058 | @@ -24,7 +24,7 @@ |
4059 | #include "logic/editor_game_base.h" |
4060 | #include "logic/game_data_error.h" |
4061 | #include "logic/map.h" |
4062 | -#include "logic/world/world.h" |
4063 | +#include "logic/map_objects/world/world.h" |
4064 | |
4065 | namespace Widelands { |
4066 | |
4067 | |
4068 | === modified file 'src/map_io/map_object_loader.cc' |
4069 | --- src/map_io/map_object_loader.cc 2014-09-10 07:57:29 +0000 |
4070 | +++ src/map_io/map_object_loader.cc 2016-01-08 21:02:12 +0000 |
4071 | @@ -21,7 +21,7 @@ |
4072 | |
4073 | #include "base/wexception.h" |
4074 | #include "logic/editor_game_base.h" |
4075 | -#include "logic/instances.h" |
4076 | +#include "logic/map_objects/map_object.h" |
4077 | |
4078 | namespace Widelands { |
4079 | |
4080 | |
4081 | === modified file 'src/map_io/map_object_loader.h' |
4082 | --- src/map_io/map_object_loader.h 2014-09-14 11:31:58 +0000 |
4083 | +++ src/map_io/map_object_loader.h 2016-01-08 21:02:12 +0000 |
4084 | @@ -27,7 +27,7 @@ |
4085 | |
4086 | #include "base/macros.h" |
4087 | #include "logic/game_data_error.h" |
4088 | -#include "logic/instances.h" |
4089 | +#include "logic/map_objects/map_object.h" |
4090 | #include "logic/widelands.h" |
4091 | |
4092 | |
4093 | |
4094 | === modified file 'src/map_io/map_object_packet.cc' |
4095 | --- src/map_io/map_object_packet.cc 2015-10-25 08:06:00 +0000 |
4096 | +++ src/map_io/map_object_packet.cc 2016-01-08 21:02:12 +0000 |
4097 | @@ -24,13 +24,13 @@ |
4098 | #include "economy/portdock.h" |
4099 | #include "io/fileread.h" |
4100 | #include "io/filewrite.h" |
4101 | -#include "logic/battle.h" |
4102 | -#include "logic/critter.h" |
4103 | #include "logic/editor_game_base.h" |
4104 | -#include "logic/immovable.h" |
4105 | #include "logic/map.h" |
4106 | -#include "logic/ship.h" |
4107 | -#include "logic/worker.h" |
4108 | +#include "logic/map_objects/immovable.h" |
4109 | +#include "logic/map_objects/tribes/battle.h" |
4110 | +#include "logic/map_objects/tribes/ship.h" |
4111 | +#include "logic/map_objects/tribes/worker.h" |
4112 | +#include "logic/map_objects/world/critter.h" |
4113 | #include "map_io/map_object_loader.h" |
4114 | #include "map_io/map_object_saver.h" |
4115 | |
4116 | |
4117 | === modified file 'src/map_io/map_object_packet.h' |
4118 | --- src/map_io/map_object_packet.h 2015-09-18 18:17:01 +0000 |
4119 | +++ src/map_io/map_object_packet.h 2016-01-08 21:02:12 +0000 |
4120 | @@ -22,7 +22,7 @@ |
4121 | |
4122 | #include <set> |
4123 | |
4124 | -#include "logic/instances.h" |
4125 | +#include "logic/map_objects/map_object.h" |
4126 | |
4127 | class FileSystem; |
4128 | class WorldLegacyLookupTable; |
4129 | |
4130 | === modified file 'src/map_io/map_object_saver.cc' |
4131 | --- src/map_io/map_object_saver.cc 2014-11-28 16:40:55 +0000 |
4132 | +++ src/map_io/map_object_saver.cc 2016-01-08 21:02:12 +0000 |
4133 | @@ -25,10 +25,10 @@ |
4134 | #include "economy/portdock.h" |
4135 | #include "economy/road.h" |
4136 | #include "economy/ware_instance.h" |
4137 | -#include "logic/battle.h" |
4138 | -#include "logic/bob.h" |
4139 | -#include "logic/building.h" |
4140 | -#include "logic/ware_descr.h" |
4141 | +#include "logic/map_objects/bob.h" |
4142 | +#include "logic/map_objects/tribes/battle.h" |
4143 | +#include "logic/map_objects/tribes/building.h" |
4144 | +#include "logic/map_objects/tribes/ware_descr.h" |
4145 | |
4146 | namespace Widelands { |
4147 | |
4148 | |
4149 | === modified file 'src/map_io/map_player_names_and_tribes_packet.cc' |
4150 | --- src/map_io/map_player_names_and_tribes_packet.cc 2015-10-24 15:42:37 +0000 |
4151 | +++ src/map_io/map_player_names_and_tribes_packet.cc 2016-01-08 21:02:12 +0000 |
4152 | @@ -24,7 +24,7 @@ |
4153 | #include "logic/editor_game_base.h" |
4154 | #include "logic/game_data_error.h" |
4155 | #include "logic/map.h" |
4156 | -#include "logic/world/world.h" |
4157 | +#include "logic/map_objects/world/world.h" |
4158 | #include "profile/profile.h" |
4159 | |
4160 | namespace Widelands { |
4161 | |
4162 | === modified file 'src/map_io/map_players_view_packet.cc' |
4163 | --- src/map_io/map_players_view_packet.cc 2015-12-28 10:08:39 +0000 |
4164 | +++ src/map_io/map_players_view_packet.cc 2016-01-08 21:02:12 +0000 |
4165 | @@ -33,10 +33,9 @@ |
4166 | #include "logic/editor_game_base.h" |
4167 | #include "logic/field.h" |
4168 | #include "logic/game_data_error.h" |
4169 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4170 | +#include "logic/map_objects/world/world.h" |
4171 | #include "logic/player.h" |
4172 | -#include "logic/tribes/tribe_descr.h" |
4173 | -#include "logic/world/world.h" |
4174 | - |
4175 | |
4176 | namespace Widelands { |
4177 | |
4178 | |
4179 | === modified file 'src/map_io/map_resources_packet.cc' |
4180 | --- src/map_io/map_resources_packet.cc 2015-10-25 08:06:00 +0000 |
4181 | +++ src/map_io/map_resources_packet.cc 2016-01-08 21:02:12 +0000 |
4182 | @@ -25,8 +25,8 @@ |
4183 | #include "logic/editor_game_base.h" |
