lp:~widelands-dev/widelands/graphics

Created by Nicolai Hähnle on 2016-10-20 and last modified on 2019-09-15
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Branch information

Owner:
Widelands Developers
Project:
widelands
Status:
Abandoned

Recent revisions

8191. By Nicolai Hähnle on 2017-01-05

Merge trunk

8190. By Nicolai Hähnle on 2017-01-01

Remove unused gametime parameter

8189. By Nicolai Hähnle on 2017-01-01

Move terrain data buffer upload to TerrainInformationGl4

The data can be shared between the main view and watch windows.

8188. By Nicolai Hähnle on 2017-01-01

Select rendering path automatically based on available OpenGL features

8187. By Nicolai Hähnle on 2016-12-30

TerrainInformationGl4: implement partial updates

Rolling updates are used for the mini-map.

8186. By Nicolai Hähnle on 2016-12-29

Use derivatives in minimap shader to determine frame width

8185. By Nicolai Hähnle on 2016-12-29

Fix minimap view window rendering

The placement still seems slightly off.

8184. By Nicolai Hähnle on 2016-12-28

Partially re-implement the minimap view window

8183. By Nicolai Hähnle on 2016-12-28

Add "disable_gl4" option and fix minimap scrolling

8182. By Nicolai Hähnle on 2016-12-28

Comment cleanup

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lp:widelands
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