lp:~widelands-dev/widelands/frisians

Created by Benedikt Straub on 2017-06-27 and last modified on 2018-02-19

Implementing the "Frisians" as a fourth tribe. Related forum discussion: https://wl.widelands.org/forum/topic/2888/?page=1

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Owner:
Widelands Developers
Project:
widelands
Status:
Development

Recent revisions

8489. By Benedikt Straub 8 hours ago

Added pgettext markup for reindeer farm helptext. Marked frisian tribe as experimental.

8488. By Benedikt Straub 10 hours ago

Fixed helptexts for farm, reed farm and reindeer farm

8487. By GunChleoc 12 hours ago

Fixed an apostrophe.

8486. By Benedikt Straub 13 hours ago

Changes to first scenario
Renamed Short Sword, Sewing Room, TailorĀ“s Shop
Some strings changed
Merged trunk

8485. By GunChleoc on 2018-02-17

Overlooked a tanner.

8484. By GunChleoc on 2018-02-17

Proofread Frisian tribe units.

8483. By Benedikt Straub on 2018-02-16

Adjusted all AI hints

8482. By Benedikt Straub on 2018-02-15

Fixed a bug in first scenario. Corrected warehouse hotspot.

8481. By Benedikt Straub on 2018-02-13

Fixed remaining building animations. Adjusted out-of-resource notifications for aqua farm, beekeeper and collector.

8480. By Benedikt Straub on 2018-02-13

Fixed playercolor mask glitches for small and medium buildings

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