4184 | #include "logic/game_data_error.h" |
4185 | #include "logic/map.h" |
4186 | -#include "logic/world/resource_description.h" |
4187 | -#include "logic/world/world.h" |
4188 | +#include "logic/map_objects/world/resource_description.h" |
4189 | +#include "logic/map_objects/world/world.h" |
4190 | #include "map_io/world_legacy_lookup_table.h" |
4191 | |
4192 | namespace Widelands { |
4193 | |
4194 | === modified file 'src/map_io/map_roaddata_packet.cc' |
4195 | --- src/map_io/map_roaddata_packet.cc 2015-10-25 08:06:00 +0000 |
4196 | +++ src/map_io/map_roaddata_packet.cc 2016-01-08 21:02:12 +0000 |
4197 | @@ -27,12 +27,12 @@ |
4198 | #include "economy/road.h" |
4199 | #include "io/fileread.h" |
4200 | #include "io/filewrite.h" |
4201 | -#include "logic/carrier.h" |
4202 | #include "logic/editor_game_base.h" |
4203 | #include "logic/game.h" |
4204 | #include "logic/map.h" |
4205 | +#include "logic/map_objects/tribes/carrier.h" |
4206 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4207 | #include "logic/player.h" |
4208 | -#include "logic/tribes/tribe_descr.h" |
4209 | #include "logic/widelands_geometry_io.h" |
4210 | #include "map_io/map_object_loader.h" |
4211 | #include "map_io/map_object_saver.h" |
4212 | |
4213 | === modified file 'src/map_io/map_saver.cc' |
4214 | --- src/map_io/map_saver.cc 2015-12-29 22:18:12 +0000 |
4215 | +++ src/map_io/map_saver.cc 2016-01-08 21:02:12 +0000 |
4216 | @@ -31,8 +31,8 @@ |
4217 | #include "io/filewrite.h" |
4218 | #include "logic/editor_game_base.h" |
4219 | #include "logic/map.h" |
4220 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4221 | #include "logic/player.h" |
4222 | -#include "logic/tribes/tribe_descr.h" |
4223 | #include "map_io/map_allowed_building_types_packet.h" |
4224 | #include "map_io/map_allowed_worker_types_packet.h" |
4225 | #include "map_io/map_building_packet.h" |
4226 | |
4227 | === modified file 'src/map_io/map_scripting_packet.cc' |
4228 | --- src/map_io/map_scripting_packet.cc 2015-11-01 10:11:56 +0000 |
4229 | +++ src/map_io/map_scripting_packet.cc 2016-01-08 21:02:12 +0000 |
4230 | @@ -31,7 +31,7 @@ |
4231 | #include "logic/game.h" |
4232 | #include "logic/game_data_error.h" |
4233 | #include "logic/map.h" |
4234 | -#include "logic/world/world.h" |
4235 | +#include "logic/map_objects/world/world.h" |
4236 | #include "scripting/logic.h" |
4237 | |
4238 | namespace Widelands { |
4239 | |
4240 | === modified file 'src/map_io/map_terrain_packet.cc' |
4241 | --- src/map_io/map_terrain_packet.cc 2015-11-11 09:54:53 +0000 |
4242 | +++ src/map_io/map_terrain_packet.cc 2016-01-08 21:02:12 +0000 |
4243 | @@ -27,8 +27,8 @@ |
4244 | #include "logic/editor_game_base.h" |
4245 | #include "logic/game_data_error.h" |
4246 | #include "logic/map.h" |
4247 | -#include "logic/world/terrain_description.h" |
4248 | -#include "logic/world/world.h" |
4249 | +#include "logic/map_objects/world/terrain_description.h" |
4250 | +#include "logic/map_objects/world/world.h" |
4251 | #include "map_io/world_legacy_lookup_table.h" |
4252 | |
4253 | namespace Widelands { |
4254 | |
4255 | === modified file 'src/map_io/s2map.cc' |
4256 | --- src/map_io/s2map.cc 2015-11-11 10:03:41 +0000 |
4257 | +++ src/map_io/s2map.cc 2016-01-08 21:02:12 +0000 |
4258 | @@ -33,10 +33,10 @@ |
4259 | #include "logic/editor_game_base.h" |
4260 | #include "logic/field.h" |
4261 | #include "logic/game.h" |
4262 | -#include "logic/instances.h" |
4263 | #include "logic/map.h" |
4264 | +#include "logic/map_objects/map_object.h" |
4265 | +#include "logic/map_objects/world/world.h" |
4266 | #include "logic/mapregion.h" |
4267 | -#include "logic/world/world.h" |
4268 | #include "map_io/map_loader.h" |
4269 | #include "map_io/world_legacy_lookup_table.h" |
4270 | #include "scripting/lua_interface.h" |
4271 | |
4272 | === modified file 'src/map_io/widelands_map_loader.cc' |
4273 | --- src/map_io/widelands_map_loader.cc 2016-01-04 20:50:19 +0000 |
4274 | +++ src/map_io/widelands_map_loader.cc 2016-01-08 21:02:12 +0000 |
4275 | @@ -27,8 +27,8 @@ |
4276 | #include "io/filesystem/filesystem.h" |
4277 | #include "logic/editor_game_base.h" |
4278 | #include "logic/map.h" |
4279 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4280 | #include "logic/player.h" |
4281 | -#include "logic/tribes/tribe_descr.h" |
4282 | #include "map_io/map_allowed_building_types_packet.h" |
4283 | #include "map_io/map_allowed_worker_types_packet.h" |
4284 | #include "map_io/map_bob_packet.h" |
4285 | |
4286 | === modified file 'src/network/netclient.cc' |
4287 | --- src/network/netclient.cc 2015-11-20 19:09:59 +0000 |
4288 | +++ src/network/netclient.cc 2016-01-08 21:02:12 +0000 |
4289 | @@ -35,10 +35,10 @@ |
4290 | #include "io/fileread.h" |
4291 | #include "io/filewrite.h" |
4292 | #include "logic/game.h" |
4293 | +#include "logic/map_objects/tribes/tribes.h" |
4294 | #include "logic/player.h" |
4295 | #include "logic/playercommand.h" |
4296 | #include "logic/playersmanager.h" |
