lp:~widelands-dev/widelands/fix_context_selection

Created by SirVer and last modified
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Branch information

Owner:
Widelands Developers
Project:
widelands
Status:
Merged

Recent revisions

9137. By GunChleoc

Merged trunk.

9136. By SirVer

Fix running widelands on the new server.

9135. By Wideland's Bunnybot <email address hidden>

Merged lp:~widelands-dev/widelands/workarea-fixes:
· Draw a narrow border around workareas for better visibility
· Improve performance by only recalculating the workarea shader data when needed
· Add the hotkey W to enable/disable highlighting workarea overlaps

9134. By GunChleoc

Fetched translations and updated catalogues.

9133. By Wideland's Bunnybot <email address hidden>

Merged lp:~widelands-dev/widelands/failed_skipped_10s:
add failed programs to the skipped stack

don't show % for trend

move sleep behind consume in metal_workshop & toolsmithy

added sound to helmsmithy

9132. By Wideland's Bunnybot <email address hidden>

Merged lp:~widelands-dev/widelands/bug-1830776-password-field-captures-input:
Don't force focus on password field

9131. By Wideland's Bunnybot <email address hidden>

Merged lp:~widelands-dev/widelands/bug-1830778-lobby-initial-client-layout-broken:
Set "Game" column in client list to 3/8 of the width in the Internet lobby

9130. By Wideland's Bunnybot <email address hidden>

Merged lp:~widelands-dev/widelands/economy-target-profiles:
Users can define and save their own profiles of economy target quantities.
Redesigned the economy options menu.
WaresDisplays and will relayout themselves dynamically on fullscreen switch.

9129. By Wideland's Bunnybot <email address hidden>

Merged lp:~widelands-dev/widelands/list-directories-in-cpp:
Improve performance and memory usage when loading tribes and world
- Save memory and loading time by not listing files via Lua
- Common sequential file loading function for image and sound files
- Replace regular expressions with NumberGlob for speedup
- Only load mipmap scales that are being used
- Preload sound files and animations at default scale for existing
  map objects to prevent dropping FPS at game start

9128. By Wideland's Bunnybot <email address hidden>

Merged lp:~widelands-dev/widelands/bug-1830526-soldier-walk-anims:
Cache soldiers´ directional animations as unique_ptr to prevent memory leaks

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