4297 | -#include "logic/tribes/tribes.h" |
4298 | #include "map_io/widelands_map_loader.h" |
4299 | #include "network/internet_gaming.h" |
4300 | #include "network/network_gaming_messages.h" |
4301 | |
4302 | === modified file 'src/network/nethost.cc' |
4303 | --- src/network/nethost.cc 2015-11-20 19:09:59 +0000 |
4304 | +++ src/network/nethost.cc 2016-01-08 21:02:12 +0000 |
4305 | @@ -44,10 +44,10 @@ |
4306 | #include "io/fileread.h" |
4307 | #include "io/filesystem/layered_filesystem.h" |
4308 | #include "logic/game.h" |
4309 | +#include "logic/map_objects/tribes/tribes.h" |
4310 | #include "logic/player.h" |
4311 | #include "logic/playercommand.h" |
4312 | #include "logic/playersmanager.h" |
4313 | -#include "logic/tribes/tribes.h" |
4314 | #include "map_io/widelands_map_loader.h" |
4315 | #include "network/constants.h" |
4316 | #include "network/internet_gaming.h" |
4317 | |
4318 | === modified file 'src/network/network_player_settings_backend.cc' |
4319 | --- src/network/network_player_settings_backend.cc 2015-11-01 10:11:56 +0000 |
4320 | +++ src/network/network_player_settings_backend.cc 2016-01-08 21:02:12 +0000 |
4321 | @@ -22,8 +22,8 @@ |
4322 | #include "base/i18n.h" |
4323 | #include "base/log.h" |
4324 | #include "logic/game_settings.h" |
4325 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4326 | #include "logic/player.h" |
4327 | -#include "logic/tribes/tribe_descr.h" |
4328 | |
4329 | |
4330 | /// Toggle through the types |
4331 | |
4332 | === modified file 'src/profile/CMakeLists.txt' |
4333 | --- src/profile/CMakeLists.txt 2014-07-03 19:26:30 +0000 |
4334 | +++ src/profile/CMakeLists.txt 2016-01-08 21:02:12 +0000 |
4335 | @@ -11,5 +11,4 @@ |
4336 | build_info |
4337 | io_fileread |
4338 | io_filesystem |
4339 | - logic |
4340 | ) |
4341 | |
4342 | === modified file 'src/profile/profile.cc' |
4343 | --- src/profile/profile.cc 2015-02-23 18:47:22 +0000 |
4344 | +++ src/profile/profile.cc 2016-01-08 21:02:12 +0000 |
4345 | @@ -36,9 +36,7 @@ |
4346 | #include "build_info.h" |
4347 | #include "io/fileread.h" |
4348 | #include "io/filewrite.h" |
4349 | -#include "logic/player.h" |
4350 | -#include "logic/tribes/tribe_descr.h" |
4351 | -#include "logic/world/world.h" |
4352 | + |
4353 | |
4354 | #define TRUE_WORDS 7 |
4355 | static char const * trueWords[TRUE_WORDS] = |
4356 | |
4357 | === modified file 'src/scripting/lua_bases.cc' |
4358 | --- src/scripting/lua_bases.cc 2015-11-11 09:53:54 +0000 |
4359 | +++ src/scripting/lua_bases.cc 2016-01-08 21:02:12 +0000 |
4360 | @@ -22,12 +22,12 @@ |
4361 | #include <boost/format.hpp> |
4362 | |
4363 | #include "economy/economy.h" |
4364 | -#include "logic/checkstep.h" |
4365 | #include "logic/constants.h" |
4366 | +#include "logic/map_objects/checkstep.h" |
4367 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4368 | +#include "logic/map_objects/tribes/tribes.h" |
4369 | +#include "logic/map_objects/tribes/ware_descr.h" |
4370 | #include "logic/player.h" |
4371 | -#include "logic/tribes/tribe_descr.h" |
4372 | -#include "logic/tribes/tribes.h" |
4373 | -#include "logic/ware_descr.h" |
4374 | #include "scripting/factory.h" |
4375 | #include "scripting/globals.h" |
4376 | #include "scripting/lua_map.h" |
4377 | |
4378 | === modified file 'src/scripting/lua_game.cc' |
4379 | --- src/scripting/lua_game.cc 2015-11-21 11:34:10 +0000 |
4380 | +++ src/scripting/lua_game.cc 2016-01-08 21:02:12 +0000 |
4381 | @@ -28,12 +28,12 @@ |
4382 | #include "logic/campaign_visibility.h" |
4383 | #include "logic/constants.h" |
4384 | #include "logic/game_controller.h" |
4385 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4386 | #include "logic/message.h" |
4387 | #include "logic/objective.h" |
4388 | #include "logic/path.h" |
4389 | #include "logic/player.h" |
4390 | #include "logic/playersmanager.h" |
4391 | -#include "logic/tribes/tribe_descr.h" |
4392 | #include "scripting/globals.h" |
4393 | #include "scripting/lua_interface.h" |
4394 | #include "scripting/lua_map.h" |
4395 | |
4396 | === modified file 'src/scripting/lua_game.h' |
4397 | --- src/scripting/lua_game.h 2015-11-21 11:34:10 +0000 |
4398 | +++ src/scripting/lua_game.h 2016-01-08 21:02:12 +0000 |
4399 | @@ -20,7 +20,7 @@ |
4400 | #ifndef WL_SCRIPTING_LUA_GAME_H |
4401 | #define WL_SCRIPTING_LUA_GAME_H |
4402 | |
4403 | -#include "logic/building.h" |
4404 | +#include "logic/map_objects/tribes/building.h" |
4405 | #include "logic/message_id.h" |
4406 | #include "scripting/lua.h" |
4407 | #include "scripting/lua_bases.h" |
4408 | |
4409 | === modified file 'src/scripting/lua_map.cc' |
4410 | --- src/scripting/lua_map.cc 2016-01-03 23:53:45 +0000 |
4411 | +++ src/scripting/lua_map.cc 2016-01-08 21:02:12 +0000 |
4412 | @@ -27,21 +27,21 @@ |
4413 | #include "base/macros.h" |
4414 | #include "economy/wares_queue.h" |
4415 | #include "graphic/graphic.h" |
4416 | -#include "logic/carrier.h" |
4417 | -#include "logic/checkstep.h" |
4418 | #include "logic/findimmovable.h" |
4419 | -#include "logic/immovable.h" |
4420 | +#include "logic/map_objects/checkstep.h" |
4421 | +#include "logic/map_objects/immovable.h" |
4422 | +#include "logic/map_objects/tribes/carrier.h" |
4423 | +#include "logic/map_objects/tribes/ship.h" |
4424 | +#include "logic/map_objects/tribes/soldier.h" |
4425 | +#include "logic/map_objects/tribes/tribes.h" |
4426 | +#include "logic/map_objects/tribes/warelist.h" |
4427 | +#include "logic/map_objects/world/resource_description.h" |
4428 | +#include "logic/map_objects/world/terrain_description.h" |
4429 | +#include "logic/map_objects/world/world.h" |
4430 | #include "logic/maphollowregion.h" |
4431 | #include "logic/mapregion.h" |
4432 | #include "logic/player.h" |
4433 | -#include "logic/ship.h" |
4434 | -#include "logic/soldier.h" |
4435 | -#include "logic/tribes/tribes.h" |
4436 | -#include "logic/warelist.h" |
4437 | #include "logic/widelands_geometry.h" |
4438 | -#include "logic/world/resource_description.h" |
4439 | -#include "logic/world/terrain_description.h" |
4440 | -#include "logic/world/world.h" |
4441 | #include "scripting/factory.h" |
4442 | #include "scripting/globals.h" |
4443 | #include "scripting/lua_errors.h" |
4444 | |
4445 | === modified file 'src/scripting/lua_map.h' |
4446 | --- src/scripting/lua_map.h 2015-12-09 17:39:11 +0000 |
4447 | +++ src/scripting/lua_map.h 2016-01-08 21:02:12 +0000 |
4448 | @@ -25,16 +25,16 @@ |
4449 | #include "economy/flag.h" |
4450 | #include "economy/portdock.h" |
4451 | #include "economy/road.h" |
4452 | -#include "logic/constructionsite.h" |
4453 | -#include "logic/dismantlesite.h" |
4454 | +#include "logic/map_objects/tribes/constructionsite.h" |
4455 | +#include "logic/map_objects/tribes/dismantlesite.h" |
4456 | #include "logic/game.h" |
4457 | -#include "logic/militarysite.h" |
4458 | -#include "logic/productionsite.h" |
4459 | -#include "logic/ship.h" |
4460 | -#include "logic/soldier.h" |
4461 | -#include "logic/trainingsite.h" |
4462 | -#include "logic/warehouse.h" |
4463 | -#include "logic/worker.h" |
4464 | +#include "logic/map_objects/tribes/militarysite.h" |
4465 | +#include "logic/map_objects/tribes/productionsite.h" |
4466 | +#include "logic/map_objects/tribes/ship.h" |
4467 | +#include "logic/map_objects/tribes/soldier.h" |
4468 | +#include "logic/map_objects/tribes/trainingsite.h" |
4469 | +#include "logic/map_objects/tribes/warehouse.h" |
4470 | +#include "logic/map_objects/tribes/worker.h" |
4471 | #include "scripting/lua.h" |
4472 | #include "scripting/luna.h" |
4473 | |
4474 | |
4475 | === modified file 'src/scripting/lua_root.cc' |
4476 | --- src/scripting/lua_root.cc 2015-11-02 17:19:44 +0000 |
4477 | +++ src/scripting/lua_root.cc 2016-01-08 21:02:12 +0000 |
4478 | @@ -22,14 +22,14 @@ |
4479 | #include <boost/format.hpp> |
4480 | |
4481 | #include "logic/cmd_luacoroutine.h" |
4482 | -#include "logic/critter.h" |
4483 | #include "logic/findimmovable.h" |
4484 | #include "logic/game.h" |
4485 | #include "logic/game_controller.h" |
4486 | -#include "logic/immovable.h" |
4487 | -#include "logic/tribes/tribe_descr.h" |
4488 | -#include "logic/tribes/tribes.h" |
4489 | -#include "logic/world/world.h" |
4490 | +#include "logic/map_objects/immovable.h" |
4491 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4492 | +#include "logic/map_objects/tribes/tribes.h" |
4493 | +#include "logic/map_objects/world/critter.h" |
4494 | +#include "logic/map_objects/world/world.h" |
4495 | #include "scripting/globals.h" |
4496 | #include "scripting/lua_coroutine.h" |
4497 | #include "scripting/lua_editor.h" |
4498 | |
4499 | === modified file 'src/ui_fsmenu/launch_mpg.cc' |
4500 | --- src/ui_fsmenu/launch_mpg.cc 2015-11-19 08:39:20 +0000 |
4501 | +++ src/ui_fsmenu/launch_mpg.cc 2016-01-08 21:02:12 +0000 |
4502 | @@ -32,8 +32,8 @@ |
4503 | #include "logic/game.h" |
4504 | #include "logic/game_controller.h" |
4505 | #include "logic/game_settings.h" |
4506 | -#include "logic/instances.h" |
4507 | #include "logic/map.h" |
4508 | +#include "logic/map_objects/map_object.h" |
4509 | #include "logic/player.h" |
4510 | #include "map_io/map_loader.h" |
4511 | #include "profile/profile.h" |
4512 | |
4513 | === modified file 'src/ui_fsmenu/launch_spg.cc' |
4514 | --- src/ui_fsmenu/launch_spg.cc 2015-11-19 08:39:20 +0000 |
4515 | +++ src/ui_fsmenu/launch_spg.cc 2016-01-08 21:02:12 +0000 |
4516 | @@ -34,8 +34,8 @@ |
4517 | #include "logic/game.h" |
4518 | #include "logic/game_controller.h" |
4519 | #include "logic/game_settings.h" |
4520 | -#include "logic/instances.h" |
4521 | #include "logic/map.h" |
4522 | +#include "logic/map_objects/map_object.h" |
4523 | #include "logic/player.h" |
4524 | #include "map_io/map_loader.h" |
4525 | #include "scripting/lua_interface.h" |
4526 | |
4527 | === modified file 'src/wlapplication.cc' |
4528 | --- src/wlapplication.cc 2015-11-08 17:31:06 +0000 |
4529 | +++ src/wlapplication.cc 2016-01-08 21:02:12 +0000 |
4530 | @@ -68,7 +68,6 @@ |
4531 | #include "logic/replay_game_controller.h" |
4532 | #include "logic/single_player_game_controller.h" |
4533 | #include "logic/single_player_game_settings_provider.h" |
4534 | -#include "logic/tribes/tribe_descr.h" |
4535 | #include "map_io/map_loader.h" |
4536 | #include "network/internet_gaming.h" |
4537 | #include "network/netclient.h" |
4538 | |
4539 | === modified file 'src/wui/actionconfirm.cc' |
4540 | --- src/wui/actionconfirm.cc 2015-11-11 09:53:54 +0000 |
4541 | +++ src/wui/actionconfirm.cc 2016-01-08 21:02:12 +0000 |
4542 | @@ -24,9 +24,9 @@ |
4543 | #include "base/macros.h" |
4544 | #include "economy/economy.h" |
4545 | #include "graphic/graphic.h" |
4546 | -#include "logic/building.h" |
4547 | +#include "logic/map_objects/tribes/building.h" |
4548 | +#include "logic/map_objects/tribes/ship.h" |
4549 | #include "logic/player.h" |
4550 | -#include "logic/ship.h" |
4551 | #include "ui_basic/multilinetextarea.h" |
4552 | #include "ui_basic/window.h" |
4553 | #include "wui/interactive_player.h" |
4554 | |
4555 | === modified file 'src/wui/attack_box.cc' |
4556 | --- src/wui/attack_box.cc 2015-07-29 13:38:29 +0000 |
4557 | +++ src/wui/attack_box.cc 2016-01-08 21:02:12 +0000 |
4558 | @@ -29,7 +29,7 @@ |
4559 | #include "graphic/graphic.h" |
4560 | #include "graphic/text/font_set.h" |
4561 | #include "graphic/text_constants.h" |
4562 | -#include "logic/soldier.h" |
4563 | +#include "logic/map_objects/tribes/soldier.h" |
4564 | |
4565 | constexpr int32_t kUpdateTimeInGametimeMs = 1000; // 1 second, gametime |
4566 | |
4567 | |
4568 | === modified file 'src/wui/attack_box.h' |
4569 | --- src/wui/attack_box.h 2015-07-29 13:38:29 +0000 |
4570 | +++ src/wui/attack_box.h 2016-01-08 21:02:12 +0000 |
4571 | @@ -26,10 +26,10 @@ |
4572 | #include "graphic/font_handler1.h" |
4573 | #include "graphic/text/font_set.h" |
4574 | #include "graphic/text_constants.h" |
4575 | -#include "logic/attackable.h" |
4576 | -#include "logic/bob.h" |
4577 | +#include "logic/map_objects/attackable.h" |
4578 | +#include "logic/map_objects/bob.h" |
4579 | #include "logic/player.h" |
4580 | -#include "logic/soldier.h" |
4581 | +#include "logic/map_objects/tribes/soldier.h" |
4582 | #include "ui_basic/box.h" |
4583 | #include "ui_basic/button.h" |
4584 | #include "ui_basic/slider.h" |
4585 | |
4586 | === modified file 'src/wui/building_statistics_menu.cc' |
4587 | --- src/wui/building_statistics_menu.cc 2015-11-28 12:30:24 +0000 |
4588 | +++ src/wui/building_statistics_menu.cc 2016-01-08 21:02:12 +0000 |
4589 | @@ -26,10 +26,10 @@ |
4590 | |
4591 | #include "base/i18n.h" |
4592 | #include "graphic/font_handler1.h" |
4593 | -#include "logic/militarysite.h" |
4594 | +#include "logic/map_objects/tribes/militarysite.h" |
4595 | +#include "logic/map_objects/tribes/productionsite.h" |
4596 | +#include "logic/map_objects/tribes/tribes.h" |
4597 | #include "logic/player.h" |
4598 | -#include "logic/productionsite.h" |
4599 | -#include "logic/tribes/tribes.h" |
4600 | |
4601 | constexpr int kBuildGridCellHeight = 50; |
4602 | constexpr int kBuildGridCellWidth = 55; |
4603 | |
4604 | === modified file 'src/wui/building_statistics_menu.h' |
4605 | --- src/wui/building_statistics_menu.h 2015-11-28 12:30:24 +0000 |
4606 | +++ src/wui/building_statistics_menu.h 2016-01-08 21:02:12 +0000 |
4607 | @@ -23,7 +23,7 @@ |
4608 | #include <vector> |
4609 | |
4610 | #include "graphic/color.h" |
4611 | -#include "logic/building.h" |
4612 | +#include "logic/map_objects/tribes/building.h" |
4613 | #include "logic/widelands.h" |
4614 | #include "ui_basic/box.h" |
4615 | #include "ui_basic/button.h" |
4616 | |
4617 | === modified file 'src/wui/building_ui.cc' |
4618 | --- src/wui/building_ui.cc 2014-09-10 13:03:40 +0000 |
4619 | +++ src/wui/building_ui.cc 2016-01-08 21:02:12 +0000 |
4620 | @@ -22,7 +22,7 @@ |
4621 | #include <boost/lexical_cast.hpp> |
4622 | |
4623 | #include "base/macros.h" |
4624 | -#include "logic/building.h" |
4625 | +#include "logic/map_objects/tribes/building.h" |
4626 | #include "ui_basic/window.h" |
4627 | |
4628 | using Widelands::Building; |
4629 | |
4630 | === modified file 'src/wui/buildingwindow.cc' |
4631 | --- src/wui/buildingwindow.cc 2015-11-14 09:37:10 +0000 |
4632 | +++ src/wui/buildingwindow.cc 2016-01-08 21:02:12 +0000 |
4633 | @@ -25,14 +25,14 @@ |
4634 | #include "graphic/graphic.h" |
4635 | #include "graphic/image.h" |
4636 | #include "graphic/rendertarget.h" |
4637 | -#include "logic/constructionsite.h" |
4638 | -#include "logic/dismantlesite.h" |
4639 | +#include "logic/map_objects/tribes/constructionsite.h" |
4640 | +#include "logic/map_objects/tribes/dismantlesite.h" |
4641 | +#include "logic/map_objects/tribes/militarysite.h" |
4642 | +#include "logic/map_objects/tribes/productionsite.h" |
4643 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4644 | +#include "logic/map_objects/tribes/warehouse.h" |
4645 | #include "logic/maphollowregion.h" |
4646 | -#include "logic/militarysite.h" |
4647 | #include "logic/player.h" |
4648 | -#include "logic/productionsite.h" |
4649 | -#include "logic/tribes/tribe_descr.h" |
4650 | -#include "logic/warehouse.h" |
4651 | #include "ui_basic/tabpanel.h" |
4652 | #include "wui/actionconfirm.h" |
4653 | #include "wui/game_debug_ui.h" |
4654 | |
4655 | === modified file 'src/wui/constructionsitewindow.cc' |
4656 | --- src/wui/constructionsitewindow.cc 2014-11-30 18:49:38 +0000 |
4657 | +++ src/wui/constructionsitewindow.cc 2016-01-08 21:02:12 +0000 |
4658 | @@ -23,7 +23,7 @@ |
4659 | #include "wui/waresqueuedisplay.h" |
4660 | |
4661 | #include "graphic/graphic.h" |
4662 | -#include "logic/constructionsite.h" |
4663 | +#include "logic/map_objects/tribes/constructionsite.h" |
4664 | #include "ui_basic/progressbar.h" |
4665 | #include "ui_basic/tabpanel.h" |
4666 | |
4667 | |
4668 | === modified file 'src/wui/dismantlesitewindow.cc' |
4669 | --- src/wui/dismantlesitewindow.cc 2014-11-30 18:49:38 +0000 |
4670 | +++ src/wui/dismantlesitewindow.cc 2016-01-08 21:02:12 +0000 |
4671 | @@ -19,7 +19,7 @@ |
4672 | |
4673 | |
4674 | #include "graphic/graphic.h" |
4675 | -#include "logic/dismantlesite.h" |
4676 | +#include "logic/map_objects/tribes/dismantlesite.h" |
4677 | #include "ui_basic/progressbar.h" |
4678 | #include "ui_basic/tabpanel.h" |
4679 | #include "wui/buildingwindow.h" |
4680 | |
4681 | === modified file 'src/wui/encyclopedia_window.cc' |
4682 | --- src/wui/encyclopedia_window.cc 2015-12-08 21:32:14 +0000 |
4683 | +++ src/wui/encyclopedia_window.cc 2016-01-08 21:02:12 +0000 |
4684 | @@ -32,12 +32,12 @@ |
4685 | #include "base/i18n.h" |
4686 | #include "graphic/graphic.h" |
4687 | #include "io/filesystem/layered_filesystem.h" |
4688 | -#include "logic/building.h" |
4689 | +#include "logic/map_objects/tribes/building.h" |
4690 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4691 | +#include "logic/map_objects/tribes/tribes.h" |
4692 | +#include "logic/map_objects/tribes/ware_descr.h" |
4693 | +#include "logic/map_objects/tribes/worker_descr.h" |
4694 | #include "logic/player.h" |
4695 | -#include "logic/tribes/tribe_descr.h" |
4696 | -#include "logic/tribes/tribes.h" |
4697 | -#include "logic/ware_descr.h" |
4698 | -#include "logic/worker_descr.h" |
4699 | #include "scripting/lua_interface.h" |
4700 | #include "scripting/lua_table.h" |
4701 | #include "wui/interactive_player.h" |
4702 | |
4703 | === modified file 'src/wui/encyclopedia_window.h' |
4704 | --- src/wui/encyclopedia_window.h 2015-12-28 10:08:39 +0000 |
4705 | +++ src/wui/encyclopedia_window.h 2016-01-08 21:02:12 +0000 |
4706 | @@ -23,8 +23,8 @@ |
4707 | #include <map> |
4708 | #include <memory> |
4709 | |
4710 | -#include "logic/instances.h" |
4711 | -#include "logic/tribes/tribe_descr.h" |
4712 | +#include "logic/map_objects/map_object.h" |
4713 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4714 | #include "ui_basic/box.h" |
4715 | #include "ui_basic/listselect.h" |
4716 | #include "ui_basic/multilinetextarea.h" |
4717 | |
4718 | === modified file 'src/wui/fieldaction.cc' |
4719 | --- src/wui/fieldaction.cc 2015-11-27 14:29:39 +0000 |
4720 | +++ src/wui/fieldaction.cc 2016-01-08 21:02:12 +0000 |
4721 | @@ -25,13 +25,13 @@ |
4722 | #include "economy/flag.h" |
4723 | #include "economy/road.h" |
4724 | #include "graphic/graphic.h" |
4725 | -#include "logic/attackable.h" |
4726 | #include "logic/cmd_queue.h" |
4727 | +#include "logic/map_objects/attackable.h" |
4728 | +#include "logic/map_objects/tribes/soldier.h" |
4729 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4730 | +#include "logic/map_objects/tribes/warehouse.h" |
4731 | #include "logic/maphollowregion.h" |
4732 | #include "logic/player.h" |
4733 | -#include "logic/soldier.h" |
4734 | -#include "logic/tribes/tribe_descr.h" |
4735 | -#include "logic/warehouse.h" |
4736 | #include "ui_basic/box.h" |
4737 | #include "ui_basic/button.h" |
4738 | #include "ui_basic/icongrid.h" |
4739 | |
4740 | === modified file 'src/wui/game_debug_ui.cc' |
4741 | --- src/wui/game_debug_ui.cc 2015-11-11 09:56:22 +0000 |
4742 | +++ src/wui/game_debug_ui.cc 2016-01-08 21:02:12 +0000 |
4743 | @@ -27,14 +27,14 @@ |
4744 | |
4745 | #include "base/i18n.h" |
4746 | #include "graphic/graphic.h" |
4747 | -#include "logic/bob.h" |
4748 | -#include "logic/building.h" |
4749 | #include "logic/field.h" |
4750 | -#include "logic/instances.h" |
4751 | #include "logic/map.h" |
4752 | +#include "logic/map_objects/bob.h" |
4753 | +#include "logic/map_objects/map_object.h" |
4754 | +#include "logic/map_objects/tribes/building.h" |
4755 | +#include "logic/map_objects/world/resource_description.h" |
4756 | +#include "logic/map_objects/world/world.h" |
4757 | #include "logic/player.h" |
4758 | -#include "logic/world/resource_description.h" |
4759 | -#include "logic/world/world.h" |
4760 | #include "ui_basic/button.h" |
4761 | #include "ui_basic/listselect.h" |
4762 | #include "ui_basic/multilinetextarea.h" |
4763 | |
4764 | === modified file 'src/wui/game_message_menu.cc' |
4765 | --- src/wui/game_message_menu.cc 2015-09-11 06:24:02 +0000 |
4766 | +++ src/wui/game_message_menu.cc 2016-01-08 21:02:12 +0000 |
4767 | @@ -24,7 +24,7 @@ |
4768 | |
4769 | #include "base/time_string.h" |
4770 | #include "graphic/graphic.h" |
4771 | -#include "logic/instances.h" |
4772 | +#include "logic/map_objects/map_object.h" |
4773 | #include "logic/message_queue.h" |
4774 | #include "logic/player.h" |
4775 | #include "logic/playercommand.h" |
4776 | |
4777 | === modified file 'src/wui/general_statistics_menu.cc' |
4778 | --- src/wui/general_statistics_menu.cc 2015-03-30 15:44:20 +0000 |
4779 | +++ src/wui/general_statistics_menu.cc 2016-01-08 21:02:12 +0000 |
4780 | @@ -30,9 +30,9 @@ |
4781 | #include "logic/constants.h" |
4782 | #include "logic/editor_game_base.h" |
4783 | #include "logic/game.h" |
4784 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4785 | +#include "logic/map_objects/tribes/warelist.h" |
4786 | #include "logic/player.h" |
4787 | -#include "logic/tribes/tribe_descr.h" |
4788 | -#include "logic/warelist.h" |
4789 | #include "scripting/lua_interface.h" |
4790 | #include "scripting/lua_table.h" |
4791 | #include "ui_basic/button.h" |
4792 | |
4793 | === modified file 'src/wui/helpwindow.cc' |
4794 | --- src/wui/helpwindow.cc 2015-11-21 11:47:05 +0000 |
4795 | +++ src/wui/helpwindow.cc 2016-01-08 21:02:12 +0000 |
4796 | @@ -25,7 +25,7 @@ |
4797 | #include <boost/format.hpp> |
4798 | |
4799 | #include "base/i18n.h" |
4800 | -#include "logic/building.h" |
4801 | +#include "logic/map_objects/tribes/building.h" |
4802 | #include "scripting/lua_interface.h" |
4803 | #include "scripting/lua_table.h" |
4804 | |
4805 | |
4806 | === modified file 'src/wui/helpwindow.h' |
4807 | --- src/wui/helpwindow.h 2015-11-06 18:57:00 +0000 |
4808 | +++ src/wui/helpwindow.h 2016-01-08 21:02:12 +0000 |
4809 | @@ -23,7 +23,7 @@ |
4810 | #include <memory> |
4811 | |
4812 | #include "graphic/align.h" |
4813 | -#include "logic/tribes/tribe_descr.h" |
4814 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4815 | #include "ui_basic/multilinetextarea.h" |
4816 | #include "ui_basic/unique_window.h" |
4817 | |
4818 | |
4819 | === modified file 'src/wui/interactive_base.cc' |
4820 | --- src/wui/interactive_base.cc 2015-12-27 23:00:00 +0000 |
4821 | +++ src/wui/interactive_base.cc 2016-01-08 21:02:12 +0000 |
4822 | @@ -34,15 +34,15 @@ |
4823 | #include "graphic/rendertarget.h" |
4824 | #include "graphic/text_constants.h" |
4825 | #include "graphic/text_layout.h" |
4826 | -#include "logic/checkstep.h" |
4827 | #include "logic/cmd_queue.h" |
4828 | #include "logic/game.h" |
4829 | #include "logic/game_controller.h" |
4830 | -#include "logic/immovable.h" |
4831 | +#include "logic/map_objects/checkstep.h" |
4832 | +#include "logic/map_objects/immovable.h" |
4833 | +#include "logic/map_objects/tribes/productionsite.h" |
4834 | #include "logic/maphollowregion.h" |
4835 | #include "logic/maptriangleregion.h" |
4836 | #include "logic/player.h" |
4837 | -#include "logic/productionsite.h" |
4838 | #include "profile/profile.h" |
4839 | #include "scripting/lua_interface.h" |
4840 | #include "wlapplication.h" |
4841 | |
4842 | === modified file 'src/wui/interactive_gamebase.cc' |
4843 | --- src/wui/interactive_gamebase.cc 2015-10-18 18:31:35 +0000 |
4844 | +++ src/wui/interactive_gamebase.cc 2016-01-08 21:02:12 +0000 |
4845 | @@ -30,8 +30,8 @@ |
4846 | #include "logic/game.h" |
4847 | #include "logic/game_controller.h" |
4848 | #include "logic/map.h" |
4849 | +#include "logic/map_objects/tribes/ship.h" |
4850 | #include "logic/player.h" |
4851 | -#include "logic/ship.h" |
4852 | #include "profile/profile.h" |
4853 | #include "wui/game_summary.h" |
4854 | |
4855 | |
4856 | === modified file 'src/wui/interactive_player.cc' |
4857 | --- src/wui/interactive_player.cc 2015-10-23 16:32:05 +0000 |
4858 | +++ src/wui/interactive_player.cc 2016-01-08 21:02:12 +0000 |
4859 | @@ -30,16 +30,16 @@ |
4860 | #include "base/macros.h" |
4861 | #include "economy/flag.h" |
4862 | #include "game_io/game_loader.h" |
4863 | -#include "logic/building.h" |
4864 | #include "logic/cmd_queue.h" |
4865 | #include "logic/constants.h" |
4866 | -#include "logic/constructionsite.h" |
4867 | -#include "logic/immovable.h" |
4868 | +#include "logic/map_objects/immovable.h" |
4869 | +#include "logic/map_objects/tribes/building.h" |
4870 | +#include "logic/map_objects/tribes/constructionsite.h" |
4871 | +#include "logic/map_objects/tribes/productionsite.h" |
4872 | +#include "logic/map_objects/tribes/soldier.h" |
4873 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4874 | #include "logic/message_queue.h" |
4875 | #include "logic/player.h" |
4876 | -#include "logic/productionsite.h" |
4877 | -#include "logic/soldier.h" |
4878 | -#include "logic/tribes/tribe_descr.h" |
4879 | #include "profile/profile.h" |
4880 | #include "ui_basic/unique_window.h" |
4881 | #include "wui/building_statistics_menu.h" |
4882 | |
4883 | === modified file 'src/wui/itemwaresdisplay.cc' |
4884 | --- src/wui/itemwaresdisplay.cc 2015-11-11 09:52:55 +0000 |
4885 | +++ src/wui/itemwaresdisplay.cc 2016-01-08 21:02:12 +0000 |
4886 | @@ -20,8 +20,8 @@ |
4887 | #include "wui/itemwaresdisplay.h" |
4888 | |
4889 | #include "graphic/rendertarget.h" |
4890 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4891 | #include "logic/player.h" |
4892 | -#include "logic/tribes/tribe_descr.h" |
4893 | |
4894 | namespace { |
4895 | |
4896 | |
4897 | === modified file 'src/wui/militarysitewindow.cc' |
4898 | --- src/wui/militarysitewindow.cc 2014-11-30 18:49:38 +0000 |
4899 | +++ src/wui/militarysitewindow.cc 2016-01-08 21:02:12 +0000 |
4900 | @@ -18,7 +18,7 @@ |
4901 | */ |
4902 | |
4903 | #include "graphic/graphic.h" |
4904 | -#include "logic/militarysite.h" |
4905 | +#include "logic/map_objects/tribes/militarysite.h" |
4906 | #include "ui_basic/tabpanel.h" |
4907 | #include "wui/buildingwindow.h" |
4908 | #include "wui/soldiercapacitycontrol.h" |
4909 | |
4910 | === modified file 'src/wui/multiplayersetupgroup.cc' |
4911 | --- src/wui/multiplayersetupgroup.cc 2015-12-06 11:15:52 +0000 |
4912 | +++ src/wui/multiplayersetupgroup.cc 2016-01-08 21:02:12 +0000 |
4913 | @@ -32,8 +32,8 @@ |
4914 | #include "logic/constants.h" |
4915 | #include "logic/game.h" |
4916 | #include "logic/game_settings.h" |
4917 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4918 | #include "logic/player.h" |
4919 | -#include "logic/tribes/tribe_descr.h" |
4920 | #include "ui_basic/button.h" |
4921 | #include "ui_basic/checkbox.h" |
4922 | #include "ui_basic/icon.h" |
4923 | |
4924 | === modified file 'src/wui/playerdescrgroup.cc' |
4925 | --- src/wui/playerdescrgroup.cc 2015-12-06 11:15:52 +0000 |
4926 | +++ src/wui/playerdescrgroup.cc 2016-01-08 21:02:12 +0000 |
4927 | @@ -29,8 +29,8 @@ |
4928 | #include "graphic/graphic.h" |
4929 | #include "graphic/text_constants.h" |
4930 | #include "logic/game_settings.h" |
4931 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4932 | #include "logic/player.h" |
4933 | -#include "logic/tribes/tribe_descr.h" |
4934 | #include "ui_basic/button.h" |
4935 | #include "ui_basic/checkbox.h" |
4936 | #include "ui_basic/textarea.h" |
4937 | |
4938 | === modified file 'src/wui/portdockwaresdisplay.cc' |
4939 | --- src/wui/portdockwaresdisplay.cc 2015-11-11 09:52:55 +0000 |
4940 | +++ src/wui/portdockwaresdisplay.cc 2016-01-08 21:02:12 +0000 |
4941 | @@ -21,8 +21,8 @@ |
4942 | |
4943 | #include <boost/lexical_cast.hpp> |
4944 | |
4945 | +#include "economy/expedition_bootstrap.h" |
4946 | #include "economy/portdock.h" |
4947 | -#include "logic/expedition_bootstrap.h" |
4948 | #include "logic/player.h" |
4949 | #include "wui/waresdisplay.h" |
4950 | #include "wui/waresqueuedisplay.h" |
4951 | |
4952 | === modified file 'src/wui/productionsitewindow.cc' |
4953 | --- src/wui/productionsitewindow.cc 2015-10-05 17:31:36 +0000 |
4954 | +++ src/wui/productionsitewindow.cc 2016-01-08 21:02:12 +0000 |
4955 | @@ -23,11 +23,11 @@ |
4956 | |
4957 | #include "economy/request.h" |
4958 | #include "graphic/graphic.h" |
4959 | -#include "logic/constructionsite.h" |
4960 | -#include "logic/militarysite.h" |
4961 | -#include "logic/trainingsite.h" |
4962 | -#include "logic/tribes/tribe_descr.h" |
4963 | -#include "logic/worker.h" |
4964 | +#include "logic/map_objects/tribes/constructionsite.h" |
4965 | +#include "logic/map_objects/tribes/militarysite.h" |
4966 | +#include "logic/map_objects/tribes/trainingsite.h" |
4967 | +#include "logic/map_objects/tribes/tribe_descr.h" |
4968 | +#include "logic/map_objects/tribes/worker.h" |
4969 | #include "ui_basic/listselect.h" |
4970 | #include "ui_basic/tabpanel.h" |
4971 | #include "ui_basic/textarea.h" |
4972 | |
4973 | === modified file 'src/wui/productionsitewindow.h' |
4974 | --- src/wui/productionsitewindow.h 2014-11-30 18:49:38 +0000 |
4975 | +++ src/wui/productionsitewindow.h 2016-01-08 21:02:12 +0000 |
4976 | @@ -21,7 +21,7 @@ |
4977 | #define WL_WUI_PRODUCTIONSITEWINDOW_H |
4978 | |
4979 | #include "wui/buildingwindow.h" |
4980 | -#include "logic/productionsite.h" |
4981 | +#include "logic/map_objects/tribes/productionsite.h" |
4982 | #include "ui_basic/table.h" |
4983 | |
4984 | struct ProductionSiteWindow : public BuildingWindow { |
4985 | |
4986 | === modified file 'src/wui/shipwindow.cc' |
4987 | --- src/wui/shipwindow.cc 2015-04-07 06:49:51 +0000 |
4988 | +++ src/wui/shipwindow.cc 2016-01-08 21:02:12 +0000 |
4989 | @@ -17,15 +17,15 @@ |
4990 | * |
4991 | */ |
4992 | |
4993 | -#include "logic/ship.h" |
4994 | +#include "logic/map_objects/tribes/ship.h" |
4995 | |
4996 | #include "base/macros.h" |
4997 | #include "economy/portdock.h" |
4998 | #include "economy/ware_instance.h" |
4999 | #include "graphic/graphic.h" |
5000 | +#include "logic/map_objects/tribes/warehouse.h" |
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